Difference between revisions of "Mobs"

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(itemId: Too many itemids to list...)
(itemRate: At least this one is clear...)
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===itemRate===
 
===itemRate===
 +
 +
The rate of drop (in .1% increments, example, a 10 would mean a 1% drop rate, and 1000 would mean a 100% drop rate)
  
 
==mob family mods==
 
==mob family mods==

Revision as of 05:08, 25 June 2018

Contents

mob droplist

dropId

The ID assigned to the drop

dropType

What kind of drop the items are:

droptypeid drop type
0 DROP_NORMAL
1 DROP_GROUPED
2 DROP_STEAL
4 DROP_DESPOIL

Normal items drop upon mob death

Grouped unknown (Teo will need to clarify)

Steal items are stolen

Despoil items are stolen on use of despoil ability (separate table from steal)

groupId

Unknown use, all values are 0

groupRate

Unknown use, all values are 1000.

itemId

The id of the item that can drop from that dropid list. Check ffxiah or ffxidb to determine what the item is.

itemRate

The rate of drop (in .1% increments, example, a 10 would mean a 1% drop rate, and 1000 would mean a 100% drop rate)

mob family mods

familyid

modid

value

is mob mod

mob family system

familyid

family

systemid

system

mobsize

speed

HP

MP

STR

DEX

VIT

AGI

INT

MND

CHR

ATT

DEF

ACC

EVA

Slash

Pierce

H2H

Impact

Fire

Ice

Wind

Earth

Lightning

Water

Light

Dark

Element

detects

charmable

mob groups

groupid

poolid

zoneid

respawntime

spawntype

dropid

HP

MP

minLevel

maxLevel

allegiance

mob pets

mob_mobid

pet_offset

job

mob pools

poolid

name

packet_name

familyid

HEX(modelid)

mJob

sJob

cmbSkill

cmbDelay

cmbDmgMult

behavior

aggro

true_detection

links

mobType

immunity

name_prefix

flag

entityFlags

animationsub

hasSpellScript

spellList

namevis

roamflag

skill_list_id

mob pool mods

poolid

modid

value

is_mob_mod

mob skills

mob_skill_id

mob_anim_id

mob_skill_name

mob_skill_aoe

mob_skill_distance

mob_anim_time

mob_prepare_time

mob_valid_targets

mob_skill_flag

mob_skill_param

knockback

primary_sc

secondary_sc

tertiary_sc

mob skill lists

skill_list_name

skill_list_id

mob_skill_id

mob spawn mods

mobid

modid

value

is_mob_mod

mob spawn points

mobid

mobname

polutils_name

groupid

pos_x

pos_y

pos_z

pos_rot

mob spell lists

spell_list_name

spell_list_id

spell_id

min_level

max_level

nm spawn points

mobid

pos

pos_x

pos_y

pos_z