Difference between revisions of "Template:WhatWorks AdvancedJobs"
From DSP Wiki
(→{{WorkingWithBugs|text=Dragoon}}: Added working/not working) |
m (its on bg when i looked just now) |
||
(29 intermediate revisions by one other user not shown) | |||
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|- | |- | ||
|rowspan="4"|'''Job traits''' | |rowspan="4"|'''Job traits''' | ||
− | ||Undead Killer | + | ||{{Working|text=Undead Killer}} |
− | ||Defense Bonus | + | ||{{Working|text=Defense Bonus}} |
− | ||Resist Sleep | + | ||{{Working|text=Resist Sleep}} |
− | ||Shield Mastery | + | ||{{Working|text=Shield Mastery}} |
− | ||Defense Bonus II | + | ||{{Working|text=Defense Bonus II}} |
− | ||Auto Refresh | + | ||{{Working|text=Auto Refresh}} |
|- | |- | ||
− | ||Resist Sleep II | + | ||{{Working|text=Resist Sleep II}} |
− | ||Max HP Boost | + | ||{{Working|text=Max HP Boost}} |
− | ||Defense Bonus III | + | ||{{Working|text=Defense Bonus III}} |
− | ||Shield Mastery II | + | ||{{Working|text=Shield Mastery II}} |
− | ||Resist Sleep III | + | ||{{Working|text=Resist Sleep III}} |
− | ||Defense Bonus IV | + | ||{{Working|text=Defense Bonus IV}} |
|- | |- | ||
− | ||Shield Mastery III | + | ||{{Working|text=Shield Mastery III}} |
− | ||Guardian | + | ||{{Working|text=Guardian}} |
− | ||Iron Will | + | ||{{Working|text=Iron Will}} |
− | ||Defense Bonus V | + | ||{{Working|text=Defense Bonus V}} |
− | ||Shield Defense Bonus | + | ||{{NotWorking|text=Shield Defense Bonus}} |
− | ||Critical Defense Bonus | + | ||{{NotWorking|text=Critical Defense Bonus}} |
|- | |- | ||
− | ||Max HP Boost II | + | ||{{Working|text=Max HP Boost II}} |
− | ||Defense Bonus VI | + | ||{{Working|text=Defense Bonus VI}} |
− | ||Shield Mastery IV | + | ||{{Working|text=Shield Mastery IV}} |
|} | |} | ||
Line 85: | Line 85: | ||
|- | |- | ||
|rowspan="5"|'''Job traits''' | |rowspan="5"|'''Job traits''' | ||
− | ||Attack Bonus | + | ||{{Working|text=Attack Bonus}} |
− | ||Desperate Blows | + | ||{{NotWorking|text=Desperate Blows}} |
− | ||Resist Paralyze | + | ||{{Working|text=Resist Paralyze}} |
− | ||Arcana Killer | + | ||{{Working|text=Arcana Killer}} |
− | ||Attack Bonus II | + | ||{{Working|text=Attack Bonus II}} |
− | ||Resist Paralyze II | + | ||{{Working|text=Resist Paralyze II}} |
|- | |- | ||
− | ||Occult Acumen | + | ||{{NotWorking|text=Occult Acumen}} |
− | ||Stalwart Soul | + | ||{{NotWorking|text=Stalwart Soul}} |
− | ||Attack Bonus III | + | ||{{Working|text=Attack Bonus III}} |
− | ||Occult Acumen II | + | ||{{NotWorking|text=Occult Acumen II}} |
− | ||Resist Paralyze III | + | ||{{Working|text=Resist Paralyze III}} |
− | ||Stalwart Soul II | + | ||{{NotWorking|text=Stalwart Soul II}} |
|- | |- | ||
− | ||Attack Bonus IV | + | ||{{Working|text=Attack Bonus IV}} |
− | ||Occult Acumen III | + | ||{{NotWorking|text=Occult Acumen III}} |
− | ||Resist Paralyze IV | + | ||{{Working|text=Resist Paralyze IV}} |
− | ||Desperate Blows Effect | + | ||{{Working|text=Desperate Blows Effect}} |
− | ||Muted Soul | + | ||{{Working|text=Muted Soul}} |
− | ||Stalwart Soul III | + | ||{{NotWorking|text=Stalwart Soul III}} |
|- | |- | ||
− | ||Attack Bonus V | + | ||{{Working|text=Attack Bonus V}} |
− | ||Occult Acumen IV | + | ||{{NotWorking|text=Occult Acumen IV}} |
− | ||Critical Attack Bonus | + | ||{{NotWorking|text=Critical Attack Bonus}} |
− | ||Tactical Parry | + | ||{{Working|text=Tactical Parry}} |
− | ||Stalwart Soul IV | + | ||{{NotWorking|text=Stalwart Soul IV}} |
− | ||Attack Bonus VI | + | ||{{Working|text=Attack Bonus VI}} |
|- | |- | ||
− | ||Critical Attack Bonus II | + | ||{{NotWorking|text=Critical Attack Bonus II}} |
− | ||Occult Acumen V | + | ||{{NotWorking|text=Occult Acumen V}} |
− | ||Tactical Parry II | + | ||{{Working|text=Tactical Parry II}} |
|} | |} | ||
Line 140: | Line 140: | ||
:* Issues with Heel and correct pet behavior. | :* Issues with Heel and correct pet behavior. | ||
:* Pets use incorrect TP moves. | :* Pets use incorrect TP moves. | ||
+ | :* ffxi wiki and bg wiki shows some different traits. They need to be rechecked and possibly updated. | ||
{|class="wikitable zebra" | {|class="wikitable zebra" | ||
Line 156: | Line 157: | ||
||{{NotWorking|text=Unleash}} | ||{{NotWorking|text=Unleash}} | ||
|- | |- | ||
− | |rowspan=" | + | |rowspan="6"|'''Job traits''' |
− | ||Vermin Killer | + | ||{{Working|text=Vermin Killer}} |
− | ||Resist Slow | + | ||{{Working|text=Resist Slow}} |
− | ||Resist Amnesia | + | ||{{Working|text=Resist Amnesia}} |
− | ||Bird Killer | + | ||{{Working|text=Bird Killer}} |
− | ||Amorph Killer | + | ||{{Working|text=Amorph Killer}} |
+ | |- | ||
+ | ||{{Working|text=Resist Slow II}} | ||
+ | ||{{Working|text=Resist Amnesia II}} | ||
+ | ||{{Working|text=Lizard Killer}} | ||
+ | ||{{NotWorking|text=Wide Scan II}} | ||
+ | ||{{Working|text=Aquan Killer}} | ||
|- | |- | ||
− | ||Resist Slow | + | ||{{Working|text=Resist Slow III}} |
− | || | + | ||{{Working|text=Resist Amnesia III}} |
− | ||Wide Scan | + | ||{{Working|text=Plantoid Killer}} |
− | || | + | ||{{NotWorking|text=Wide Scan III}} |
− | | | + | ||{{Working|text=Beast Killer}} |
|- | |- | ||
− | || | + | ||{{Working|text=Resist Slow IV}} |
− | || | + | ||{{Working|text=Resist Amnesia IV}} |
− | ||Beast | + | ||{{Working|text=Beast Affinity}} |
− | || | + | ||{{Working|text=Beast Healer}} |
− | || | + | ||{{NotWorking|text=Stout Servant}} |
|- | |- | ||
− | || | + | ||{{NotWorking|text=Fencer}} |
− | + | ||{{NotWorking|text=Wide Scan IV}} | |
− | + | ||{{Working|text=Resist Slow V}} | |
− | ||Wide Scan IV | + | ||{{NotWorking|text=Fencer II}} |
− | ||Fencer II | + | ||{{NotWorking|text=Stout Servant II}} |
|- | |- | ||
− | || | + | ||{{NotWorking|text=Fencer III}} |
− | + | ||{{NotWorking|text=Stout Servant III}} | |
− | ||Stout Servant III | + | |
|- | |- | ||
|rowspan="2"|'''Pet commands''' | |rowspan="2"|'''Pet commands''' | ||
Line 211: | Line 217: | ||
||{{Working|text=Feral Howl}} | ||{{Working|text=Feral Howl}} | ||
||{{NotWorking|text=Killer Instinct}} | ||{{NotWorking|text=Killer Instinct}} | ||
− | ||Beast Affinity | + | ||{{Working|text=Beast Affinity}} |
||{{NotWorking|text=Beast Healer}} | ||{{NotWorking|text=Beast Healer}} | ||
|} | |} | ||
Line 230: | Line 236: | ||
|- | |- | ||
|rowspan="2"|'''Job traits''' | |rowspan="2"|'''Job traits''' | ||
− | ||Resist Silence | + | ||{{Working|text=Resist Silence}} |
− | ||Resist Silence II | + | ||{{Working|text=Resist Silence II}} |
− | ||Resist Silence III | + | ||{{Working|text=Resist Silence III}} |
− | ||Resist Silence IV | + | ||{{Working|text=Resist Silence IV}} |
|- | |- | ||
− | ||Critical Defense Bonus | + | ||{{NotWorking|text=Critical Defense Bonus}} |
− | ||Resist Silence V | + | ||{{Working|text=Resist Silence V}} |
− | ||Fencer | + | ||{{NotWorking|text=Fencer}} |
− | ||Fencer II | + | ||{{NotWorking|text=Fencer II}} |
|} | |} | ||
Line 281: | Line 287: | ||
|- | |- | ||
|rowspan="6"|'''Job traits''' | |rowspan="6"|'''Job traits''' | ||
− | ||Alertness | + | ||{{Working|text=Alertness}} |
− | ||Accuracy Bonus | + | ||{{Working|text=Accuracy Bonus}} |
− | ||Rapid Shot | + | ||{{Working|text=Rapid Shot}} |
− | ||Recycle | + | ||{{Working|text=Recycle}} |
− | ||Resist Poison | + | ||{{Working|text=Resist Poison}} |
|- | |- | ||
− | ||Wide Scan II | + | ||{{NotWorking|text=Wide Scan II}} |
− | ||Accuracy Bonus II | + | ||{{Working|text=Accuracy Bonus II}} |
