Difference between revisions of "What Works"

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== The Goal ==
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Rather than try to maintain this page or go check things out in game, you should totally ask the team in discord about each thing, individually, that might possibly work or not work. Because we love responding the same questions! It's our thing, we're totally into that. Redundancy and repetition are our fetishes.
 
+
The idea for this wiki page originally stemmed from my post on the forums ([http://forums.dspt.info/viewtopic.php?f=5&t=526 What do these servers have to offer?]) with the goal to create a list for everyone of what works and what doesn't. Throughout the thread it was brought to my attention that there are some things that do work but have major bugs in them that may prevent someone from wanting to even bother with it.
+
 
+
The goal? To put it simply, the goal of this page is to create a quick reference guide for those currently playing to know what works and what doesn't. For those who aren't playing it is meant as an informative page designed to showcase what features of the game currently do and do not work.
+
 
+
Just because something is listed here as not working does not mean it is never going to be implemented, all it means is that it is not currently implemented and could very well be in the works.
+
 
+
So without further ado, here is the list.
+
 
+
 
+
== What Works and What Doesn't ==
+
 
+
 
+
For reference when scrolling through under each category it will be listed by expansion.
+
 
+
ie. Under Events it will go original content > Zilart > Promathia > ToAU, etc.
+
 
+
'''Legend:'''
+
<span style="color:#0f0">Green writing</span> = Working
+
 
+
<span style="color:orange">Orange writing</span> = Working, with bugs
+
 
+
<span style="color:red">Red writing</span> = Not working
+
 
+
Black writing = unconfirmed
+
 
+
 
+
----
+
 
+
 
+
=== Avatars ===
+
 
+
<span style="color:#0f0">Carbuncle</span>
+
 
+
<span style="color:#0f0">Garuda</span>
+
 
+
<span style="color:#0f0">Ifrit</span>
+
 
+
<span style="color:#0f0">Leviathan</span>
+
 
+
<span style="color:#0f0">Ramuh</span>
+
 
+
<span style="color:#0f0">Shiva</span>
+
 
+
<span style="color:#0f0">Titan</span>
+
 
+
<span style="color:#0f0">Fenrir</span>
+
 
+
<span style="color:red">Diabolos</span>
+
 
+
<span style="color:red">Alexander</span>
+
 
+
<span style="color:red">Odin</span>
+
 
+
Note: Astral Flow and merit pacts are not implemented.
+
----
+
 
+
=== Besieged ===
+
 
+
Not implemented.
+
 
+
 
+
----
+
 
+
=== Events ===
+
 
+
For clarification, what is listed here is what would be classified as a Linkshell event in retail, or anything you may need a group to accomplish.
+
 
+
 
+
==== Dynamis ====
+
Timeless hourglasses are not required.
+
 
+
<span style="color:#0f0">Dynamis - Bastok</span>
+
 
+
<span style="color:#0f0">Dynamis - San d'Oria</span>
+
 
+
<span style="color:#0f0">Dynamis - Windurst</span>
+
 
+
<span style="color:orange">Dynamis - Jeuno</span> -- Megaboss issues may not be corrected yet, some mobs do not aggro/link.
+
 
+
<span style="color:orange">Dynamis - Beaucedine</span> -- Needs testing for confirmation.
+
 
+
<span style="color:orange">Dynamis - Xarcabard</span> -- Needs testing for confirmation.
+
 
+
<span style="color:red">Dynamis - Buburimu</span>
+
 
+
<span style="color:red">Dynamis - Qufim</span>
+
 
+
<span style="color:red">Dynamis - Valkurm</span>
+
 
+
<span style="color:red">Dynamis - Tavnazia</span>
+
 
+
<span style="color:orange">Relic System</span> -- Unequip and re-equip stage 4 relics for the WS to show up in Dynamis.
+
 
