Difference between revisions of "What Works"

From DSP Wiki
Jump to: navigation, search
(Added job points to the list)
m (fk it)
 
(26 intermediate revisions by 3 users not shown)
Line 1: Line 1:
== The Goal ==
+
Rather than try to maintain this page or go check things out in game, you should totally ask the team in discord about each thing, individually, that might possibly work or not work. Because we love responding the same questions! It's our thing, we're totally into that. Redundancy and repetition are our fetishes.
 
+
The idea for this wiki page originally stemmed from Tarupron's post on the forums (What do these servers have to offer?) with the goal to create a list for everyone of what works and what doesn't. Throughout the thread it was brought to my attention that there are some things that do work but have major bugs in them that may prevent someone from wanting to even bother with it. As the original poster is no longer active, a new topic has been created for update submissions: [https://forums.dspt.info/viewtopic.php?f=21&t=21212]
+
 
+
The goal? To put it simply, the goal of this page is to create a quick reference guide for those currently playing to know what works and what doesn't. For those who aren't playing it is meant as an informative page designed to showcase what features of the game currently do and do not work.
+
 
+
Just because something is listed here as not working does not mean it is never going to be implemented, all it means is that it is not currently implemented and could very well be in the works.
+
 
+
So without further ado, here is the list.
+
 
+
== What Works and What Doesn't ==
+
 
+
 
+
For reference when scrolling through under each category it will be listed by expansion.
+
 
+
ie. Under Events it will go original content > Zilart > Promathia > ToAU, etc.
+
 
+
'''Legend:'''
+
 
+
{{Working|text=Green writing}} = Working
+
 
+
{{WorkingWithBugs|text=Orange writing}} = Working, with bugs
+
 
+
{{NotWorking|text=Red writing}} = Not working
+
 
+
Black writing = unconfirmed
+
 
+
 
+
----
+
 
+
 
+
=== Avatars ===
+
 
+
{{WhatWorks_Avatars}}
+
----
+
 
+
=== Besieged ===
+
 
+
Not implemented.
+
 
+
 
+
----
+
 
+
=== Events ===
+
 
+
For clarification, what is listed here is what would be classified as a Linkshell event in retail, or anything you may need a group to accomplish.
+
 
+
 
+
==== Dynamis ====
+
Timeless hourglasses are not required.
+
 
+
{{Working|text=Dynamis - Bastok}}
+
 
+
{{Working|text=Dynamis - San d'Oria}}
+
 
+
{{Working|text=Dynamis - Windurst}}
+
 
+
{{WorkingWithBugs|text=Dynamis - Jeuno}} -- Megaboss issues may not be corrected yet, some mobs do not aggro/link.
+
 
+
{{WorkingWithBugs|text=Dynamis - Beaucedine}} -- Needs testing for confirmation.
+
 
+
{{WorkingWithBugs|text=Dynamis - Xarcabard}} -- Needs testing for confirmation.
+
 
+
{{WorkingWithBugs|text=Dynamis - Buburimu}}
+
 
+
{{WorkingWithBugs|text=Dynamis - Qufim}}
+
 
+
{{WorkingWithBugs|text=Dynamis - Valkurm}}
+
 
+
{{WorkingWithBugs|text=Dynamis - Tavnazia}}
+
 
+
{{WorkingWithBugs|text=Relic System}} -- Unequip and re-equip stage 4 relics for the WS to show up in Dynamis.
+
 
+
==== High Notorious Monsters (HNM) ====
+
 
+
{{Working|text=Adamantoise}}
+
 
+
{{Working|text=Aspidochelone}}
+
 
+
{{Working|text=Behemoth}}
+
 
+
{{Working|text=King Behemoth}}
+
 
+
{{Working|text=Fafnir}}
+
 
+
{{Working|text=Nidhogg}}
+
 
+
{{WorkingWithBugs|text=Vrtra}}
+
 
+
{{WorkingWithBugs|text=Absolute Virtue}} -- If by "works" you mean "spawnable and has some incorrect TP moves."
+
 