− | ||Resist Poison II | + | ||{{Working|text=Resist Poison II}} |
− | ||Wide Scan III | + | ||{{NotWorking|text=Wide Scan III}} |
− | ||Accuracy Bonus III | + | ||{{Working|text=Accuracy Bonus III}} |
|- | |- | ||
− | ||Dead Aim | + | ||{{NotWorking|text=Dead Aim}} |
− | ||Resist Poison III | + | ||{{Working|text=Resist Poison III}} |
− | ||Wide Scan IV | + | ||{{NotWorking|text=Wide Scan IV}} |
− | ||Dead Aim II | + | ||{{NotWorking|text=Dead Aim II}} |
− | ||Accuracy Bonus IV | + | ||{{Working|text=Accuracy Bonus IV}} |
|- | |- | ||
− | ||Dead Aim III | + | ||{{NotWorking|text=Dead Aim III}} |
− | ||Resist Poison IV | + | ||{{NotWorking|text=Resist Poison IV}} |
− | ||Recycle Rate | + | ||{{NotWorking|text=Recycle Rate}} |
− | ||Snapshot | + | ||{{Working|text=Snapshot}} |
− | ||True Shot | + | ||{{NotWorking|text=True Shot}} |
|- | |- | ||
− | ||Conserve TP | + | ||{{NotWorking|text=Conserve TP}} |
− | ||Dead Aim IV | + | ||{{NotWorking|text=Dead Aim IV}} |
− | ||Wide Scan V | + | ||{{NotWorking|text=Wide Scan V}} |
− | ||Resist Poison V | + | ||{{NotWorking|text=Resist Poison V}} |
− | ||Accuracy Bonus V | + | ||{{Working|text=Accuracy Bonus V}} |
|- | |- | ||
− | ||True Shot II | + | ||{{NotWorking|text=True Shot II}} |
− | ||Rapid Shot II | + | ||{{NotWorking|text=Rapid Shot II}} |
− | ||Dead Aim V | + | ||{{NotWorking|text=Dead Aim V}} |
− | ||True Shot III | + | ||{{NotWorking|text=True Shot III}} |
− | ||Dead Aim VI | + | ||{{NotWorking|text=Dead Aim VI}} |
|} | |} | ||
Line 331: | Line 337: | ||
||{{NotWorking|text=Stealth Shot}} | ||{{NotWorking|text=Stealth Shot}} | ||
||{{NotWorking|text=Flashy Shot}} | ||{{NotWorking|text=Flashy Shot}} | ||
− | ||Snapshot | + | ||{{Working|text=Snapshot}} |
||Recycle Rate | ||Recycle Rate | ||
|} | |} | ||
Line 358: | Line 364: | ||
|- | |- | ||
|rowspan="4"|'''Job traits''' | |rowspan="4"|'''Job traits''' | ||
− | ||Resist Blind | + | ||{{Working|text=Resist Blind}} |
− | ||Store TP | + | ||{{Working|text=Store TP}} |
− | ||Zanshin | + | ||{{Working|text=Zanshin}} |
− | ||Resist Blind II | + | ||{{Working|text=Resist Blind II}} |
− | ||Store TP II | + | ||{{Working|text=Store TP II}} |
|- | |- | ||
− | ||Zanshin II | + | ||{{Working|text=Zanshin II}} |
− | ||Demon Killer | + | ||{{Working|text=Demon Killer}} |
− | ||Resist Blind III | + | ||{{Working|text=Resist Blind III}} |
− | ||Store TP III | + | ||{{Working|text=Store TP III}} |
− | ||Zanshin III | + | ||{{Working|text=Zanshin III}} |
|- | |- | ||
− | ||Resist Blind IV | + | ||{{Working|text=Resist Blind IV}} |
− | ||Store TP IV | + | ||{{Working|text=Store TP IV}} |
− | ||Zanshin IV | + | ||{{Working|text=Zanshin IV}} |
− | ||Ikishoten | + | ||{{Working|text=Ikishoten}} |
− | ||Overwhelm | + | ||{{Working|text=Overwhelm}} |
|- | |- | ||
− | ||Skillchain Bonus | + | ||{{Working|text=Skillchain Bonus}} |
− | ||Skillchain Bonus II | + | ||{{Working|text=Skillchain Bonus II}} |
− | ||Store TP V | + | ||{{Working|text=Store TP V}} |
− | ||Zanshin V | + | ||{{Working|text=Zanshin V}} |
− | ||Skillchain Bonus III | + | ||{{Working|text=Skillchain Bonus III}} |
|} | |} | ||
Line 396: | Line 402: | ||
||{{Working|text=Shikikoyo}} | ||{{Working|text=Shikikoyo}} | ||
||{{Working|text=Blade Bash}} | ||{{Working|text=Blade Bash}} | ||
− | ||Ikishoten | + | ||{{Working|text=Ikishoten}} |
||{{Working|text=Overwhelm}} | ||{{Working|text=Overwhelm}} | ||
|} | |} | ||
Line 415: | Line 421: | ||
|- | |- | ||
|rowspan="7"|'''Job traits''' | |rowspan="7"|'''Job traits''' | ||
− | ||Stealth | + | ||{{Working|text=Stealth}} |
− | ||Dual Wield | + | ||{{Working|text=Dual Wield}} |
− | ||Resist Bind | + | ||{{Working|text=Resist Bind}} |
− | ||Subtle Blow | + | ||{{Working|text=Subtle Blow}} |
− | ||Max HP Boost | + | ||{{Working|text=Max HP Boost}} |
|- | |- | ||
− | ||Dual Wield II | + | ||{{Working|text=Dual Wield II}} |
− | ||Daken I | + | ||{{NotWorking|text=Daken I}} |
− | ||Resist Bind II | + | ||{{Working|text=Resist Bind II}} |
− | ||Subtle Blow II | + | ||{{Working|text=Subtle Blow II}} |
− | ||Max HP Boost II | + | ||{{Working|text=Max HP Boost II}} |
|- | |- | ||
− | ||Daken II | + | ||{{NotWorking|text=Daken II}} |
− | ||Dual Wield III | + | ||{{Working|text=Dual Wield III}} |
− | ||Subtle Blow III | + | ||{{Working|text=Subtle Blow III}} |
− | ||Resist Bind III | + | ||{{Working|text=Resist Bind III}} |
− | ||Daken III | + | ||{{NotWorking|text=Daken III}} |
|- | |- | ||
− | ||Max HP Boost III | + | ||{{Working|text=Max HP Boost III}} |
− | ||Subtle Blow IV | + | ||{{Working|text=Subtle Blow IV}} |
− | ||Dual Wield IV | + | ||{{Working|text=Dual Wield IV}} |
− | ||Resist Bind IV | + | ||{{Working|text=Resist Bind IV}} |
− | ||Daken IV | + | ||{{NotWorking|text=Daken IV}} |
|- | |- | ||
− | ||Subtle Blow V | + | ||{{Working|text=Subtle Blow V}} |
− | ||Ninja Tool Expertise | + | ||{{Working|text=Ninja Tool Expertise}} |
− | ||Tactical Parry | + | ||{{Working|text=Tactical Parry}} |
− | ||Max HP Boost IV | + | ||{{Working|text=Max HP Boost IV}} |
− | ||Magic Burst Bonus | + | ||{{Working|text=Magic Burst Bonus}} |
|- | |- | ||
− | ||Skillchain Bonus I | + | ||{{Working|text=Skillchain Bonus I}} |
− | ||Dual Wield V | + | ||{{Working|text=Dual Wield V}} |
− | ||Tactical Parry II | + | ||{{Working|text=Tactical Parry II}} |
− | ||Magic Burst Bonus II | + | ||{{Working|text=Magic Burst Bonus II}} |
− | ||Subtle Blow VI | + | ||{{Working|text=Subtle Blow VI}} |
|- | |- | ||
− | ||Skillchain Bonus II | + | ||{{Working|text=Skillchain Bonus II}} |
− | ||Daken V | + | ||{{NotWorking|text=Daken V}} |
− | ||Tactical Parry III | + | ||{{Working|text=Tactical Parry III}} |
− | ||Max HP Boost V | + | ||{{Working|text=Max HP Boost V}} |
|} | |} | ||
Line 471: | Line 477: | ||
|'''Group 2''' | |'''Group 2''' | ||
||{{Working|text=Sange}} | ||{{Working|text=Sange}} | ||
− | ||Ninja Tool Expertise | + | ||{{Working|text=Ninja Tool Expertise}} |
||{{Working|text=Katon: San}} | ||{{Working|text=Katon: San}} | ||
||{{Working|text=Hyoton: San}} | ||{{Working|text=Hyoton: San}} | ||
Line 507: | Line 513: | ||
|- | |- | ||
|rowspan="3"|'''Job traits''' | |rowspan="3"|'''Job traits''' | ||
− | ||Attack Bonus | + | ||{{Working|text=Attack Bonus}} |
− | ||Strafe | + | ||{{NotWorking|text=Strafe}} |
− | ||Dragon Killer | + | ||{{Working|text=Dragon Killer}} |
− | ||Accuracy Bonus | + | ||{{Working|text=Accuracy Bonus}} |
− | ||Strafe II | + | ||{{NotWorking|text=Strafe II}} |
|- | |- | ||
− | ||Conserve TP | + | ||{{NotWorking|text=Conserve TP}} |
− | ||Accuracy Bonus II | + | ||{{Working|text=Accuracy Bonus II}} |
− | ||Strafe III | + | ||{{NotWorking|text=Strafe III}} |
− | ||Empathy | + | ||{{Working|text=Empathy}} |
− | ||Strafe Effect | + | ||{{Working|text=Strafe Effect}} |
|- | |- | ||
− | ||Accuracy Bonus III | + | ||{{Working|text=Accuracy Bonus III}} |
− | ||Strafe IV | + | ||{{NotWorking|text=Strafe IV}} |
− | ||Critical Defense Bonus | + | ||{{NotWorking|text=Critical Defense Bonus}} |
− | ||Dragon Killer II | + | ||{{NotWorking|text=Dragon Killer II}} |
− | ||Attack bonus II | + | ||{{Working|text=Attack bonus II}} |
|- | |- | ||
|rowspan="1"|'''Pet commands''' | |rowspan="1"|'''Pet commands''' | ||
− | ||Dismiss | + | ||{{Working|text=Dismiss}} |
||Smiting Breath | ||Smiting Breath | ||
||Restoring Breath | ||Restoring Breath | ||
Line 545: | Line 551: | ||