+
==== High Notorious Monsters (HNM) ====
+
 
+
<span style="color:#0f0">Adamantoise</span>
+
 
+
<span style="color:#0f0">Aspidochelone</span>
+
 
+
<span style="color:#0f0">Behemoth</span>
+
 
+
<span style="color:#0f0">King Behemoth</span>
+
 
+
<span style="color:#0f0">Fafnir</span>
+
 
+
<span style="color:#0f0">Nidhogg</span>
+
 
+
<span style="color:orange">Vrtra</span>
+
 
+
<span style="color:orange">Absolute Virtue</span> -- If by "works" you mean "spawnable and has some incorrect TP moves."
+
 
+
<span style="color:orange">Jormungand</span>
+
 
+
<span style="color:orange">Tiamat</span>
+
 
+
 
+
==== Sky Gods ====
+
 
+
<span style="color:#0f0">Byakko</span>
+
 
+
<span style="color:#0f0">Genbu</span>
+
 
+
<span style="color:orange">Seiryu</span>
+
 
+
<span style="color:#0f0">Suzaku</span>
+
 
+
<span style="color:#0f0">Kirin</span>
+
 
+
==== Jailers ====
+
 
+
Need testing
+
 
+
<span style="color:orange">Jailer of Faith</span>
+
 
+
<span style="color:orange">Jailer of Prudence</span>
+
 
+
<span style="color:orange">Jailer of Temperance</span>
+
 
+
<span style="color:orange">Jailer of Hope</span>
+
 
+
<span style="color:orange">Jailer of Fortitude</span>
+
 
+
<span style="color:orange">Jailer of Justice</span>
+
 
+
<span style="color:orange">Jailer of Love</span>
+
 
+
 
+
==== Limbus ====
+
 
+
===== Apollyon =====
+
 
+
<span style="color:red">NW Apollyon</span>
+
 
+
<span style="color:red">SW Apollyon</span>
+
 
+
<span style="color:red">NE Apollyon</span>
+
 
+
<span style="color:red">SW Apollyon</span>
+
 
+
<span style="color:red">CS Apollyon</span>
+
 
+
<span style="color:red">Central Apollyon</span>
+
 
+
 
+
===== Temenos =====
+
 
+
<span style="color:red">W Temenos</span>
+
 
+
<span style="color:red">N Temenos</span>
+
 
+
<span style="color:red">E Temenos</span>
+
 
+
<span style="color:red">Central Temenos</span>
+
 
+
<span style="color:red">Basement</span>
+
 
+
<span style="color:red">1st Floor</span>
+
 
+
<span style="color:red">2nd Floor</span>
+
 
+
<span style="color:red">3rd Floor</span>
+
 
+
<span style="color:red">4th Floor</span>
+
 
+
 
+
<span style="color:#0f0">Working</span>
+
 
+
<span style="color:orange">Working with Bugs</span>
+
 
+
<span style="color:red">Not Working</span>
+
 
+
 
+
==== Assault ====
+
{|class="wikitable zebra"
+
!Rank!!colspan = "6"|Assaults
+
|-
+
|Private Second Class||<span style="color:red">Leujaoam Cleansing</span>||<span style="color:red">Imperial Agent Rescue</span>||<span style="color:red">Excavation Duty</span>||<span style="color:red">Seagull Grounded</span>||<span style="color:red">Golden Salvage</span>||<span style="color:red">Nyzul Isle Investigation</span>
+
|-
+
|-
+
|Private Fist Class||<span style="color:red">Rank Up Quest</span>||<span style="color:red">Orichalcum Survey</span>||<span style="color:red">Preemptive Strike</span>||<span style="color:red">Lebros Supplies</span>||<span style="color:red">Requiem</span>||<span style="color:red">Lamia No. 13</span>
+
|-
+
|-
+
|Superior Private||<span style="color:red">Rank Up Quest</span>||<span style="color:red">Escort Professor Chanoix</span>||<span style="color:red">Sagelord Elimination</span>||<span style="color:red">Troll Fugitives</span>||<span style="color:red">Saving Private Ryaaf</span>||<span style="color:red">Extermination</span>
+
|-
+
|-
+
|Lance Corporal||<span style="color:red">Rank Up Quest</span>||<span style="color:red">Shanarha Grass Conservation</span>||<span style="color:red">Breaking Morale</span>||<span style="color:red">Evade and Escape</span>||<span style="color:red">Shooting Down the Baron</span>||<span style="color:red">Demolition Duty</span>