+
{{Working|text=Jormungand}}
+
 
+
{{Working|text=Tiamat}}
+
 
+
==== Sky Gods ====
+
 
+
{{Working|text=Byakko}}
+
 
+
{{Working|text=Genbu}}
+
 
+
{{WorkingWithBugs|text=Seiryu}}
+
 
+
{{Working|text=Suzaku}}
+
 
+
{{Working|text=Kirin}}
+
 
+
==== Jailers ====
+
 
+
Need testing
+
 
+
{{WorkingWithBugs|text=Jailer of Faith}}
+
 
+
{{WorkingWithBugs|text=Jailer of Prudence}}
+
 
+
{{WorkingWithBugs|text=Jailer of Temperance}}
+
 
+
{{WorkingWithBugs|text=Jailer of Hope}}
+
 
+
{{WorkingWithBugs|text=Jailer of Fortitude}}
+
 
+
{{WorkingWithBugs|text=Jailer of Justice}}
+
 
+
{{WorkingWithBugs|text=Jailer of Love}}
+
 
+
 
+
==== Limbus ====
+
 
+
===== Apollyon =====
+
 
+
{{NotWorking|text=NW Apollyon}}
+
 
+
{{NotWorking|text=SW Apollyon}}
+
 
+
{{NotWorking|text=NE Apollyon}}
+
 
+
{{NotWorking|text=SW Apollyon}}
+
 
+
{{NotWorking|text=CS Apollyon}}
+
 
+
{{NotWorking|text=Central Apollyon}}
+
 
+
 
+
===== Temenos =====
+
 
+
{{NotWorking|text=W Temenos}}
+
 
+
{{NotWorking|text=N Temenos}}
+
 
+
{{NotWorking|text=E Temenos}}
+
 
+
{{NotWorking|text=Central Temenos}}
+
 
+
{{NotWorking|text=Basement}}
+
 
+
{{NotWorking|text=1st Floor}}
+
 
+
{{NotWorking|text=2nd Floor}}
+
 
+
{{NotWorking|text=3rd Floor}}
+
 
+
{{NotWorking|text=4th Floor}}
+
 
+
 
+
{{Working|text=Working}}
+
 
+
{{WorkingWithBugs|text=Working with Bugs}}
+
 
+
{{NotWorking|text=Not Working}}
+
 
+
 
+
==== Assault ====
+
{|class="wikitable zebra"
+
!Rank!!colspan = "6"|Assaults
+
|-
+
|Private Second Class
+
||{{NotWorking|text=Leujaoam Cleansing}}
+
||{{NotWorking|text=Imperial Agent Rescue}}
+
||{{NotWorking|text=Excavation Duty}}
+
||{{NotWorking|text=Seagull Grounded}}
+
||{{NotWorking|text=Golden Salvage}}
+
||{{NotWorking|text=Nyzul Isle Investigation}}
+
|-
+
|Private Fist Class
+
||{{NotWorking|text=Rank Up Quest}}
+
||{{NotWorking|text=Orichalcum Survey}}
+
||{{NotWorking|text=Preemptive Strike}}
+
||{{NotWorking|text=Lebros Supplies}}
+
||{{NotWorking|text=Requiem}}
+
||{{NotWorking|text=Lamia No. 13}}
+
|-
+
|Superior Private
+
||{{NotWorking|text=Rank Up Quest}}
+
||{{NotWorking|text=Escort Professor Chanoix}}
+
||{{NotWorking|text=Sagelord Elimination}}
+
||{{NotWorking|text=Troll Fugitives}}
+
||{{NotWorking|text=Saving Private Ryaaf}}
+
||{{NotWorking|text=Extermination}}
+
|-
+
|Lance Corporal
+
||{{NotWorking|text=Rank Up Quest}}
+
||{{NotWorking|text=Shanarha Grass Conservation}}
+
||{{NotWorking|text=Breaking Morale}}
+
||{{NotWorking|text=Evade and Escape}}
+
||{{NotWorking|text=Shooting Down the Baron}}
+
||{{NotWorking|text=Demolition Duty}}
+
|-
+
|Corporal
+
||{{NotWorking|text=Rank Up Quest}}
+
||{{NotWorking|text=Counting Sheep}}
+
||{{NotWorking|text=The Double Agent}}
+
||{{NotWorking|text=Siegemaster Assassination}}
+
||{{NotWorking|text=Building Bridges}}
