Difference between revisions of "Template:WhatWorks AdvancedJobs"
From DSP Wiki
(Add adv jobs template) |
m (its on bg when i looked just now) |
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(60 intermediate revisions by one other user not shown) | |||
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− | {{WorkingWithBugs|text=Paladin}} | + | |
+ | ===== {{WorkingWithBugs|text=Paladin}} ===== | ||
+ | |||
:* Some AF not implemented. | :* Some AF not implemented. | ||
− | |||
− | |||
− | {{Working|text=Dark Knight}} | + | {|class="wikitable zebra" |
− | + | |- | |
− | + | |rowspan="2"|'''Ability''' | |
+ | ||{{Working|text=Invincible}} | ||
+ | ||{{Working|text=Holy Circle}} | ||
+ | ||{{Working|text=Shield Bash}} | ||
+ | ||{{Working|text=Sentinel}} | ||
+ | ||{{NotWorking|text=Cover}} | ||
+ | ||{{Working|text=Rampart}} | ||
+ | |- | ||
+ | ||{{Working|text=Fealty}} | ||
+ | ||{{Working|text=Chivalry}} | ||
+ | ||{{NotWorking|text=Divine Emblem}} | ||
+ | ||{{NotWorking|text=Sepulcher}} | ||
+ | ||{{NotWorking|text=Palisade}} | ||
+ | ||{{NotWorking|text=Intervene}} | ||
+ | |- | ||
+ | |rowspan="4"|'''Job traits''' | ||
+ | ||{{Working|text=Undead Killer}} | ||
+ | ||{{Working|text=Defense Bonus}} | ||
+ | ||{{Working|text=Resist Sleep}} | ||
+ | ||{{Working|text=Shield Mastery}} | ||
+ | ||{{Working|text=Defense Bonus II}} | ||
+ | ||{{Working|text=Auto Refresh}} | ||
+ | |- | ||
+ | ||{{Working|text=Resist Sleep II}} | ||
+ | ||{{Working|text=Max HP Boost}} | ||
+ | ||{{Working|text=Defense Bonus III}} | ||
+ | ||{{Working|text=Shield Mastery II}} | ||
+ | ||{{Working|text=Resist Sleep III}} | ||
+ | ||{{Working|text=Defense Bonus IV}} | ||
+ | |- | ||
+ | ||{{Working|text=Shield Mastery III}} | ||
+ | ||{{Working|text=Guardian}} | ||
+ | ||{{Working|text=Iron Will}} | ||
+ | ||{{Working|text=Defense Bonus V}} | ||
+ | ||{{NotWorking|text=Shield Defense Bonus}} | ||
+ | ||{{NotWorking|text=Critical Defense Bonus}} | ||
+ | |- | ||
+ | ||{{Working|text=Max HP Boost II}} | ||
+ | ||{{Working|text=Defense Bonus VI}} | ||
+ | ||{{Working|text=Shield Mastery IV}} | ||
+ | |} | ||
+ | |||
+ | {|class="wikitable zebra" | ||
+ | !Merit Group!!colspan = "5"|Merit name | ||
+ | |- | ||
+ | |'''Group 1''' | ||
+ | ||Shield Bash Recast | ||
+ | ||Holy Circle Recast | ||
+ | ||Sentinel Recast | ||
+ | ||Cover Effect Length | ||
+ | ||Rampart Recast | ||
+ | |- | ||
+ | |'''Group 2''' | ||
+ | ||{{Working|text=Fealty}} | ||
+ | ||{{Working|text=Chivalry}} | ||
+ | ||Iron Will | ||
+ | ||{{Working|text=Guardian}} | ||
+ | |} | ||
+ | |||
+ | ===== {{Working|text=Dark Knight}} ===== | ||
+ | |||
+ | {|class="wikitable zebra" | ||
+ | |- | ||
+ | |rowspan="2"|'''Ability''' | ||
+ | ||{{Working|text=Blood Weapon}} | ||
+ | ||{{Working|text=Arcane Circle}} | ||
+ | ||{{Working|text=Last Resort}} | ||
+ | ||{{Working|text=Weapon Bash}} | ||
+ | ||{{Working|text=Souleater}} | ||
+ | ||{{NotWorking|text=Consume Mana}} | ||