||{{Working|text=Deep Breathing}} | ||{{Working|text=Deep Breathing}} | ||
||{{Working|text=Angon}} | ||{{Working|text=Angon}} | ||
− | ||Empathy | + | ||{{Working|text=Empathy}} |
− | ||Strafe Effect | + | ||{{Working|text=Strafe Effect}} |
|} | |} | ||
===== {{WorkingWithBugs|text=Summoner}} ===== | ===== {{WorkingWithBugs|text=Summoner}} ===== | ||
− | |||
:* Pet enhancing gear doesn't work | :* Pet enhancing gear doesn't work | ||
− | + | ||
− | + | ||
− | + | ||
{|class="wikitable zebra" | {|class="wikitable zebra" | ||
|- | |- | ||
|rowspan="1"|'''Ability''' | |rowspan="1"|'''Ability''' | ||
− | ||Astral Flow | + | ||{{Working|text=Astral Flow}} |
− | ||Elemental Siphon | + | ||{{Working|text=Elemental Siphon}} |
− | ||Apogee | + | ||{{Working|text=Apogee}} |
− | ||Mana Cede | + | ||{{NotWorking|text=Mana Cede}} |
− | ||Astral Conduit | + | ||{{NotWorking|text=Astral Conduit}} |
|- | |- | ||
− | |rowspan=" | + | |rowspan="5"|'''Job traits''' |
− | ||Max MP Boost | + | ||{{Working|text=Max MP Boost}} |
− | ||Clear Mind | + | ||{{Working|text=Clear Mind}} |
− | ||Resist Slow | + | ||{{Working|text=Resist Slow}} |
− | ||Auto Refresh | + | ||{{Working|text=Auto Refresh}} |
− | ||Clear Mind II | + | ||{{Working|text=Clear Mind II}} |
+ | |- | ||
+ | ||{{Working|text=Max MP Boost II}} | ||
+ | ||{{Working|text=Resist Slow II}} | ||
+ | ||{{Working|text=Clear Mind III}} | ||
+ | ||{{Working|text=Max MP Boost III}} | ||
+ | ||{{NotWorking|text=Blood Boon}} | ||
|- | |- | ||
− | || | + | ||{{Working|text=Clear Mind IV}} |
− | ||Resist Slow | + | ||{{Working|text=Resist Slow III}} |
− | ||Clear Mind | + | ||{{Working|text=Clear Mind V}} |
− | ||Max MP Boost | + | ||{{Working|text=Max MP Boost IV}} |
− | || | + | ||{{Working|text=Resist Slow IV}} |
|- | |- | ||
− | || | + | ||{{Working|text=Max MP Boost V}} |
− | || | + | ||{{NotWorking|text=Stout Servant}} |
− | || | + | ||{{Working|text=Auto Refresh II}} |
− | || | + | ||{{Working|text=Clear Mind VI}} |
− | || | + | ||{{NotWorking|text=Stout Servant II}} |
|- | |- | ||
− | || | + | ||{{Working|text=Max MP Boost VI}} |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
|- | |- | ||
|rowspan="4"|'''Summon commands''' | |rowspan="4"|'''Summon commands''' | ||
− | ||Assault | + | ||{{Working|text=Assault}} |
− | ||Blood Pact: Rage | + | ||{{WorkingWithBugs|text=Blood Pact: Rage}} |
− | ||Blood Pact: Ward | + | ||{{WorkingWithBugs|text=Blood Pact: Ward}} |
− | ||Release | + | ||{{Working|text=Release}} |
− | ||Retreat | + | ||{{Working|text=Retreat}} |
|- | |- | ||
− | ||Avatar's Favor | + | ||{{NotWorking|text=Avatar's Favor}} |
|} | |} | ||
Line 611: | Line 616: | ||
|- | |- | ||
|'''Group 2''' | |'''Group 2''' | ||
− | ||Meteor Strike | + | ||{{Working|text=Meteor Strike}} |
− | ||Heavenly Strike | + | ||{{Working|text=Heavenly Strike}} |
− | ||Wind Blade | + | ||{{Working|text=Wind Blade}} |
− | ||Geocrush | + | ||{{Working|text=Geocrush}} |
− | ||Thunderstorm | + | ||{{Working|text=Thunderstorm}} |
− | ||Grand Fall | + | ||{{Working|text=Grand Fall}} |
|} | |} | ||
===== {{WorkingWithBugs|text=Blue Mage}} ===== | ===== {{WorkingWithBugs|text=Blue Mage}} ===== | ||
+ | |||
+ | {{WhatWorks_BlueMage}} | ||
+ | |||
+ | ===== {{WorkingWithBugs|text=Corsair}} ===== | ||
:* No AF. | :* No AF. | ||
− | + | ||
− | + | ||
− | + | ||
{|class="wikitable zebra" | {|class="wikitable zebra" | ||
|- | |- | ||
|rowspan="2"|'''Ability''' | |rowspan="2"|'''Ability''' | ||
− | || | + | ||{{Working|text=Wild Card}} |
− | || | + | ||{{Working|text=Phantom Roll}} |
− | || | + | ||{{Working|text=Double-Up}} |
− | || | + | ||{{Working|text=Quick Draw}} |
+ | ||{{NotWorking|text=Random Deal}} | ||
|- | |- | ||
− | || | + | ||{{Working|text=Snake Eye}} |
− | || | + | ||{{Working|text=Fold}} |
− | || | + | ||{{NotWorking|text=Triple Shot}} |
− | || | + | ||{{NotWorking|text=Crooked Cards}} |
+ | ||{{NotWorking|text=Cutting Cards}} | ||
|- | |- | ||
− | |rowspan=" | + | |rowspan="3"|'''Job traits''' |
− | || | + | ||{{Working|text=Resist Paralyze}} |
− | || | + | ||{{Working|text=Rapid Shot}} |
− | |} | + | ||{{Working|text=Resist Paralyze II}} |
− | + | ||{{Working|text=Resist Amnesia}} | |
− | + | ||{{Working|text=Recycle}} | |
− | {| | + | |
− | + | ||
|- | |- | ||
− | | | + | ||{{Working|text=Resist Paralyze III}} |
− | || | + | ||{{Working|text=Resist Amnesia II}} |
− | || | + | ||{{Working|text=Resist Paralyze IV}} |
− | || | + | ||{{Working|text=Resist Amnesia II}} |
− | || | + | ||{{Working|text=Winning Streak}} |
− | || | + | |
|- | |- | ||
− | | | + | ||{{Working|text=Loaded Deck}} |
− | || | + | ||{{NotWorking|text=True Shot}} |
− | || | + | ||{{NotWorking|text=True shot II}} |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
|- | |- | ||
− | |rowspan=" | + | |rowspan="7"|'''Rolls''' |
− | || | + | ||{{Working|text=Corsair's Roll}} |
− | || | + | ||{{Working|text=Ninja Roll}} |
− | || | + | ||{{Working|text=Hunter's Roll}} |
− | || | + | ||{{Working|text=Chaos Roll}} |
− | || | + | ||{{Working|text=Magus's Roll}} |
|- | |- | ||
− | || | + | ||{{Working|text=Healer's Roll}} |
− | || | + | ||{{Working|text=Drachen Roll}} |
− | || | + | ||{{Working|text=Choral Roll}} |
− | || | + | ||{{Working|text=Monk's Roll}} |
− | || | + | ||{{Working|text=Beast Roll}} |
|- | |- | ||
− | | | + | ||{{Working|text=Samurai Roll}} |
− | | | + | ||{{Working|text=Evoker's Roll}} |
− | || | + | ||{{Working|text=Rogue's Roll}} |
− | || | + | ||{{Working|text=Warlock's Roll}} |
− | || | + | ||{{Working|text=Fighter's Roll}} |
− | || | + | |
|- | |- | ||
− | || | + | ||{{Working|text=Puppet Roll}} |
− | || | + | ||{{Working|text=Gallant's Roll}} |
− | || | + | ||{{Working|text=Wizard's Roll}} |
− | || | + | ||{{Working|text=Dancer's Roll}} |
− | || | + | ||{{Working|text=Scholar's Roll}} |
|- | |- | ||
− | || | + | ||{{NotWorking|text=Naturalist's Roll}} |
+ | ||{{NotWorking|text=Runeist's Roll}} | ||
+ | ||{{NotWorking|text=Bolter's Roll}} | ||
+ | ||{{NotWorking|text=Caster's Roll}} | ||
+ | ||{{NotWorking|text=Courser's Roll}} | ||
+ | |- | ||
+ | ||{{NotWorking|text=Blitzer's Roll}} | ||
+ | ||{{NotWorking|text=Tactician's Roll}} | ||
+ | ||{{NotWorking|text=Allies' Roll}} | ||
+ | ||{{NotWorking|text=Miser's Roll}} | ||
+ | ||{{NotWorking|text=Companion's Roll}} | ||
+ | |- | ||
+ | ||{{NotWorking|text=Avenger's Roll}} | ||
+ | |- | ||
+ | |rowspan="2"|'''Quick draw''' | ||
+ | ||{{Working|text=Light Shot}} | ||
+ | ||{{Working|text=Dark Shot}} | ||
+ | ||{{Working|text=Earth Shot}} | ||
+ | ||{{Working|text=Wind Shot}} | ||
+ | ||{{Working|text=Ice Shot}} | ||
+ | |- | ||
+ | ||{{Working|text=Thunder Shot}} | ||
+ | ||{{Working|text=Water Shot}} | ||
|} | |} | ||
Line 703: | Line 720: | ||
||Phantom Roll Recast | ||Phantom Roll Recast | ||
||Quick Draw Recast | ||Quick Draw Recast | ||
− | ||Quick Draw Accuracy | + | ||{{Working|text=Quick Draw Accuracy}} |
||Random Deal Recast | ||Random Deal Recast | ||
||Bust Duration | ||Bust Duration | ||
|- | |- | ||
|'''Group 2''' | |'''Group 2''' | ||
− | ||Snake Eye | + | ||{{Working|text=Snake Eye}} |
− | ||Fold | + | ||{{Working|text=Fold}} |
− | ||Winning Streak | + | ||{{Working|text=Winning Streak}} |
− | ||Loaded Deck | + | ||{{Working|text=Loaded Deck}} |
|} | |} | ||
===== {{WorkingWithBugs|text=Puppetmaster}} ===== | ===== {{WorkingWithBugs|text=Puppetmaster}} ===== | ||
− | |||
{|class="wikitable zebra" | {|class="wikitable zebra" | ||
|- | |- | ||