+
|-
+
|-
+
|Corporal||<span style="color:red">Rank Up Quest</span>||<span style="color:red">Counting Sheep</span>||<span style="color:red">The Double Agent</span>||<span style="color:red">Siegemaster Assassination</span>||<span style="color:red">Building Bridges</span>||<span style="color:red">Searat Salvation</span>
+
|-
+
|-
+
|Sergeant||<span style="color:red">Rank Up Quest</span>||<span style="color:red">Supplies Recovery</span>||<span style="color:red">Imperial Treasure Retrieval</span>||<span style="color:red">Apkallu Breeding</span>||<span style="color:red">Stop the Bloodshed</span>||<span style="color:red">Apkallu Seizure</span>
+
|-
+
|-
+
|Sergeant Major||<span style="color:red">Rank Up Quest</span>||<span style="color:red">Azure Experiments</span>||<span style="color:red">Blitzkrieg</span>||<span style="color:red">Wamoura Farm Raid</span>||<span style="color:red">Defuse the Threat</span>||<span style="color:red">Lost and Found</span>
+
|-
+
|-
+
|Chief Sergeant||<span style="color:red">Rank Up Quest</span>||<span style="color:red">Imperial Code</span>||<span style="color:red">Marids in the Mist</span>||<span style="color:red">Egg Conservation</span>||<span style="color:red">Operation: Snake Eyes</span>||<span style="color:red">Deserter</span>
+
|-
+
|-
+
|Second Lieutenant||<span style="color:red">Rank Up Quest</span>||<span style="color:red">Red Versus Blue</span>||<span style="color:red">Azure Ailments</span>||<span style="color:red">Operation: Black Pearl</span>||<span style="color:red">Wake the Puppet</span>||<span style="color:red">Desperately Seeking Cephalopods</span>
+
|-
+
|-
+
|First Lieutenant||<span style="color:red">Rank Up Quest</span>||<span style="color:red">Bloody Rondo</span>||<span style="color:red">The Susanoo Shuffle</span>||<span style="color:red">Better Than One</span>||<span style="color:red">The Price is Right</span>||<span style="color:red">Bellerophon's Bliss</span>
+
|-
+
|-
+
|Captain||<span style="color:red">Rank Up Quest</span>
+
|-
+
|}
+
 
+
==== Salvage ====
+
 
+
<span style="color:red">Arrapago Remnants</span>
+
 
+
<span style="color:red">Silver Sea Remnants</span>
+
 
+
<span style="color:red">Zhayolm Remnants</span>
+
 
+
<span style="color:red">Bhaflau Remnants</span>
+
 
+
 
+
==== ZNM ====
+
 
+
Many can be spawned.  Most do not have correct AI/spell lists, are completely missing their TP moves, or both.
+
 
+
===== Tier I =====
+
 
+
Chamrosh
+
 
+
Cheese Hoarder Gigiroon
+
 
+
Vulpangue
+
 
+
Brass Borer
+
 
+
Claret
+
 
+
Ob
+
 
+
Chigre
+
 
+
Lil' Apkallu
+
 
+
Velionis
+
 
+
 
+
===== Tier II =====
+
 
+
Iriri Samariri
+
 
+
Iriz Ima
+
 
+
Lividroot Amooshah
+
 
+
Anantaboga
+
 
+
Dextrose
+
 
+
Reacton
+
 
+
Verdelet
+
 
+
Wulgaru
+
 
+
Zareehkl the Jubilant
+
 
+
 
+
===== Tier III =====
+
 
+
Armed Gears
+
 
+
Dea
+
 
+
Gotoh Zah the Redolent
+
 
+
Achamoth
+
 
+
Khromasoul Bhurborlor
+
 
+
Nosferatu
+
 
+
Experimental Lamia
+
 
+
Mahjlaef the Paintorn
+
 
+
Nuhn
+
 
+
 
+
===== Tier IV =====
+
 
+
Tinnin
+
 
+
Sarameya
+
 
+
Tyger
+
 
+
 
+
===== Tier V =====
+
 
+
Pandemonium Warden
+
 
+
 
+
----
+
 
+
 
+
===BCNM / KSNM / ENM / ISNM===
+
 
+
BCNM 100% works = <span style="color:#0f0">Green</span><br>
+
BCNM Working with Bugs or needs testing = <span style="color:orange">Orange</span><br>
+
BCNM don't work (reason)= <span style="color:red">Red</span><br>
+
BCNM not implemented = Black<br>
+
 