+
||{{NotWorking|text=Searat Salvation}}
+
|-
+
|Sergeant
+
||{{NotWorking|text=Rank Up Quest}}
+
||{{NotWorking|text=Supplies Recovery}}
+
||{{NotWorking|text=Imperial Treasure Retrieval}}
+
||{{NotWorking|text=Apkallu Breeding}}
+
||{{NotWorking|text=Stop the Bloodshed}}
+
||{{NotWorking|text=Apkallu Seizure}}
+
|-
+
|Sergeant Major
+
||{{NotWorking|text=Rank Up Quest}}
+
||{{NotWorking|text=Azure Experiments}}
+
||{{NotWorking|text=Blitzkrieg}}
+
||{{NotWorking|text=Wamoura Farm Raid}}
+
||{{NotWorking|text=Defuse the Threat}}
+
||{{NotWorking|text=Lost and Found}}
+
|-
+
|Chief Sergeant
+
||{{NotWorking|text=Rank Up Quest}}
+
||{{NotWorking|text=Imperial Code}}
+
||{{NotWorking|text=Marids in the Mist}}
+
||{{NotWorking|text=Egg Conservation}}
+
||{{NotWorking|text=Operation: Snake Eyes}}
+
||{{NotWorking|text=Deserter}}
+
|-
+
|Second Lieutenant
+
||{{NotWorking|text=Rank Up Quest}}
+
||{{NotWorking|text=Red Versus Blue}}
+
||{{NotWorking|text=Azure Ailments}}
+
||{{NotWorking|text=Operation: Black Pearl}}
+
||{{NotWorking|text=Wake the Puppet}}
+
||{{NotWorking|text=Desperately Seeking Cephalopods}}
+
|-
+
|First Lieutenant
+
||{{NotWorking|text=Rank Up Quest}}
+
||{{NotWorking|text=Bloody Rondo}}
+
||{{NotWorking|text=The Susanoo Shuffle}}
+
||{{NotWorking|text=Better Than One}}
+
||{{NotWorking|text=The Price is Right}}
+
||{{NotWorking|text=Bellerophon's Bliss}}
+
|-
+
|Captain
+
||{{NotWorking|text=Rank Up Quest}}
+
|}
+
 
+
==== Salvage ====
+
 
+
{{NotWorking|text=Arrapago Remnants}}
+
 
+
{{NotWorking|text=Silver Sea Remnants}}
+
 
+
{{NotWorking|text=Zhayolm Remnants}}
+
 
+
{{NotWorking|text=Bhaflau Remnants}}
+
 
+
 
+
==== ZNM ====
+
 
+
Many can be spawned.  Most do not have correct AI/spell lists, are completely missing their TP moves, or both.
+
 
+
===== Tier I =====
+
 
+
Chamrosh
+
 
+
Cheese Hoarder Gigiroon
+
 
+
Vulpangue
+
 
+
Brass Borer
+
 
+
Claret
+
 
+
Ob
+
 
+
Chigre
+
 
+
Lil' Apkallu
+
 
+
Velionis
+
 
+
 
+
===== Tier II =====
+
 
+
Iriri Samariri
+
 
+
Iriz Ima
+
 
+
Lividroot Amooshah
+
 
+
Anantaboga
+
 
+
Dextrose
+
 
+
Reacton
+
 
+
Verdelet
+
 
+
Wulgaru
+
 
+
Zareehkl the Jubilant
+
 
+
 
+
===== Tier III =====
+
 
+
Armed Gears
+
 
+
Dea
+
 
+
Gotoh Zah the Redolent
+
 
+
Achamoth
+
 
+
Khromasoul Bhurborlor
+
 
+
Nosferatu
+
 
+
Experimental Lamia
+
 
+
Mahjlaef the Paintorn
+
 
+
Nuhn
+
 
+
 
+
===== Tier IV =====
+
 
+
Tinnin
+
 
+
Sarameya
+
 
+
Tyger
+
 
+
 
+
===== Tier V =====
+
 
+
Pandemonium Warden
+
 
+
 
+
----
+
 
+
 
+
===BCNM / KSNM / ENM / ISNM===
+
 
+
BCNM 100% works = {{Working|text=Green}}<br>
+
BCNM Working with Bugs or needs testing = {{WorkingWithBugs|text=Orange}}<br>
+
BCNM don't work (reason)= {{NotWorking|text=Red}}<br>
+
BCNM not implemented = Black<br>
+
 