|rowspan="2"|'''Ability''' | |rowspan="2"|'''Ability''' | ||
− | ||Overdrive | + | ||{{NotWorking|text=Overdrive}} |
− | ||Activate | + | ||{{Working|text=Activate}} |
− | ||Deus Ex Automata | + | ||{{NotWorking|text=Deus Ex Automata}} |
− | ||Repair | + | ||{{Working|text=Repair}} |
− | ||Maintenance | + | ||{{NotWorking|text=Maintenance}} |
|- | |- | ||
− | ||Role Reversal | + | ||{{NotWorking|text=Role Reversal}} |
− | ||Ventriloquy | + | ||{{NotWorking|text=Ventriloquy}} |
− | ||Tactical Switch | + | ||{{NotWorking|text=Tactical Switch}} |
− | ||Cooldown | + | ||{{NotWorking|text=Cooldown}} |
− | ||Heady Artifice | + | ||{{NotWorking|text=Heady Artifice}} |
|- | |- | ||
|rowspan="5"|'''Job traits''' | |rowspan="5"|'''Job traits''' | ||
− | ||Resist Slow | + | ||{{Working|text=Resist Slow}} |
− | ||Resist | + | ||{{Working|text=Resist Amnesia}} |
− | ||Evasion Bonus | + | ||{{Working|text=Evasion Bonus}} |
− | ||Martial Arts | + | ||{{Working|text=Martial Arts}} |
− | || | + | ||{{Working|text=Resist Amnesia II}} |
|- | |- | ||
− | ||Martial Arts II | + | ||{{Working|text=Evasion Bonus II}} |
− | ||Resist Slow II | + | ||{{Working|text=Martial Arts II}} |
− | || | + | ||{{Working|text=Resist Slow II}} |
− | + | ||{{Working|text=Resist Amnesia III}} | |
− | || | + | ||{{Working|text=Evasion Bonus III}} |
|- | |- | ||
− | || | + | ||{{Working|text=Resist Slow III}} |
− | || | + | ||{{Working|text=Martial Arts III}} |
− | || | + | ||{{Working|text=Fine-Tuning}} |
− | || | + | ||{{Working|text=Optimization}} |
− | || | + | ||{{NotWorking|text=Stout Servant}} |
|- | |- | ||
− | ||Critical Defense Bonus | + | ||{{Working|text=Evasion Bonus IV}} |
− | ||Martial Arts IV | + | ||{{NotWorking|text=Tactical Guard}} |
− | ||Stout Servant II | + | ||{{NotWorking|text=Critical Defense Bonus}} |
− | + | ||{{Working|text=Martial Arts IV}} | |
− | + | ||{{NotWorking|text=Stout Servant II}} | |
|- | |- | ||
− | ||Stout Servant III | + | ||{{NotWorking|text=Tactical Guard II}} |
+ | ||{{NotWorking|text=Stout Servant III}} | ||
+ | ||{{Working|text=Martial Arts V}} | ||
|- | |- | ||
|rowspan="1"|'''Pet commands''' | |rowspan="1"|'''Pet commands''' | ||
− | ||Deploy | + | ||{{Working|text=Deploy}} |
− | ||Deactivate | + | ||{{Working|text=Deactivate}} |
− | ||Retrieve | + | ||{{Working|text=Retrieve}} |
|- | |- | ||
|rowspan="2"|'''Pet maneuvers''' | |rowspan="2"|'''Pet maneuvers''' | ||
− | ||Dark Maneuver | + | ||{{Working|text=Dark Maneuver}} |
− | ||Earth Maneuver | + | ||{{Working|text=Earth Maneuver}} |
− | ||Fire Maneuver | + | ||{{Working|text=Fire Maneuver}} |
− | ||Ice Maneuver | + | ||{{Working|text=Ice Maneuver}} |
− | ||Light Maneuver | + | ||{{Working|text=Light Maneuver}} |
|- | |- | ||
− | ||Thunder Maneuver | + | ||{{Working|text=Thunder Maneuver}} |
− | ||Water Maneuver | + | ||{{Working|text=Water Maneuver}} |
− | ||Wind Maneuver | + | ||{{Working|text=Wind Maneuver}} |
|} | |} | ||
Line 787: | Line 805: | ||
|- | |- | ||
|'''Group 2''' | |'''Group 2''' | ||
− | ||Role Reversal | + | ||{{NotWorking|text=Role Reversal}} |
− | ||Ventriloquy | + | ||{{NotWorking|text=Ventriloquy}} |
||Fine-Tuning | ||Fine-Tuning | ||
||Optimization | ||Optimization | ||
Line 795: | Line 813: | ||
===== {{WorkingWithBugs|text=Dancer}} ===== | ===== {{WorkingWithBugs|text=Dancer}} ===== | ||
− | + | {{WhatWorks_Dancer}} | |
− | + | ||
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===== {{WorkingWithBugs|text=Scholar}} ===== | ===== {{WorkingWithBugs|text=Scholar}} ===== | ||
Line 916: | Line 819: | ||
:* No AF. | :* No AF. | ||
:* Light Arts/Dark Arts do not grant skill bonus, but they will increase the cap. | :* Light Arts/Dark Arts do not grant skill bonus, but they will increase the cap. | ||
− | + | ||
− | + | ||
{|class="wikitable zebra" | {|class="wikitable zebra" | ||
|- | |- | ||
|rowspan="2"|'''Ability''' | |rowspan="2"|'''Ability''' | ||
− | ||Tabula Rasa | + | ||{{Working|text=Tabula Rasa}} |
− | ||Light Arts | + | ||{{Working|text=Light Arts}} |
− | ||Dark Arts | + | ||{{Working|text=Dark Arts}} |
− | ||Stratagems | + | ||{{Working|text=Stratagems}} |
− | ||Sublimation | + | ||{{Working|text=Sublimation}} |
|- | |- | ||
− | ||Modus Veritas | + | ||{{Working|text=Modus Veritas}} |
− | ||Enlightenment | + | ||{{Working|text=Enlightenment}} |
− | ||Libra | + | ||{{NotWorking|text=Libra}} |
− | ||Caper Emissarius | + | ||{{NotWorking|text=Caper Emissarius}} |
|- | |- | ||
− | |rowspan=" | + | |rowspan="5"|'''Job traits''' |
− | ||Resist Silence | + | ||{{Working|text=Resist Silence}} |
− | ||Clear Mind | + | ||{{Working|text=Clear Mind}} |
− | ||Conserve MP | + | ||{{Working|text=Conserve MP}} |
− | ||Max MP Boost | + | ||{{Working|text=Max MP Boost}} |
− | ||Tranquil Heart | + | ||{{Working|text=Tranquil Heart}} |
+ | |- | ||
+ | ||{{Working|text=Clear Mind II}} | ||
+ | ||{{Working|text=Resist Silence II}} | ||
+ | ||{{Working|text=Clear Mind III}} | ||
+ | ||{{Working|text=Clear Mind IV}} | ||
+ | ||{{Working|text=Resist Silence III}} | ||
|- | |- | ||
− | ||Clear Mind | + | ||{{Working|text=Stormsurge}} |
− | || | + | ||{{Working|text=Clear Mind V}} |
− | || | + | ||{{NotWorking|text=Occult Acumen}} |
− | || | + | ||{{Working|text=Magic Burst Bonus}} |
− | + | ||{{Working|text=Resist Silence IV}} | |
|- | |- | ||
− | || | + | ||{{NotWorking|text=Occult Acumen II}} |
− | + | ||{{Working|text=Max MP Boost II}} | |
− | || | + | ||{{Working|text=Mag. Burst Bonus II}} |
− | || | + | ||{{Working|text=Clear Mind V}} |
− | || | + | ||{{NotWorking|text=Conserve MP II}} |
|- | |- | ||
− | ||Occult Acumen | + | ||{{NotWorking|text=Occult Acumen III}} |
+ | ||{{Working|text=Mag. Burst Bonus III}} | ||
|- | |- | ||
|rowspan="2"|'''White grimoire''' | |rowspan="2"|'''White grimoire''' | ||
− | ||Penury | + | ||{{Working|text=Penury}} |
− | ||Addendum: White | + | ||{{Working|text=Addendum: White}} |
− | ||Celerity | + | ||{{Working|text=Celerity}} |
− | ||Accession | + | ||{{Working|text=Accession}} |
− | ||Rapture | + | ||{{Working|text=Rapture}} |
|- | |- | ||
− | ||Altruism | + | ||{{Working|text=Altruism}} |
− | ||Tranquility | + | ||{{Working|text=Tranquility}} |
− | ||Perpetuance | + | ||{{NotWorking|text=Perpetuance}} |
|- | |- | ||
|rowspan="2"|'''Black grimoire''' | |rowspan="2"|'''Black grimoire''' | ||
− | ||Parsimony | + | ||{{Working|text=Parsimony}} |
− | ||Alacrity | + | ||{{Working|text=Alacrity}} |
− | ||Addendum: Black | + | ||{{Working|text=Addendum: Black}} |
− | ||Manifestation | + | ||{{Working|text=Manifestation}} |
− | ||Ebullience | + | ||{{Working|text=Ebullience}} |
|- | |- | ||
− | ||Focalization | + | ||{{Working|text=Focalization}} |
− | ||Equanimity | + | ||{{Working|text=Equanimity}} |
− | ||Immanence | + | ||{{NotWorking|text=Immanence}} |
|} | |} | ||
Line 981: | Line 890: | ||
|'''Group 1''' | |'''Group 1''' | ||
||Grimoire Recast | ||Grimoire Recast | ||
− | ||Modus Veritas Duration | + | ||{{Working|text=Modus Veritas Duration}} |
− | ||Helix Magic Acc./Atk. | + | ||{{Working|text=Helix Magic Acc./Atk.}} |
− | ||Max Sublimation | + | ||{{NotWorking|text=Max Sublimation}} |
|- | |- | ||
|'''Group 2''' | |'''Group 2''' | ||
− | ||Altruism | + | ||{{Working|text=Altruism}} |
− | ||Focalization | + | ||{{Working|text=Focalization}} |
− | ||Tranquility | + | ||{{Working|text=Tranquility}} |
− | ||Equanimity | + | ||{{Working|text=Equanimity}} |