+
Notes<br><br>
+
1-Many drop rates missing on ffxiclopedia<br>
+
2-We cannot yet see multiple battle choices for the same orb<br>
+
 
+
 
+
====Ghelsba Outpost====
+
<span style="color:#0f0">BCNM: Wings of Fury</span><br><br>
+
<span style="color:red">BCNM: Petrifying Pair - works but no loot</span><br><br>
+
<span style="color:red">BCNM: Toadal Recall - No Loot, Will not show on battle list yet</span><br><br>
+
<span style="color:#0f0">Mission: Save the Children</span><br><br>
+
<span style="color:#0f0">DRG flag: The Holy Crest</span><br><br>
+
Fellow: Mirror, Mirror<br><br><br>
+
 
+
====Waughroon Shrine====
+
BCNM: Crustacean Conundrum<br><br>
+
BCNM: Birds of a Feather<br><br>
+
BCNM: Grove Guardians<br><br>
+
BCNM: Royal Jelly<br><br>
+
BCNM: The Worm's Turn<br><br>
+
BCNM: The Final Bout<br><br>
+
BCNM: 3, 2, 1...<br><br>
+
<span style="color:#0f0">BCNM: Up in Arms</span><br><br>
+
BCNM: Grimshell Shocktroopers<br><br>
+
KSNM: Copycat<br><br>
+
<span style="color:#0f0">KSNM: Operation Desert Swarm</span><br><br>
+
<span style="color:red">KSNM: Prehistoric Pigeons - works but no loot (missing drops rates on ffxiclopedia)</span><br><br>
+
<span style="color:#0f0">KSNM: The Hills Are Alive</span><br><br>
+
Mission: Journey Abroad<br><br>
+
<span style="color:#0f0">Mission: The Three Kingdoms</span><br><br>
+
<span style="color:orange">Mission: On My Way</span><br><br>
+
<span style="color:orange">SAMAF3:A Thief in Norg!?</span><br><br>
+
<span style="color:orange">Limit: Shattering Stars (Beastmaster)</span><br><br>
+
<span style="color:orange">Limit: Shattering Stars (Red Mage)</span><br><br>
+
<span style="color:orange">Limit: Shattering Stars (Thief)</span><br><br>
+
Limit: Beyond Infinity<br><br><br>
+
 
+
====Horlais Peak====
+
BCNM: Shooting Fish<br><br>
+
BCNM: Carapace Combatants<br><br>
+
BCNM: Dropping Like Flies<br><br>
+
BCNM: Under Observation<br><br>
+
BCNM: Tails of Woe<br><br>
+
BCNM: Eye of the Tiger<br><br>
+
BCNM: Hostile Herbivores<br><br>
+
BCNM: Shots in the Dark<br><br>
+
BCNM: Dismemberment Brigade<br><br>
+
<span style="color:#0f0">KSNM: Horns of War</span><br><br>
+
<span style="color:#0f0">KSNM: Contaminated Colosseum</span><br><br>
+
<span style="color:#0f0">KSNM: Double Dragonian</span><br><br>
+
BCNM: Today's Horoscope<br><br>
+
<span style="color:#0f0">Mission: The Emissary</span><br><br>
+
<span style="color:#0f0">Mission: The Three Kingdoms</span><br><br>
+
Mission: The Secret Weapon<br><br>
+
<span style="color:orange">Limit: Shattering Stars (Black Mage)</span><br><br>
+
<span style="color:orange">Limit: Shattering Stars (Ranger)</span><br><br>
+
<span style="color:orange">Limit: Shattering Stars (Warrior)</span><br><br>
+
Limit: Beyond Infinity<br><br><br>
+
 