+
Notes<br><br>
+
1-Many drop rates missing on ffxiclopedia<br>
+
2-We cannot yet see multiple battle choices for the same orb<br>
+
 
+
 
+
====Ghelsba Outpost====
+
{{Working|text=BCNM: Wings of Fury}}<br><br>
+
{{NotWorking|text=BCNM: Petrifying Pair - works but no loot}}<br><br>
+
{{NotWorking|text=BCNM: Toadal Recall - No Loot, Will not show on battle list yet}}<br><br>
+
{{Working|text=Mission: Save the Children}}<br><br>
+
{{Working|text=DRG flag: The Holy Crest}}<br><br>
+
Fellow: Mirror, Mirror<br><br><br>
+
 
+
====Waughroon Shrine====
+
BCNM: Crustacean Conundrum<br><br>
+
BCNM: Birds of a Feather<br><br>
+
BCNM: Grove Guardians<br><br>
+
BCNM: Royal Jelly<br><br>
+
BCNM: The Worm's Turn<br><br>
+
BCNM: The Final Bout<br><br>
+
BCNM: 3, 2, 1...<br><br>
+
{{Working|text=BCNM: Up in Arms}}<br><br>
+
BCNM: Grimshell Shocktroopers<br><br>
+
KSNM: Copycat<br><br>
+
{{Working|text=KSNM: Operation Desert Swarm}}<br><br>
+
{{NotWorking|text=KSNM: Prehistoric Pigeons}} - works but no loot (missing drops rates on ffxiclopedia)<br><br>
+
{{Working|text=KSNM: The Hills Are Alive}}<br><br>
+
Mission: Journey Abroad<br><br>
+
{{Working|text=Mission: The Three Kingdoms}}<br><br>
+
{{WorkingWithBugs|text=Mission: On My Way}}<br><br>
+
{{WorkingWithBugs|text=SAMAF3:A Thief in Norg!?}}<br><br>
+
{{WorkingWithBugs|text=Limit: Shattering Stars (Beastmaster)}}<br><br>
+
{{WorkingWithBugs|text=Limit: Shattering Stars (Red Mage)}}<br><br>
+
{{WorkingWithBugs|text=Limit: Shattering Stars (Thief)}}<br><br>
+
Limit: Beyond Infinity<br><br><br>
+
 
+
====Horlais Peak====
+
BCNM: Shooting Fish<br><br>
+
BCNM: Carapace Combatants<br><br>
+
BCNM: Dropping Like Flies<br><br>
+
{{Working|text=BCNM: Under Observation}}<br><br>
+
BCNM: Tails of Woe<br><br>
+
BCNM: Eye of the Tiger<br><br>
+
BCNM: Hostile Herbivores<br><br>
+
BCNM: Shots in the Dark<br><br>
+
BCNM: Dismemberment Brigade<br><br>
+
{{Working|text=KSNM: Horns of War}}<br><br>
+
{{Working|text=KSNM: Contaminated Colosseum}}<br><br>
+
{{Working|text=KSNM: Double Dragonian}}<br><br>
+
BCNM: Today's Horoscope<br><br>
+
{{Working|text=Mission: The Emissary}}<br><br>
+
{{Working|text=Mission: The Three Kingdoms}}<br><br>
+
{{Working|text=Mission: The Secret Weapon}}<br><br>
+
{{WorkingWithBugs|text=Limit: Shattering Stars (Black Mage)}}<br><br>
+
{{WorkingWithBugs|text=Limit: Shattering Stars (Ranger)}}<br><br>
+
{{WorkingWithBugs|text=Limit: Shattering Stars (Warrior)}}<br><br>
+
Limit: Beyond Infinity<br><br><br>
+
 