||Enlightenment | ||Enlightenment | ||
− | ||Stormsurge | + | ||{{Working|text=Stormsurge}} |
|} | |} | ||
Line 999: | Line 908: | ||
|- | |- | ||
|rowspan="3"|'''Ability''' | |rowspan="3"|'''Ability''' | ||
− | ||Bolster | + | ||{{NotWorking|text=Bolster}} |
− | ||Full Circle | + | ||{{NotWorking|text=Full Circle}} |
− | ||Lasting Emanation | + | ||{{NotWorking|text=Lasting Emanation}} |
− | ||Ecliptic Attrition | + | ||{{NotWorking|text=Ecliptic Attrition}} |
− | ||Collimated Fervor | + | ||{{NotWorking|text=Collimated Fervor}} |
|- | |- | ||
− | ||Life Cycle | + | ||{{NotWorking|text=Life Cycle}} |
− | ||Blaze of Glory | + | ||{{NotWorking|text=Blaze of Glory}} |
− | ||Dematerialize | + | ||{{NotWorking|text=Dematerialize}} |
− | ||Mending Halation | + | ||{{NotWorking|text=Mending Halation}} |
− | ||Radial Arcana | + | ||{{NotWorking|text=Radial Arcana}} |
|- | |- | ||
− | ||Entrust | + | ||{{NotWorking|text=Entrust}} |
− | ||Theurgic Focus | + | ||{{NotWorking|text=Theurgic Focus}} |
− | ||Concentric Pulse | + | ||{{NotWorking|text=Concentric Pulse}} |
− | ||Widened Compass | + | ||{{NotWorking|text=Widened Compass}} |
|- | |- | ||
− | |rowspan=" | + | |rowspan="5"|'''Job traits''' |
− | ||Conserve MP | + | ||{{Working|text=Conserve MP}} |
− | ||Clear Mind | + | ||{{Working|text=Clear Mind}} |
− | ||Cardinal Chant | + | ||{{NotWorking|text=Cardinal Chant}} |
− | ||Conserve MP II | + | ||{{Working|text=Conserve MP II}} |
− | ||Max MP Boost | + | ||{{Working|text=Max MP Boost}} |
+ | |- | ||
+ | ||{{Working|text=Conserve MP III}} | ||
+ | ||{{Working|text=Clear Mind II}} | ||
+ | ||{{NotWorking|text=Cardinal Chant II}} | ||
+ | ||{{NotWorking|text=Elemental Celerity}} | ||
+ | ||{{Working|text=Conserve MP III}} | ||
|- | |- | ||
− | || | + | ||{{Working|text=Clear Mind III}} |
− | || | + | ||{{Working|text=Max MP Boost II}} |
− | ||Cardinal Chant | + | ||{{NotWorking|text=Cardinal Chant III}} |
− | || | + | ||{{Working|text=Conserve MP IV}} |
− | + | ||{{NotWorking|text=Curative Recantation}} | |
|- | |- | ||
− | || | + | ||{{NotWorking|text=Primeval Zeal}} |
− | || | + | ||{{NotWorking|text=Clear Mind IV}} |
− | ||Conserve MP | + | ||{{NotWorking|text=Conserve MP V}} |
− | || | + | ||{{NotWorking|text=Cardinal Chant IV}} |
− | || | + | ||{{NotWorking|text=Clear Mind V}} |
|- | |- | ||
− | || | + | ||{{NotWorking|text=Conserve MP VI}} |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
|} | |} | ||
Line 1,046: | Line 957: | ||
|- | |- | ||
|'''Group 1''' | |'''Group 1''' | ||
− | ||Full Circle Effect | + | ||{{NotWorking|text=Full Circle Effect}} |
− | ||Ecliptic Attrition Recast | + | ||{{NotWorking|text=Ecliptic Attrition Recast}} |
− | ||Life Cycle Recast | + | ||{{NotWorking|text=Life Cycle Recast}} |
− | ||Blaze of Glory Recast | + | ||{{NotWorking|text=Blaze of Glory Recast}} |
− | ||Dematerialize Recast | + | ||{{NotWorking|text=Dematerialize Recast}} |
|- | |- | ||
|'''Group 2''' | |'''Group 2''' | ||
− | ||Mending Halation | + | ||{{NotWorking|text=Mending Halation}} |
− | ||Radial Arcana | + | ||{{NotWorking|text=Radial Arcana}} |
− | ||Curative Recantation | + | ||{{NotWorking|text=Curative Recantation}} |
− | ||Primordial Zeal | + | ||{{NotWorking|text=Primordial Zeal}} |
|} | |} | ||
===== {{NotWorking|text=Rune Fencer}} ===== | ===== {{NotWorking|text=Rune Fencer}} ===== | ||
+ | * Traits need to be relooked into, since there are many differences between both wikis and conflicts between DSP and one, the other, or both wikis. | ||
{|class="wikitable zebra" | {|class="wikitable zebra" | ||
|- | |- | ||
|rowspan="3"|'''Ability''' | |rowspan="3"|'''Ability''' | ||
− | ||Elemental Sforzo | + | ||{{NotWorking|text=Elemental Sforzo}} |
− | ||Rune Enchantment | + | ||{{NotWorking|text=Rune Enchantment}} |
− | ||Ward | + | ||{{NotWorking|text=Ward}} |
− | ||Swordplay | + | ||{{NotWorking|text=Swordplay}} |
− | ||Effusion | + | ||{{NotWorking|text=Effusion}} |
|- | |- | ||
− | ||Embolden | + | ||{{NotWorking|text=Embolden}} |
− | ||Vivacious Pulse | + | ||{{NotWorking|text=Vivacious Pulse}} |
− | ||Battuta | + | ||{{NotWorking|text=Battuta}} |
− | ||Rayke | + | ||{{NotWorking|text=Rayke}} |
− | ||One for All | + | ||{{NotWorking|text=One for All}} |
|- | |- | ||
− | ||Odyllic Subterfuge | + | ||{{NotWorking|text=Odyllic Subterfuge}} |
|- | |- | ||
|rowspan="4"|'''Job traits''' | |rowspan="4"|'''Job traits''' | ||
− | ||Tenacity | + | ||{{Working|text=Tenacity}} |
− | ||Magic Defense Bonus | + | ||{{Working|text=Magic Defense Bonus}} |
− | ||Inquartata | + | ||{{NotWorking|text=Inquartata}} |
− | ||Max HP Boost | + | ||{{Working|text=Max HP Boost}} |
− | || | + | ||{{Working|text=Magic Defense Bonus II}} |
|- | |- | ||
− | ||Max HP Boost II | + | ||{{Working|text=Auto Regen}} |
− | ||Tactical Parry | + | ||{{Working|text=Max HP Boost II}} |
− | ||Accuracy Bonus | + | ||{{Working|text=Tactical Parry}} |
− | ||Max HP Boost III | + | ||{{NotWorking|text=Accuracy Bonus}} |
− | + | ||{{Working|text=Max HP Boost III}} | |
|- | |- | ||
− | || | + | ||{{Working|text=Tactical Parry II}} |
− | || | + | ||{{Working|text=Magic Defense Bonus III}} |
− | || | + | ||{{Working|text=Auto Regen II}} |
− | || | + | ||{{NotWorking|text=Inspiration}} |
− | || | + | ||{{NotWorking|text=Sleight of Sword}} |
|- | |- | ||
− | ||Tactical Parry III | + | ||{{Working|text=Max HP Boost IV}} |
− | ||Max HP Boost V | + | ||{{NotWorking|text=Auto Regen III}} |
+ | ||{{Working|text=Tactical Parry III}} | ||
+ | ||{{Working|text=Max HP Boost V}} | ||
|- | |- | ||
|rowspan="2"|'''Rune enchantment''' | |rowspan="2"|'''Rune enchantment''' | ||
− | ||Ignis | + | ||{{NotWorking|text=Ignis}} |
− | ||Gelus | + | ||{{NotWorking|text=Gelus}} |
− | ||Flabra | + | ||{{NotWorking|text=Flabra}} |
− | ||Tellus | + | ||{{NotWorking|text=Tellus}} |
− | ||Sulpor | + | ||{{NotWorking|text=Sulpor}} |
|- | |- | ||
− | ||Unda | + | ||{{NotWorking|text=Unda}} |
− | ||Lux | + | ||{{NotWorking|text=Lux}} |
− | ||Tenebrae | + | ||{{NotWorking|text=Tenebrae}} |
|- | |- | ||
|rowspan="1"|'''Wards''' | |rowspan="1"|'''Wards''' | ||
− | ||Vallation | + | ||{{NotWorking|text=Vallation}} |
− | ||Pflug | + | ||{{NotWorking|text=Pflug}} |
− | ||Valiance | + | ||{{NotWorking|text=Valiance}} |
− | ||Battuta | + | ||{{NotWorking|text=Battuta}} |
− | ||Liement | + | ||{{NotWorking|text=Liement}} |
|- | |- | ||
|rowspan="1"|'''Effusions''' | |rowspan="1"|'''Effusions''' | ||
− | ||Swipe | + | ||{{NotWorking|text=Swipe}} |
− | ||Lunge | + | ||{{NotWorking|text=Lunge}} |
− | ||Gambit | + | ||{{NotWorking|text=Gambit}} |
− | ||Rayke | + | ||{{NotWorking|text=Rayke}} |
|} | |} | ||
Line 1,129: | Line 1,043: | ||
|- | |- | ||
|'''Group 1''' | |'''Group 1''' | ||
− | ||Rune Enhancement Effect | + | ||{{NotWorking|text=Rune Enhancement Effect}} |
− | ||Vallation Effect | + | ||{{NotWorking|text=Vallation Effect}} |
− | ||Lunge Effect | + | ||{{NotWorking|text=Lunge Effect}} |
− | ||Pflug Effect | + | ||{{NotWorking|text=Pflug Effect}} |
− | ||Gambit Effect | + | ||{{NotWorking|text=Gambit Effect}} |
|- | |- | ||
|'''Group 2''' | |'''Group 2''' | ||
− | ||Battuta | + | ||{{NotWorking|text=Battuta}} |
− | ||Rayke | + | ||{{NotWorking|text=Rayke}} |
− | ||Inspiration | + | ||{{NotWorking|text=Inspiration}} |
− | ||Sleight of Sword | + | ||{{NotWorking|text=Sleight of Sword}} |
|} | |} |
Latest revision as of 18:56, 15 July 2017
Contents
Paladin
- Some AF not implemented.