+
====Balga's Dais====
+
<span style="color:#0f0">BCNM: Charming Trio</span><br><br>
+
BCNM: Creeping Doom<br><br>
+
BCNM: Harem Scarem<br><br>
+
BCNM: Royal Succession<br><br>
+
BCNM: Steamed Sprouts<br><br>
+
BCNM: Rapid Raptors<br><br>
+
BCNM: Treasure and Tribulations<br><br>
+
BCNM: Wild Wild Whiskers<br><br>
+
BCNM: Divine Punishers<br><br>
+
KSNM: Moa Constrictors<br><br>
+
KSNM: Royale Ramble<br><br>
+
KSNM: Seasons Greetings<br><br>
+
<span style="color:#0f0">KSNM: Early Bird Catches the Wyrm</span><br><br>
+
Mission: Journey Abroad<br><br>
+
<span style="color:#0f0">Mission: The Emissary</span><br><br>
+
Mission: Saintly Invitation<br><br>
+
<span style="color:orange">Limit: Shattering Stars (Monk)</span><br><br>
+
<span style="color:orange">Limit: Shattering Stars (Summoner)</span><br><br>
+
<span style="color:orange">Limit: Shattering Stars (White Mage)</span><br><br>
+
Limit: Beyond Infinity<br><br>
+
 
+
====Qu'Bia Arena====
+
BCNM: Die by the Sword<br><br>
+
BCNM: Let Sleeping Dogs Die<br><br>
+
BCNM: Undying Promise<br><br>
+
BCNM: Factory Rejects<br><br>
+
BCNM: An Awful Autopsy<br><br>
+
BCNM: Idol Thoughts<br><br>
+
BCNM: Celery<br><br>
+
BCNM: Brothers D'Aurphe<br><br>
+
BCNM: Demolition Squad<br><br>
+
KSNM: Come Into My Parlor<br><br>
+
KSNM: E-vase-ive Action<br><br>
+
KSNM: Infernal Swarm<br><br>
+
Mission: Darkness Rising<br><br>
+
Mission: The Ruins of Fei'Yin<br><br>
+
<span style="color:orange">Mission: The Final Seal</span><br><br>
+
Mission: The Heir to the Light<br><br>
+
Mission: Those Who Lurk in Shadows (III)<br><br>
+
<span style="color:orange">Limit: Shattering Stars (Bard)</span><br><br>
+
<span style="color:orange">Limit: Shattering Stars (Dark Knight)</span><br><br>
+
<span style="color:orange">Limit: Shattering Stars (Paladin)</span><br><br>
+
Limit: A Furious Finale (Dancer)<br><br>
+
Limit: Beyond Infinity<br><br>
+
Fellow: Mirror Images<br><br>
+
Fellow: Clash of the Comrades<br><br>
+
 
+
 
+
====Talacca Cove====
+
 
+
ISNM: Call to Arms<br><br>
+
ISNM: Compliments to the Chef<br><br>
+
Mission: Legacy of the Lost<br><br>
+
PUPAF3: Puppetmaster Blues<br><br>
+
Limit: Breaking the Bonds of Fate (Corsair)<br><br><br>
+
 
+
====Navukgo Execution Chamber====
+
 
+
ISNM: Tough Nut to Crack<br><br>
+
ISNM: Happy Caster<br><br>
+
Mission: Shield of Diplomacy<br><br>
+
BLUAF2: Omens<br><br>
+
Limit: Achieving True Power (Puppetmaster)<br><br><br>
+
 
+
 
+
====Jade Sepulcher====
+
 
+
ISNM: Making a Mockery<br><br>
+
ISNM: Shadows of the Mind<br><br>
+
Mission: Puppet in Peril<br><br>
+
Quest: Moment of Truth<br><br>
+
Limit: The Beast Within (Blue Mage)<br><br><br>
+
 
+
 
+
====Spire of Dem====
+
 
+
ENM: You Are What You Eat<br><br>
+
<span style="color:orange">Mission: Ancient Flames Beckon</span> -- Animas do not work<br><br><br>
+
 