+
====Balga's Dais====
+
{{Working|text=BCNM: Charming Trio}}<br><br>
+
BCNM: Creeping Doom<br><br>
+
BCNM: Harem Scarem<br><br>
+
BCNM: Royal Succession<br><br>
+
BCNM: Steamed Sprouts<br><br>
+
BCNM: Rapid Raptors<br><br>
+
BCNM: Treasure and Tribulations<br><br>
+
BCNM: Wild Wild Whiskers<br><br>
+
BCNM: Divine Punishers<br><br>
+
KSNM: Moa Constrictors<br><br>
+
KSNM: Royale Ramble<br><br>
+
KSNM: Seasons Greetings<br><br>
+
{{Working|text=KSNM: Early Bird Catches the Wyrm}}<br><br>
+
{{Working|text=Mission: Journey Abroad}}<br><br>
+
{{Working|text=Mission: The Emissary}}<br><br>
+
{{Working|text=Mission: Saintly Invitation}}<br><br>
+
{{WorkingWithBugs|text=Limit: Shattering Stars (Monk)}}<br><br>
+
{{WorkingWithBugs|text=Limit: Shattering Stars (Summoner)}}<br><br>
+
{{WorkingWithBugs|text=Limit: Shattering Stars (White Mage)}}<br><br>
+
Limit: Beyond Infinity<br><br>
+
 
+
====Qu'Bia Arena====
+
BCNM: Die by the Sword<br><br>
+
BCNM: Let Sleeping Dogs Die<br><br>
+
BCNM: Undying Promise<br><br>
+
BCNM: Factory Rejects<br><br>
+
BCNM: An Awful Autopsy<br><br>
+
BCNM: Idol Thoughts<br><br>
+
BCNM: Celery<br><br>
+
BCNM: Brothers D'Aurphe<br><br>
+
BCNM: Demolition Squad<br><br>
+
KSNM: Come Into My Parlor<br><br>
+
KSNM: E-vase-ive Action<br><br>
+
KSNM: Infernal Swarm<br><br>
+
{{Working|text=Mission: Darkness Rising}}<br><br>
+
{{Working|text=Mission: The Ruins of Fei'Yin}}<br><br>
+
{{WorkingWithBugs|text=Mission: The Final Seal}}<br><br>
+
Mission: The Heir to the Light<br><br>
+
Mission: Those Who Lurk in Shadows (III)<br><br>
+
{{WorkingWithBugs|text=Limit: Shattering Stars (Bard)}}<br><br>
+
{{WorkingWithBugs|text=Limit: Shattering Stars (Dark Knight)}}<br><br>
+
{{WorkingWithBugs|text=Limit: Shattering Stars (Paladin)}}<br><br>
+
Limit: A Furious Finale (Dancer)<br><br>
+
Limit: Beyond Infinity<br><br>
+
Fellow: Mirror Images<br><br>
+
Fellow: Clash of the Comrades<br><br>
+
 
+
====Talacca Cove====
+
 
+
ISNM: Call to Arms<br><br>
+
ISNM: Compliments to the Chef<br><br>
+
Mission: Legacy of the Lost<br><br>
+
PUPAF3: Puppetmaster Blues<br><br>
+
Limit: Breaking the Bonds of Fate (Corsair)<br><br><br>
+
 
+
====Navukgo Execution Chamber====
+
 
+
ISNM: Tough Nut to Crack<br><br>
+
ISNM: Happy Caster<br><br>
+
Mission: Shield of Diplomacy<br><br>
+
BLUAF2: Omens<br><br>
+
Limit: Achieving True Power (Puppetmaster)<br><br><br>
+
 
+
 
+
====Jade Sepulcher====
+
 
+
ISNM: Making a Mockery<br><br>
+
ISNM: Shadows of the Mind<br><br>
+
Mission: Puppet in Peril<br><br>
+
Quest: Moment of Truth<br><br>
+
Limit: The Beast Within (Blue Mage)<br><br><br>
+
 