Ability | Invincible | Holy Circle | Shield Bash | Sentinel | Cover | Rampart |
Fealty | Chivalry | Divine Emblem | Sepulcher | Palisade | Intervene | |
Job traits | Undead Killer | Defense Bonus | Resist Sleep | Shield Mastery | Defense Bonus II | Auto Refresh |
Resist Sleep II | Max HP Boost | Defense Bonus III | Shield Mastery II | Resist Sleep III | Defense Bonus IV | |
Shield Mastery III | Guardian | Iron Will | Defense Bonus V | Shield Defense Bonus | Critical Defense Bonus | |
Max HP Boost II | Defense Bonus VI | Shield Mastery IV |
Merit Group | Merit name | ||||
---|---|---|---|---|---|
Group 1 | Shield Bash Recast | Holy Circle Recast | Sentinel Recast | Cover Effect Length | Rampart Recast |
Group 2 | Fealty | Chivalry | Iron Will | Guardian |
Dark Knight
Ability | Blood Weapon | Arcane Circle | Last Resort | Weapon Bash | Souleater | Consume Mana |
Dark Seal | Diabolic Eye | Nether Void | Arcane Crest | Scarlet Delirium | Soul Enslavement | |
Job traits | Attack Bonus | Desperate Blows | Resist Paralyze | Arcana Killer | Attack Bonus II | Resist Paralyze II |
Occult Acumen | Stalwart Soul | Attack Bonus III | Occult Acumen II | Resist Paralyze III | Stalwart Soul II | |
Attack Bonus IV | Occult Acumen III | Resist Paralyze IV | Desperate Blows Effect | Muted Soul | Stalwart Soul III | |
Attack Bonus V | Occult Acumen IV | Critical Attack Bonus | Tactical Parry | Stalwart Soul IV | Attack Bonus VI | |
Critical Attack Bonus II | Occult Acumen V | Tactical Parry II |
Merit Group | Merit name | ||||
---|---|---|---|---|---|
Group 1 | Souleater Recast | Arcane Circle Recast | Last Resort Recast | Last Resort Effect | Weapon Bash Recast |
Group 2 | Dark Seal | Diabolic Eye | Muted Soul | Desperate Blows Effect |
Beastmaster
- Pet enhancing gear does not work.
- Issues with Heel and correct pet behavior.
- Pets use incorrect TP moves.
- ffxi wiki and bg wiki shows some different traits. They need to be rechecked and possibly updated.
Ability | Familiar | Charm | Gauge | Reward | Call Beast |
Bestial Loyalty | Tame | Feral Howl | Killer Instinct | Unleash | |
Job traits | Vermin Killer | Resist Slow | Resist Amnesia | Bird Killer | Amorph Killer |
Resist Slow II | Resist Amnesia II | Lizard Killer | Wide Scan II | Aquan Killer | |
Resist Slow III | Resist Amnesia III | Plantoid Killer | Wide Scan III | Beast Killer | |
Resist Slow IV | Resist Amnesia IV | Beast Affinity | Beast Healer | Stout Servant | |
Fencer | Wide Scan IV | Resist Slow V | Fencer II | Stout Servant II | |
Fencer III | Stout Servant III | ||||
Pet commands | Fight | Heel | Stay | Sic | Ready |
Leave | Snarl | Spur | Run Wild |
Merit Group | Merit name | ||||
---|---|---|---|---|---|
Group 1 | Killer Effects | Reward Recast | Call Beast Recast | Sic/Ready Recast | Tame Recast |
Group 2 | Feral Howl | Killer Instinct | Beast Affinity | Beast Healer |
Bard
Ability | Soul Voice | Pianissimo | Nightingale | Troubadour |
Tenuto | Marcato | Clarion Call | ||
Job traits | Resist Silence | Resist Silence II | Resist Silence III | Resist Silence IV |
Critical Defense Bonus | Resist Silence V | Fencer | Fencer II |
Merit Group | Merit name | ||||
---|---|---|---|---|---|
Group 1 | Lullaby Recast | Finale Recast | Minne Effect | Minuet Effect | Madrigal Effect |
Group 2 | Nightingale | Troubadour | Foe Sirvente | Adventurer's Dirge |
Ranger
Ability | Eagle Eye Shot | Sharpshot | Scavenge | Camouflage | Barrage |
Shadowbind | Velocity Shot | Unlimited Shot | Flashy Shot | Stealth Shot | |
Double Shot | Bounty Shot | Decoy Shot | Overkill | ||
Job traits | Alertness | Accuracy Bonus | Rapid Shot | Recycle | Resist Poison |
Wide Scan II | Accuracy Bonus II | Resist Poison II | Wide Scan III | Accuracy Bonus III | |
Dead Aim | Resist Poison III | Wide Scan IV | Dead Aim II | Accuracy Bonus IV | |
Dead Aim III | Resist Poison IV | Recycle Rate | Snapshot | True Shot | |
Conserve TP | Dead Aim IV | Wide Scan V | Resist Poison V | Accuracy Bonus V | |
True Shot II | Rapid Shot II | Dead Aim V | True Shot III | Dead Aim VI |
Merit Group | Merit name | ||||
---|---|---|---|---|---|
Group 1 | Scavenge Effect | Camouflage Recast | Sharpshot Recast | Unlimited Shot Recast | Rapid Shot Rate |
Group 2 | Stealth Shot | Flashy Shot | Snapshot | Recycle Rate |
Samurai
Ability | Meikyo Shisui | Warding Circle | Third Eye | Hasso | Meditate |
Seigan | Sekkanoki | Konzen-ittai | Blade Bash | Shikikoyo | |
Sengikori | Hamanoha | Hagakure | Yaegasumi | ||
Job traits | Resist Blind | Store TP | Zanshin | Resist Blind II | Store TP II |
Zanshin II | Demon Killer | Resist Blind III | Store TP III | Zanshin III | |
Resist Blind IV | Store TP IV | Zanshin IV | Ikishoten | Overwhelm | |
Skillchain Bonus | Skillchain Bonus II | Store TP V | Zanshin V | Skillchain Bonus III |
Merit Group | Merit name | ||||
---|---|---|---|---|---|
Group 1 | Third Eye Recast | Warding Circle Recast | Store TP Effect | Meditate Recast | Zanshin Attack Rate |
Group 2 | Shikikoyo | Blade Bash | Ikishoten | Overwhelm |
Ninja
Ability | Mijin Gakure | Yonin | Innin | Sange | Futae |
Issekigan | Mikage | ||||
Job traits | Stealth | Dual Wield | Resist Bind | Subtle Blow | Max HP Boost |
Dual Wield II | Daken I | Resist Bind II | Subtle Blow II | Max HP Boost II | |
Daken II | Dual Wield III | Subtle Blow III | Resist Bind III | Daken III | |
Max HP Boost III | Subtle Blow IV | Dual Wield IV | Resist Bind IV | Daken IV | |
Subtle Blow V | Ninja Tool Expertise | Tactical Parry | Max HP Boost IV | Magic Burst Bonus | |
Skillchain Bonus I | Dual Wield V | Tactical Parry II | Magic Burst Bonus II | Subtle Blow VI | |
Skillchain Bonus II | Daken V | Tactical Parry III | Max HP Boost V |
Merit Group | Merit name | |||||||
---|---|---|---|---|---|---|---|---|
Group 1 | Subtle Blow Effect | Katon Effect | Hyoton Effect | Huton Effect | Doton Effect | Raiton Effect | Suiton Effect | |
Group 2 | Sange | Ninja Tool Expertise | Katon: San | Hyoton: San | Huton: San | Doton: San | Raiton: San | Suiton: San |
Dragoon
- Status removal breaths are not implemented.