+
 
+
====Spire of Holla====
+
 
+
ENM: Simulant<br><br>
+
<span style="color:orange">Mission: Ancient Flames Beckon</span> -- Animas do not work<br><br><br>
+
 
+
 
+
====Spire of Mea====
+
 
+
ENM: Playing Host<br><br>
+
<span style="color:orange">Mission: Ancient Flames Beckon</span> -- Animas do not work<br><br><br>
+
 
+
 
+
====Spire of Vahzl====
+
 
+
ENM: Pulling the Plug<br><br>
+
<span style="color:orange">Mission: Desires of Emptiness</span> --No boss scripts<br><br><br>
+
 
+
====Monarch Linn====
+
 
+
ENM: Bad Seed<br><br>
+
ENM: Fire in the Sky<br><br>
+
ENM: Beloved of the Atlantes<br><br>
+
ENM: Bugard in the Clouds<br><br>
+
<span style="color:orange">Mission: Ancient Vows</span> -- No TP moves, damage and delay do not change<br><br>
+
<span style="color:orange">Mission: The Savage</span> -- Does not fly, does not surrender early.<br><br>
+
Quest: Uninvited Guests<br><br><br>
+
 
+
 
+
====The Shrouded Maw====
+
 
+
ENM: Test Your Mite<br><br>
+
<span style="color:orange">Mission: Darkness Named</span> -- Some floors look solid but are not.<br><br>
+
<span style="color:orange">Avatar: Waking Dreams</span><br><br><br>
+
 
+
 
+
====Mine Shaft #2716====
+
 
+
ENM: Bionic Bug<br><br>
+
ENM: Automaton Assault<br><br>
+
ENM: Pulling the Strings<br><br>
+
Mission: A Century of Hardship<br><br>
+
Quest: Return to the Depths<br><br><br>
+
 
+
 
+
====Boneyard Gully====
+
 
+
ENM: Like the Wind<br><br>
+
ENM: Sheep in Antlion's Clothing<br><br>
+
ENM: Shell We Dance?<br><br>
+
ENM: Totentanz<br><br>
+
Mission: Head Wind<br><br>
+
Quest: Tango with a Tracker<br><br>
+
Quest: Requiem of Sin<br><br><br>
+
 
+
 
+
====Bearclaw Pinnacle====
+
 
+
ENM: Brothers<br><br>
+
ENM: Follow the White Rabbit<br><br>
+
ENM: Holy Cow<br><br>
+
ENM: When Hell Freezes Over<br><br>
+
Mission: Flames for the Dead<br><br>
+
 
+
=== Jobs ===
+
 
+
I will create a more extensive list on this at a later time, including what AF quests work and what do not however for now it will just be what jobs are functional and what are not.
+
 
+
==== Base Jobs ====
+
 
+
<span style="color:#0f0">Warrior</span>
+
 
+
<span style="color:orange">Monk</span>
+
:* Footwork needs some work
+
:* Weapon skills return incorrect TP
+
 
+
<span style="color:#0f0">White Mage</span>
+
 
+
<span style="color:#0f0">Black Mage</span>
+
 
+
<span style="color:#0f0">Red Mage </span>
+
 
+
<span style="color:#0f0">Thief</span>
+
 
+
 
+
==== Advanced Jobs ====
+
 
+
<span style="color:orange">Paladin</span>
+
:* Rampart is not implemented
+
:* Cover is not implemented
+
 
+
<span style="color:#0f0">Dark Knight</span>
+
 
+
<span style="color:orange">Beastmaster</span>
+
:* Charm Functions some what but there are still bugs.
+
:* Pet enhancing gear does not work.
+
:* Issues with Heel and correct pet behavior.
+
:* Pets use incorrect TP moves.
+
 
+
<span style="color:#0f0">Ranger</span>
+
 
+
<span style="color:orange">Bard</span>
+
:* This job needs to be torn out at the roots and rebuilt from scratch.
+
 
+
<span style="color:orange">Summoner</span>
+
:* No Astral Flow
+
:* Pet enhancing gear doesn't work
+
:* No Elemental Siphon
+
:* No Avatar's Favor
+
 