+
 
+
====Spire of Dem====
+
 
+
ENM: You Are What You Eat<br><br>
+
{{WorkingWithBugs|text=Mission: Ancient Flames Beckon}} -- Animas do not work<br><br><br>
+
 
+
 
+
====Spire of Holla====
+
 
+
ENM: Simulant<br><br>
+
{{WorkingWithBugs|text=Mission: Ancient Flames Beckon}} -- Animas do not work<br><br><br>
+
 
+
 
+
====Spire of Mea====
+
 
+
ENM: Playing Host<br><br>
+
{{WorkingWithBugs|text=Mission: Ancient Flames Beckon}} -- Animas do not work<br><br><br>
+
 
+
 
+
====Spire of Vahzl====
+
 
+
ENM: Pulling the Plug<br><br>
+
{{WorkingWithBugs|text=Mission: Desires of Emptiness}} --No boss scripts<br><br><br>
+
 
+
====Monarch Linn====
+
 
+
ENM: Bad Seed<br><br>
+
ENM: Fire in the Sky<br><br>
+
ENM: Beloved of the Atlantes<br><br>
+
ENM: Bugard in the Clouds<br><br>
+
{{WorkingWithBugs|text=Mission: Ancient Vows}} -- No TP moves, damage and delay do not change<br><br>
+
{{WorkingWithBugs|text=Mission: The Savage}} -- Does not fly, does not surrender early.<br><br>
+
Quest: Uninvited Guests<br><br><br>
+
 
+
 
+
====The Shrouded Maw====
+
 
+
ENM: Test Your Mite<br><br>
+
{{WorkingWithBugs|text=Mission: Darkness Named}} -- Some floors look solid but are not.<br><br>
+
{{WorkingWithBugs|text=Avatar: Waking Dreams}}<br><br><br>
+
 
+
 
+
====Mine Shaft #2716====
+
 
+
ENM: Bionic Bug<br><br>
+
ENM: Automaton Assault<br><br>
+
ENM: Pulling the Strings<br><br>
+
Mission: A Century of Hardship<br><br>
+
Quest: Return to the Depths<br><br><br>
+
 
+
 
+
====Boneyard Gully====
+
 
+
ENM: Like the Wind<br><br>
+
ENM: Sheep in Antlion's Clothing<br><br>
+
ENM: Shell We Dance?<br><br>
+
ENM: Totentanz<br><br>
+
Mission: Head Wind<br><br>
+
Quest: Tango with a Tracker<br><br>
+
Quest: Requiem of Sin<br><br><br>
+
 
+
 
+
====Bearclaw Pinnacle====
+
 
+
ENM: Brothers<br><br>
+
ENM: Follow the White Rabbit<br><br>
+
ENM: Holy Cow<br><br>
+
ENM: When Hell Freezes Over<br><br>
+
Mission: Flames for the Dead<br><br>
+
 
+
=== Jobs ===
+
 
+
I will create a more extensive list on this at a later time, including what AF quests work and what do not however for now it will just be what jobs are functional and what are not.
+
 
+
==== Base Jobs ====
+
 
+
{{Working|text=Warrior}}
+
 
+
{{WorkingWithBugs|text=Monk}}
+
:* Footwork needs some work
+
:* Weapon skills return incorrect TP
+
 
+
{{Working|text=White Mage}}
+
 
+
{{Working|text=Black Mage}}
+
 
+
{{Working|text=Red Mage}}
+
 
+
{{Working|text=Thief}}
+
 
+
 
+
==== Advanced Jobs ====
+
 
+
{{WorkingWithBugs|text=Paladin}}
+
:* Some AF not implemented.
+
:* Cover is not implemented
+
 
+
{{Working|text=Dark Knight}}
+
 
+
{{WorkingWithBugs|text=Beastmaster}}
+
:* Charm Functions work but there are still bugs.
+
:* Pet enhancing gear does not work.
+
:* Issues with Heel and correct pet behavior.
+
:* Pets use incorrect TP moves.
+
 
