Difference between revisions of "How to Dump"
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| − | == | + | == Creating Dump File == |
| + | You can either: | ||
| − | |||
| − | + | Using Visual Studio, run in debug mode (or attach VS: | |
| + | '''Visual Studio > Debug > Attach to Process > DSGameServer.exe''') | ||
| − | + | and then | |
| + | '''Visual Studio > Debug > Save Dump As...''' | ||
| + | |||
| + | |||
| + | Or use Task Manager to create a dump file | ||
| + | '''Task Manager > Processes > DSGameServer.exe (right-click) > Create Dump File''' | ||
| + | |||
| + | |||
| + | == Sending Dumps == | ||
| + | Stick the dmp, exe, pdb, and log\map-server.log in a 7z archive and post a link to the dump in a new issue in [https://github.com/DarkstarProject/darkstar/issues the tracker on github]. | ||
| + | Including the log is optional, but it does help if if there's a log around the time of the crash. | ||
Latest revision as of 23:27, 23 November 2015
Creating Dump File
You can either:
Using Visual Studio, run in debug mode (or attach VS:
Visual Studio > Debug > Attach to Process > DSGameServer.exe)
and then Visual Studio > Debug > Save Dump As...
Or use Task Manager to create a dump file
Task Manager > Processes > DSGameServer.exe (right-click) > Create Dump File
Sending Dumps
Stick the dmp, exe, pdb, and log\map-server.log in a 7z archive and post a link to the dump in a new issue in the tracker on github. Including the log is optional, but it does help if if there's a log around the time of the crash.