+
<span style="color:#0f0">Samurai</span>
+
 
+
<span style="color:#0f0">Ninja</span>
+
 
+
<span style="color:orange">Dragoon</span>
+
:* Wyvern attacks on engage.
+
:* Healing Breath does not heal allies.
+
:* Status removal breaths are not implemented.
+
:* Most pet enhancing gear doesn't work (enhances wyvern breath gear works)
+
:* Super Jump not implemented.
+
:* Spirit Surge not implemented.
+
 
+
<span style="color:orange">Blue Mage</span>
+
:* Spell learning is a flat, 25% chance if your level is within 7 of the enemy's.  Skill plays no factor.
+
:* Many spells do no damage currently, however it is possible to skill up the magic skill to have ready for when everything is working.
+
:* Abilities do not work.
+
:* Work in progress.
+
 
+
<span style="color:red">Puppetmaster</span>
+
 
+
<span style="color:orange">Corsair</span>
+
:* No Random Deal, Wild Card, merit JAs
+
 
+
<span style="color:orange">Dancer</span>
+
:* Quest is available.
+
:* Waltzes function, formulas may be off/incorrectly lacking a cap.
+
:* Drain and Aspir Sambas... sort of work.  Haste Samba is a wreck.
+
 
+
 
+
<span style="color:orange">Scholar</span>
+
:* Lacks Modus Veritas.
+
:* Light Arts/Dark Arts do not grant skill bonus, but they will increase the cap.
+
:* No Enlightenment, Altruism, Focalization, Tranquility, Equanamity yet
+
 
+
----
+
 
+
=== Weapon Skills ===
+
 
+
Most should work up to relic level, and the formulas in use match those accepted as correct by retail players.  While there are reports of damage being low, no one finds issues with the formulas, so research is necessary to find out what's actually wrong.
+
 
+
WSNM quests are not implemented, and the weapon skills are automatically gained.
+
 
+
Exceptions:
+
 
+
:* Magic-based weapon skills currently use a physical formula, and will be calculated as physical damage
+
 
+
:* Monk WSs do not return TP correctly.  The second hit should return a punch worth of TP when it lands, rather than 1.
+
 
+
:* Energy Steal and Energy Drain were never really finished.  They do static damage, and may not restore MP.
+
 
+
:* Spirits Within may be using an older, incorrect formula.
+
 
+
 
+
----
+
 
+
=== Merits ===
+
 
+
As merits gain functionality this list will be updated with specifics as to which particular merits work and which do not.
+
 
+
 
+
==== General Merit Point Categories ====
+
 
+
<span style="color:#0f0">HP/MP</span>
+
 
+
<span style="color:#0f0">Attributes</span>
+
 
+
<span style="color:#0f0">Combat Skills</span>
+
 
+
<span style="color:#0f0">Magic Skills</span>
+
 
+
<span style="color:orange">Others</span>
+
 
+
<span style="color:red">Weapon Skills</span>
+
 
+
==== Job-Specific Merit Point Categories ====
+
 
+
<span style="color:#0f0">Warrior Group 1</span>, <span style="color:red">Group 2</span>
+
:* Group 1 merits are working.
+
:* Warrior's Charge is working.
+
 
+
<span style="color:#0f0">Monk Group 1, <span style="color:red"> Group 2</span>
+
:* Group 1 merits are working.
+
:* Formless Strikes (Group 2) works.
+
:* Mantra is working.
+
 
+
<span style="color:orange">White Mage Group 1 and 2</span>
+
:* Divine Seal recast merits - Group 1
+
 
+
<span style="color:red">Black Mage Group 1 and 2</span>
+
 
+
<span style="color:orange">Red Mage Group 1 and 2</span>
+
:* Convert recast merits work
+
 
+
<span style="color:orange">Thief Group 1 and 2</span>
+
:* Assassin's Charge works
+
 
+
<span style="color:red">Paladin Group 1 and 2</span>
+
 
+
<span style="color:orange">Dark Knight Group 1 and 2</span>
+
:* Got some love from kjLotus, uncertain what was done.
+
 