+
{{Working|text=Ranger}}
+
 
+
{{Working|text=Bard}}
+
 
+
{{WorkingWithBugs|text=Summoner}}
+
:* No Astral Flow
+
:* Pet enhancing gear doesn't work
+
:* No Elemental Siphon
+
:* No Avatar's Favor
+
 
+
{{Working|text=Samurai}}
+
 
+
{{Working|text=Ninja}}
+
 
+
{{WorkingWithBugs|text=Dragoon}}
+
:* Status removal breaths are not implemented.
+
:* Most pet enhancing gear doesn't work (enhances wyvern breath gear works)
+
:* Super Jump not implemented.
+
:* Spirit Surge not implemented.
+
 
+
{{WorkingWithBugs|text=Blue Mage}}
+
:* No AF.
+
:* Spell learning is a flat, 25% chance if your level is within 7 of the enemy's.  Skill plays no factor.
+
:* Many spells are not yet scripted.
+
 
+
{{NotWorking|text=Puppetmaster}}
+
 
+
{{WorkingWithBugs|text=Corsair}}
+
:* No AF.
+
:* No Random Deal, Wild Card, merit JAs
+
 
+
{{WorkingWithBugs|text=Dancer}}
+
:* No AF.
+
:* Waltzes function, formulas may be off/incorrectly lacking a cap.
+
 
+
{{WorkingWithBugs|text=Scholar}}
+
:* No AF.
+
:* Light Arts/Dark Arts do not grant skill bonus, but they will increase the cap.
+
 
+
----
+
 
+
=== Weapon Skills ===
+
 
+
Most should work up to relic level, and the formulas in use match those accepted as correct by retail players.  While there are reports of damage being low, no one finds issues with the formulas, so research is necessary to find out what's actually wrong.
+
 
+
WSNM quests are not implemented, and the weapon skills are automatically gained.
+
 
+
Exceptions:
+
 
+
:* Magic-based weapon skills currently use a physical formula, and will be calculated as physical damage
+
 
+
:* Monk WSs do not return TP correctly.  The second hit should return a punch worth of TP when it lands, rather than 1.
+
 
+
:* Energy Steal and Energy Drain were never really finished.  They do static damage, and may not restore MP.
+
 
+
:* Spirits Within may be using an older, incorrect formula.
+
 
+
 
+
----
+
 
+
=== Merits ===
+
 
+
As merits gain functionality this list will be updated with specifics as to which particular merits work and which do not.
+
 
+
 
+
==== General Merit Point Categories ====
+
 
+
{{Working|text=HP/MP}}
+
 
+
{{Working|text=Attributes}}
+
 
+
{{Working|text=Combat Skills}}
+
 
+
{{Working|text=Magic Skills}}
+
 
+
{{WorkingWithBugs|text=Others}}
+
 
+
{{NotWorking|text=Weapon Skills}}
+
 
+
==== Job-Specific Merit Point Categories ====
+
 
+
{{Working|text=Warrior Group 1}}, <span style="color:red">Group 2</span>
+
:* Group 1 merits are working.
+
:* Warrior's Charge is working.
+
 
+
{{Working|text=Monk Group 1}}, <span style="color:red">Group 2</span>
+
:* Group 1 merits are working.
+
:* Formless Strikes (Group 2) works.
+
:* Mantra is working.
+
 
+
{{WorkingWithBugs|text=White Mage Group 1 and 2}}
+
:* Divine Seal recast merits - Group 1
+
 
+
{{NotWorking|text=Black Mage Group 1 and 2}}
+
 
+
{{WorkingWithBugs|text=Red Mage Group 1 and 2}}
+
:* Convert recast merits work
+
 
+
{{WorkingWithBugs|text=Thief Group 1 and 2}}
+
:* Assassin's Charge works
+
 
+
{{NotWorking|text=Paladin Group 1 and 2}}
+
 
+
{{WorkingWithBugs|text=Dark Knight Group 1 and 2}}
+
:* Got some love from kjLotus, uncertain what was done.
+
 