- Most pet enhancing gear doesn't work (enhances wyvern breath gear works)
- Recast merits should be working. Empathy will allow you to use Spirit Link at full wyvern HP, but will copy no status effects.
Ability | Spirit Surge | Call Wyvern | Ancient Circle | Jump | Spirit Link |
High Jump | Super Jump | Deep Breathing | Angon | Spirit Jump | |
Soul Jump | Dragon Breaker | Fly High | |||
Job traits | Attack Bonus | Strafe | Dragon Killer | Accuracy Bonus | Strafe II |
Conserve TP | Accuracy Bonus II | Strafe III | Empathy | Strafe Effect | |
Accuracy Bonus III | Strafe IV | Critical Defense Bonus | Dragon Killer II | Attack bonus II | |
Pet commands | Dismiss | Smiting Breath | Restoring Breath | Steady Wing |
Merit Group | Merit name | ||||
---|---|---|---|---|---|
Group 1 | Ancient Circle Recast | Jump Recast | High Jump Recast | Super Jump Recast | Spirit Link Recast |
Group 2 | Deep Breathing | Angon | Empathy | Strafe Effect |
Summoner
- Pet enhancing gear doesn't work
Ability | Astral Flow | Elemental Siphon | Apogee | Mana Cede | Astral Conduit |
Job traits | Max MP Boost | Clear Mind | Resist Slow | Auto Refresh | Clear Mind II |
Max MP Boost II | Resist Slow II | Clear Mind III | Max MP Boost III | Blood Boon | |
Clear Mind IV | Resist Slow III | Clear Mind V | Max MP Boost IV | Resist Slow IV | |
Max MP Boost V | Stout Servant | Auto Refresh II | Clear Mind VI | Stout Servant II | |
Max MP Boost VI | |||||
Summon commands | Assault | Blood Pact: Rage | Blood Pact: Ward | Release | Retreat |
Avatar's Favor |
Merit Group | Merit name | |||||
---|---|---|---|---|---|---|
Group 1 | Avatar Physical Accuracy | Avatar Physical Attack | Avatar Magical Accuracy | Avatar Magical Attack | Summoning Magic Cast Time | |
Group 2 | Meteor Strike | Heavenly Strike | Wind Blade | Geocrush | Thunderstorm | Grand Fall |
Blue Mage
- Spell learning is a flat, 25% chance if your level is within 7 of the enemy's. Skill plays no factor.
- Some spells are not yet scripted.
Ability | Azure Lore | Burst Affinity | Chain Affinity | Convergence |
Diffusion | Efflux | Unbridled Learning | Unbridled Wisdom | |
Job traits | Enchainment | Assimilation |
- Other traits require spell sets.
Merit Group | Merit name | ||||
---|---|---|---|---|---|
Group 1 | Chain Affinity Recast | Burst Affinity Recast | Monster Correlation | Physical Potency | Magical Accuracy |
Group 2 | Convergence | Diffusion | Enchainment | Assimilation |
Set type | Name | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Magus Attire Set | Magus Torque | Immortal's Scimitar | Magus Charuqs | Magus Shalwar | Magus Bazubands | Magus Jubbah | Magus Keffiyeh | |||
Magus Attire Set +1 | Magus Charuqs +1 | Magus Shalwar +1 | Magus Bazubands +1 | Magus Jubbah +1 | Magus Keffiyeh +1 | |||||
Assimilator's Attire Set | Assimilator's Charuqs | Assimilator's Shalwar | Assimilator's Bazubands | Assimilator's Jubbah | Assimilator's Keffiyeh | |||||
Assimilator's Attire Set +1 | Assimilator's Charuqs +1 | Assimilator's Shalwar +1 | Assimilator's Bazubands +1 | Assimilator's Jubbah +1 | Assimilator's Keffiyeh +1 | |||||
Assimilator's Attire Set +2 | Assimilator's Charuqs +2 | Assimilator's Shalwar +2 | Assimilator's Bazubands +2 | Assimilator's Jubbah +2 | Assimilator's Keffiyeh +2 | |||||
Assimilator's Attire Set +3 | Assimilator's Charuqs +3 | Assimilator's Shalwar +3 | Assimilator's Bazubands +3 | Assimilator's Jubbah +3 | Assimilator's Keffiyeh +3 | |||||
Mirage Attire Set | Mirage Mantle | Mirage Charuqs | Mirage Shalwar | Mirage Bazubands | Mirage Jubbah | Mirage Keffiyeh | ||||
Mirage Attire Set +1 | Mirage Charuqs +1 | Mirage Shalwar +1 | Mirage Bazubands +1 | Mirage Jubbah +1 | Mirage Keffiyeh +1 | |||||
Mirage Attire Set +2 | Mirage Charuqs +2 | Mirage Shalwar +2 | Mirage Bazubands +2 | Mirage Jubbah +2 | Mirage Keffiyeh +2 | |||||
Luhlaza Attire Set | Luhlaza Charuqs | Luhlaza Shalwar | Luhlaza Bazubands | Luhlaza Jubbah | Luhlaza Keffiyeh | |||||
Luhlaza Attire Set +1 | Luhlaza Charuqs +1 | Luhlaza Shalwar +1 | Luhlaza Bazubands +1 | Luhlaza Jubbah +1 | Luhlaza Keffiyeh +1 | |||||
Mavi Attire Set | Mavi Scarf | Mavi Tathlum | Mavi Basmak | Mavi Tayt | Mavi Bazubands | Mavi Mintan | Mavi Kavuk | Mavi Earring | ||
Mavi Attire Set +1 | Mavi Basmak +1 | Mavi Tayt +1 | Mavi Bazubands +1 | Mavi Mintan +1 | Mavi Kavuk +1 | |||||
Mavi Attire Set +2 | Mavi Basmak +2 | Mavi Tayt +2 | Mavi Bazubands +2 | Mavi Mintan +2 | Mavi Kavuk +2 | |||||
Hashishin Attire Set | Hashishin Basmak | Hashishin Tayt | Hashishin Bazubands | Hashishin Mintan | Hashishin Kavuk | |||||
Hashishin Attire Set +1 | Hashishin Basmak +1 | Hashishin Tayt +1 | Hashishin Bazubands +1 | Hashishin Mintan +1 | Hashishin Kavuk +1 | |||||
Mythic Weapon | (75) Tizona | (80) Tizona | (85) Tizona | (90) Tizona | (95) Tizona | (99) Tizona | (99) Tizona | (99) Tizona | (99) Tizona | (99) Tizona |
Empyrean Weapon | (80) Almace | (85) Almace | (90) Almace | (95) Almace | (99) Almace | (99) Almace | (99) Almace | (99) Almace | (99) Almace |
Corsair
- No AF.
Ability | Wild Card | Phantom Roll | Double-Up | Quick Draw | Random Deal |
Snake Eye | Fold | Triple Shot | Crooked Cards | Cutting Cards | |
Job traits | Resist Paralyze | Rapid Shot | Resist Paralyze II | Resist Amnesia | Recycle |
Resist Paralyze III | Resist Amnesia II | Resist Paralyze IV | Resist Amnesia II | Winning Streak | |
Loaded Deck | True Shot | True shot II | |||
Rolls | Corsair's Roll | Ninja Roll | Hunter's Roll | Chaos Roll | Magus's Roll |
Healer's Roll | Drachen Roll | Choral Roll | Monk's Roll | Beast Roll | |
Samurai Roll | Evoker's Roll | Rogue's Roll | Warlock's Roll | Fighter's Roll | |
Puppet Roll | Gallant's Roll | Wizard's Roll | Dancer's Roll | Scholar's Roll | |
Naturalist's Roll | Runeist's Roll | Bolter's Roll | Caster's Roll | Courser's Roll | |
Blitzer's Roll | Tactician's Roll | Allies' Roll | Miser's Roll | Companion's Roll | |
Avenger's Roll | |||||
Quick draw | Light Shot | Dark Shot | Earth Shot | Wind Shot | Ice Shot |
Thunder Shot | Water Shot |
Merit Group | Merit name | ||||
---|---|---|---|---|---|
Group 1 | Phantom Roll Recast | Quick Draw Recast | Quick Draw Accuracy | Random Deal Recast | Bust Duration |
Group 2 | Snake Eye | Fold | Winning Streak | Loaded Deck |
Puppetmaster
Ability | Overdrive | Activate | Deus Ex Automata | Repair | Maintenance |
Role Reversal | Ventriloquy | Tactical Switch | Cooldown | Heady Artifice | |
Job traits | Resist Slow | Resist Amnesia | Evasion Bonus | Martial Arts | Resist Amnesia II |
Evasion Bonus II | Martial Arts II | Resist Slow II | Resist Amnesia III | Evasion Bonus III | |
Resist Slow III | Martial Arts III | Fine-Tuning | Optimization | Stout Servant | |
Evasion Bonus IV | Tactical Guard | Critical Defense Bonus | Martial Arts IV | Stout Servant II | |
Tactical Guard II | Stout Servant III | Martial Arts V | |||
Pet commands | Deploy | Deactivate | Retrieve | ||
Pet maneuvers | Dark Maneuver | Earth Maneuver | Fire Maneuver | Ice Maneuver | Light Maneuver |
Thunder Maneuver | Water Maneuver | Wind Maneuver |
Merit Group | Merit name | ||||
---|---|---|---|---|---|
Group 1 | Automaton Melee Skill | Automaton Ranged Skill | Automaton Magic Skill | Activate Recast | Repair Recast |
Group 2 | Role Reversal | Ventriloquy | Fine-Tuning | Optimization |
Dancer
- Waltzes function, formulas may be off/incorrectly lacking a cap.