+
<span style="color:red">Beastmaster Group 1 and 2</span>
+
 
+
<span style="color:red">Bard Group 1 and 2</span>
+
 
+
<span style="color:red">Ranger Group 1 and 2</span>
+
 
+
<span style="color:red">Summoner Group 1 and 2</span>
+
 
+
<span style="color:orange">Samurai Group 1 and 2</span>
+
:* Store TP merits work
+
:* Meditate recast down works
+
:* Overwhelm works
+
 
+
<span style="color:red">Ninja Group 1 and 2</span>
+
 
+
<span style="color:orange">Dragoon Group 1 and 2</span>
+
:* Recast merits should be working.  Deep Breathing has been added.  Empathy will allow you to use Spirit Link at full wyvern HP, but will copy no status effects.
+
 
+
<span style="color:red">Blue Mage Group 1 and 2</span>
+
 
+
<span style="color:red">Corsair Group 1 and 2</span>
+
 
+
<span style="color:red">Puppetmaster Group 1 and 2</span>
+
 
+
<span style="color:#0f0">Dancer Group 1 and 2</span>
+
 
+
<span style="color:orange">Scholar Group 1 and 2</span>
+
:* Enlightenment, Altruism, Focalization, Tranquility, Equanamity not yet functional
+
 
+
 
+
----
+
 
+
=== Missions ===
+
 
+
 
+
All nation missions currently work up to rank 6 and therefore will be marked as green, as it does not hinder any game play to not be able to go further than that.
+
 
+
 
+
<span style="color:#0f0">Bastok</span> -- Rank 7
+
 
+
<span style="color:#0f0">San d'Oria</span> -- Rank 8?
+
 
+
<span style="color:#0f0">Windurst</span>
+
 
+
<span style="color:orange">Rise of the Zilart</span>
+
- Implemented up through Ark Angels and The Sealed Shrine.  The final BCNM (The Celestial Nexus) and the cutscenes afterward are all that remain.
+
 
+
<span style="color:red">Chains of Promathia</span>
+
- Works up to Promyvion - Vahzl, but many behaviors need improvement.
+
 
+
<span style="color:red">Treasures of Aht Urhgan</span>
+
 
+
<span style="color:red">Wings of the Goddess</span>
+
 
+
<span style="color:red">A Crystalline Prophecy: Ode of Life Bestowing</span>
+
 
+
<span style="color:red">A Moogle Kupo d'Etat: Evil in Small Doses</span>
+
 
+
<span style="color:red">A Shantotto Ascension: The Legend Torn, Her Empire Born</span>
+
 
+
<span style="color:red">Visions of Abyssea</span>
+
 
+
<span style="color:red">Scars of Abyssea</span>
+
 
+
<span style="color:red">Heroes of Abyssea</span>
+
 
+
<span style="color:red">Seekers of Adoulin</span>
+
 
+
 
+
----
+
 
+
=== Misc ===
+
 
+
 
+
<span style="color:orange">Dual-boxing</span> -- Works, but has issues with sessions.  Characters can be switched between users on the same IP address when zoning, and players can become stuck.  Also, the BCNM system will not allow two users with the same visible IP address to enter a BCNM.
+
 
+
<span style="color:#0f0">Character Creation</span> -- Recent versions of FFXI-Boot_mod3 (with Ashita) will create characters without issue.
+
 
+
== Conclusion ==
+
 
+
It was my pleasure to bring this list to the Darkstar Project community, and I thank everyone very much for the assistance and reports of functionality. I hope this list can make it to the eyes of numerous potential newcomers and also veteran players on the server.
+
 
+
As of right now this list is incomplete, any feedback on the change of functionality or any missing content please do let me know through the forums via [http://forums.dspt.info/ucp.php?i=pm&mode=compose&u=959 PM] or just go through my [http://forums.dspt.info/memberlist.php?mode=viewprofile&u=959 profile page]
+

Latest revision as of 03:01, 4 February 2020

Rather than try to maintain this page or go check things out in game, you should totally ask the team in discord about each thing, individually, that might possibly work or not work. Because we love responding the same questions! It's our thing, we're totally into that. Redundancy and repetition are our fetishes.