+
{{NotWorking|text=Beastmaster Group 1 and 2}}
+
 
+
{{NotWorking|text=Bard Group 1 and 2}}
+
 
+
{{NotWorking|text=Ranger Group 1 and 2}}
+
 
+
{{NotWorking|text=Summoner Group 1 and 2}}
+
 
+
{{WorkingWithBugs|text=Samurai Group 1 and 2}}
+
:* Store TP merits work
+
:* Meditate recast down works
+
:* Overwhelm works
+
 
+
{{NotWorking|text=Ninja Group 1 and 2}}
+
 
+
{{WorkingWithBugs|text=Dragoon Group 1 and 2}}
+
:* Recast merits should be working.  Deep Breathing has been added.  Empathy will allow you to use Spirit Link at full wyvern HP, but will copy no status effects.
+
 
+
{{NotWorking|text=Blue Mage Group 1 and 2}}
+
 
+
{{NotWorking|text=Corsair Group 1 and 2}}
+
 
+
{{NotWorking|text=Puppetmaster Group 1 and 2}}
+
 
+
{{Working|text=Dancer Group 1 and 2}}
+
 
+
{{WorkingWithBugs|text=Scholar Group 1 and 2}}
+
:* Enlightenment, Altruism, Focalization, Tranquility, Equanamity not yet functional
+
 
+
 
+
----
+
 
+
 
+
 
+
=== Job points ===
+
 
+
At this stage, none of the job points system is not working, and not expecting active work until post-75 content is put in better working order.
+
 
+
 
+
 
+
----
+
 
+
 
+
 
+
=== Missions ===
+
 
+
 
+
All nation missions currently work up to rank 6 and therefore will be marked as green, as it does not hinder any game play to not be able to go further than that.
+
 
+
 
+
{{Working|text=Bastok}} -- Rank 9
+
 
+
{{Working|text=San d'Oria}} -- Rank 9
+
 
+
{{Working|text=Windurst}} -- Rank 8
+
 
+
{{Working|text=Rise of the Zilart}}
+
 
+
{{WorkingWithBugs|text=Chains of Promathia}}
+
- Works up to Promyvion - Vahzl, but many behaviors need improvement.
+
 
+
{{NotWorking|text=Treasures of Aht Urhgan}}
+
 
+
{{NotWorking|text=Wings of the Goddess}}
+
 
+
{{NotWorking|text=A Crystalline Prophecy: Ode of Life Bestowing}}
+
 
+
{{NotWorking|text=A Moogle Kupo d'Etat: Evil in Small Doses}}
+
 
+
{{NotWorking|text=A Shantotto Ascension: The Legend Torn, Her Empire Born}}
+
 
+
{{NotWorking|text=Visions of Abyssea}}
+
 
+
{{NotWorking|text=Scars of Abyssea}}
+
 
+
{{NotWorking|text=Heroes of Abyssea}}
+
 
+
{{NotWorking|text=Seekers of Adoulin}}
+
 
+
 
+
----
+
 
+
=== Misc ===
+
 
+
 
+
{{WorkingWithBugs|text=Dual-boxing}} -- Works, but has issues with sessions.  Characters can be switched between users on the same IP address when zoning, and players can become stuck.  Also, the BCNM system will not allow two users with the same visible IP address to enter a BCNM.
+
 
+
{{Working|text=Character Creation}}
+
 
+
== Conclusion ==
+
 
+
It was my pleasure to bring this list to the Darkstar Project community, and I thank everyone very much for the assistance and reports of functionality. I hope this list can make it to the eyes of numerous potential newcomers and also veteran players on the server.
+
 
+
As of right now this list is incomplete, any feedback on the change of functionality or any missing content please do let me know through the forums via [https://forums.dspt.info/ucp.php?i=pm&mode=compose&u=3863 PM] or just go through my [https://forums.dspt.info/memberlist.php?mode=viewprofile&u=3863 profile page]
+

Latest revision as of 03:01, 4 February 2020

Rather than try to maintain this page or go check things out in game, you should totally ask the team in discord about each thing, individually, that might possibly work or not work. Because we love responding the same questions! It's our thing, we're totally into that. Redundancy and repetition are our fetishes.