- There are some extra job traits that do not belong. Someone needs to review the traits table and remove these.
Ability | Trance | Sambas | Waltzes | Steps | Flourishes |
Jigs | Flourishes II | Contradance | Saber Dance | Fan Dance | |
No Foot Rise | Presto | Flourishes III | Grand Pas | ||
Job traits | Evasion Bonus | Dual Wield | Resist Slow | Subtle Blow | Accuracy Bonus |
Dual Wield II | Evasion Bonus II | Skillchain Bonus | Subtle Blow II | Skillchain Bonus II | |
Accuracy Bonus II | Dual Wield III | Subtle Blow III | Skillchain Bonus III | Evasion Bonus III | |
Closed Position (Merit) | Conserve TP | Tactical Parry | Critical Attack Bonus | Dual Wield IV | |
Accuracy Bonus III | Skillchain Bonus IV | Subtle Blow IV | Critical Attack Bonus II | Skillchain Bonus V | |
Sambas | Drain Samba | Aspir Samba | Drain Samba II | Haste Samba | Aspir Samba II |
Drain Samba III | |||||
Waltzes | Curing Waltz | Divine Waltz | Curing Waltz II | Healing Waltz | Curing Waltz III |
Curing Waltz IV | Divine Waltz II | Curing Waltz V | |||
Steps | Quickstep | Box Step | Stutter Step | Feather Step | |
Jigs | Spectral Jig | Chocobo Jig | Chocobo Jig II | ||
Flourishes I | Animated Flourish | Desperate Flourish | Violent Flourish | ||
Flourishes II | Reverse Flourish | Building Flourish | Wild Flourish | ||
Flourishes III | Climactic Flourish | Striking Flourish | Ternary Flourish |
Merit Group | Merit name | ||||
---|---|---|---|---|---|
Group 1 | Steps Accuracy | Haste Samba Effect | Reverse Flourish Effect | Building Flourish Effect | |
Group 2 | Saber Dance | Fan Dance | No Foot Rise | Closed Position |
Set type | Name | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Dancer's Attire Set | Dancer's Torque | War Hoop | Dancer's Bangles | Dancer's Tiara | Dancer's Toe Shoes | Dancer's Tights | Dancer's Casaque | |||
Dancer's Attire Set +1 | Dancer's Bangles +1 | Dancer's Tiara +1 | Dancer's Toe Shoes +1 | Dancer's Tights +1 | Dancer's Casaque +1 | |||||
Maxixi Attire Set | Maxixi Bangles | Maxixi Tiara | Maxixi Toeshoes | Maxixi Tights | Maxixi Casaque | |||||
Maxixi Attire Set +1 | Maxixi Bangles +1 | Maxixi Tiara +1 | Maxixi Toeshoes +1 | Maxixi Tights +1 | Maxixi Casaque +1 | |||||
Maxixi Attire Set +2 | Maxixi Bangles +2 | Maxixi Tiara +2 | Maxixi Toeshoes +2 | Maxixi Tights +2 | Maxixi Casaque +2 | |||||
Maxixi Attire Set +3 | Maxixi Bangles +3 | Maxixi Tiara +3 | Maxixi Toeshoes +3 | Maxixi Tights +3 | Maxixi Casaque +3 | |||||
Etoile Attire Set | Etoile Cape | Etoile Bangles | Etoile Tiara | Etoile Toe Shoes | Etoile Tights | Etoile Casaque | ||||
Etoile Attire Set +1 | Etoile Bangles +1 | Etoile Tiara +1 | Etoile Toe Shoes +1 | Etoile Tights +1 | Etoile Casaque +1 | |||||
Etoile Attire Set +2 | Etoile Bangles +2 | Etoile Tiara +2 | Etoile Toe Shoes +2 | Etoile Tights +2 | Etoile Casaque +2 | |||||
Horos Attire Set | Horos Bangles | Horos Tiara | Horos Shoes | Horos Tights | Horos Casaque | |||||
Horos Attire Set +1 | Horos Bangles +1 | Horos Tiara +1 | Horos Shoes +1 | Horos Tights +1 | Horos Casaque +1 | |||||
Charis Attire Set | Charis Necklace | Charis Feather | Charis Bangles | Charis Tiara | Charis Toeshoes | Charis Tights | Charis Casaque | Charis Earring | ||
Charis Attire Set +1 | Charis Bangles +1 | Charis Tiara +1 | Charis Shoes +1 | Charis Tights +1 | Charis Casaque +1 | |||||
Charis Attire Set +2 | Charis Bangles +2 | Charis Tiara +2 | Charis Toeshoes +2 | Charis Tights +2 | Charis Casaque +2 | |||||
Maculele Attire Set | Maculele Bangles | Maculele Tiara | Maculele Toeshoes | Maculele Tights | Maculele Casaque | |||||
Maculele Attire Set +1 | Maculele Bangles +1 | Maculele Tiara +1 | Maculele Toeshoes +1 | Maculele Tights +1 | Maculele Casaque +1 | |||||
Mythic Weapons | (75) Terpsichore | (80) Terpsichore | (85) Terpsichore | (90) Terpsichore | (95) Terpsichore | (99) Terpsichore | (99) Terpsichore | (99) Terpsichore | (99) Terpsichore | (99) Terpsichore |
Empyrean Weapons | (80) Twashtar | (85) Twashtar | (90) Twashtar | (95) Twashtar | (99) Twashtar | (99) Twashtar | (99) Twashtar | (99) Twashtar | (99) Twashtar |
Scholar
- No AF.
- Light Arts/Dark Arts do not grant skill bonus, but they will increase the cap.
Ability | Tabula Rasa | Light Arts | Dark Arts | Stratagems | Sublimation |
Modus Veritas | Enlightenment | Libra | Caper Emissarius | ||
Job traits | Resist Silence | Clear Mind | Conserve MP | Max MP Boost | Tranquil Heart |
Clear Mind II | Resist Silence II | Clear Mind III | Clear Mind IV | Resist Silence III | |
Stormsurge | Clear Mind V | Occult Acumen | Magic Burst Bonus | Resist Silence IV | |
Occult Acumen II | Max MP Boost II | Mag. Burst Bonus II | Clear Mind V | Conserve MP II | |
Occult Acumen III | Mag. Burst Bonus III | ||||
White grimoire | Penury | Addendum: White | Celerity | Accession | Rapture |
Altruism | Tranquility | Perpetuance | |||
Black grimoire | Parsimony | Alacrity | Addendum: Black | Manifestation | Ebullience |
Focalization | Equanimity | Immanence |
Merit Group | Merit name | |||||
---|---|---|---|---|---|---|
Group 1 | Grimoire Recast | Modus Veritas Duration | Helix Magic Acc./Atk. | Max Sublimation | ||
Group 2 | Altruism | Focalization | Tranquility | Equanimity | Enlightenment | Stormsurge |
Geomancer
Ability | Bolster | Full Circle | Lasting Emanation | Ecliptic Attrition | Collimated Fervor |
Life Cycle | Blaze of Glory | Dematerialize | Mending Halation | Radial Arcana | |
Entrust | Theurgic Focus | Concentric Pulse | Widened Compass | ||
Job traits | Conserve MP | Clear Mind | Cardinal Chant | Conserve MP II | Max MP Boost |
Conserve MP III | Clear Mind II | Cardinal Chant II | Elemental Celerity | Conserve MP III | |
Clear Mind III | Max MP Boost II | Cardinal Chant III | Conserve MP IV | Curative Recantation | |
Primeval Zeal | Clear Mind IV | Conserve MP V | Cardinal Chant IV | Clear Mind V | |
Conserve MP VI |
Merit Group | Merit name | ||||
---|---|---|---|---|---|
Group 1 | Full Circle Effect | Ecliptic Attrition Recast | Life Cycle Recast | Blaze of Glory Recast | Dematerialize Recast |
Group 2 | Mending Halation | Radial Arcana | Curative Recantation | Primordial Zeal |
Rune Fencer
- Traits need to be relooked into, since there are many differences between both wikis and conflicts between DSP and one, the other, or both wikis.
Ability | Elemental Sforzo | Rune Enchantment | Ward | Swordplay | Effusion |
Embolden | Vivacious Pulse | Battuta | Rayke | One for All | |
Odyllic Subterfuge | |||||
Job traits | Tenacity | Magic Defense Bonus | Inquartata | Max HP Boost | Magic Defense Bonus II |
Auto Regen | Max HP Boost II | Tactical Parry | Accuracy Bonus | Max HP Boost III | |
Tactical Parry II | Magic Defense Bonus III | Auto Regen II | Inspiration | Sleight of Sword | |
Max HP Boost IV | Auto Regen III | Tactical Parry III | Max HP Boost V | ||
Rune enchantment | Ignis | Gelus | Flabra | Tellus | Sulpor |
Unda | Lux | Tenebrae | |||
Wards | Vallation | Pflug | Valiance | Battuta | Liement |
Effusions | Swipe | Lunge | Gambit | Rayke |
Merit Group | Merit name | ||||
---|---|---|---|---|---|
Group 1 | Rune Enhancement Effect | Vallation Effect | Lunge Effect | Pflug Effect | Gambit Effect |
Group 2 | Battuta | Rayke | Inspiration | Sleight of Sword |