+ | |- | ||
+ | ||{{Working|text=Dark Seal}} | ||
+ | ||{{Working|text=Diabolic Eye}} | ||
+ | ||{{NotWorking|text=Nether Void}} | ||
+ | ||{{NotWorking|text=Arcane Crest}} | ||
+ | ||{{NotWorking|text=Scarlet Delirium}} | ||
+ | ||{{NotWorking|text=Soul Enslavement}} | ||
+ | |- | ||
+ | |rowspan="5"|'''Job traits''' | ||
+ | ||{{Working|text=Attack Bonus}} | ||
+ | ||{{NotWorking|text=Desperate Blows}} | ||
+ | ||{{Working|text=Resist Paralyze}} | ||
+ | ||{{Working|text=Arcana Killer}} | ||
+ | ||{{Working|text=Attack Bonus II}} | ||
+ | ||{{Working|text=Resist Paralyze II}} | ||
+ | |- | ||
+ | ||{{NotWorking|text=Occult Acumen}} | ||
+ | ||{{NotWorking|text=Stalwart Soul}} | ||
+ | ||{{Working|text=Attack Bonus III}} | ||
+ | ||{{NotWorking|text=Occult Acumen II}} | ||
+ | ||{{Working|text=Resist Paralyze III}} | ||
+ | ||{{NotWorking|text=Stalwart Soul II}} | ||
+ | |- | ||
+ | ||{{Working|text=Attack Bonus IV}} | ||
+ | ||{{NotWorking|text=Occult Acumen III}} | ||
+ | ||{{Working|text=Resist Paralyze IV}} | ||
+ | ||{{Working|text=Desperate Blows Effect}} | ||
+ | ||{{Working|text=Muted Soul}} | ||
+ | ||{{NotWorking|text=Stalwart Soul III}} | ||
+ | |- | ||
+ | ||{{Working|text=Attack Bonus V}} | ||
+ | ||{{NotWorking|text=Occult Acumen IV}} | ||
+ | ||{{NotWorking|text=Critical Attack Bonus}} | ||
+ | ||{{Working|text=Tactical Parry}} | ||
+ | ||{{NotWorking|text=Stalwart Soul IV}} | ||
+ | ||{{Working|text=Attack Bonus VI}} | ||
+ | |- | ||
+ | ||{{NotWorking|text=Critical Attack Bonus II}} | ||
+ | ||{{NotWorking|text=Occult Acumen V}} | ||
+ | ||{{Working|text=Tactical Parry II}} | ||
+ | |} | ||
+ | |||
+ | {|class="wikitable zebra" | ||
+ | !Merit Group!!colspan = "5"|Merit name | ||
+ | |- | ||
+ | |'''Group 1''' | ||
+ | ||Souleater Recast | ||
+ | ||Arcane Circle Recast | ||
+ | ||Last Resort Recast | ||
+ | ||Last Resort Effect | ||
+ | ||Weapon Bash Recast | ||
+ | |- | ||
+ | |'''Group 2''' | ||
+ | ||{{Working|text=Dark Seal}} | ||
+ | ||{{Working|text=Diabolic Eye}} | ||
+ | ||{{NotWorking|text=Muted Soul}} | ||
+ | ||{{Working|text=Desperate Blows Effect}} | ||
+ | |} | ||
+ | |||
+ | ===== {{WorkingWithBugs|text=Beastmaster}} ===== | ||
− | |||
− | |||
:* Pet enhancing gear does not work. | :* Pet enhancing gear does not work. | ||
:* Issues with Heel and correct pet behavior. | :* Issues with Heel and correct pet behavior. | ||
:* Pets use incorrect TP moves. | :* Pets use incorrect TP moves. | ||
− | + | :* ffxi wiki and bg wiki shows some different traits. They need to be rechecked and possibly updated. | |
− | {{Working|text= | + | {|class="wikitable zebra" |
− | + | |- | |
+ | |rowspan="2"|'''Ability''' | ||
+ | ||{{Working|text=Familiar}} | ||
+ | ||{{Working|text=Charm}} | ||
+ | ||{{Working|text=Gauge}} | ||
+ | ||{{Working|text=Reward}} | ||
+ | ||{{Working|text=Call Beast}} | ||
+ | |- | ||
+ | ||{{NotWorking|text=Bestial Loyalty}} | ||
+ | ||{{Working|text=Tame}} | ||
+ | ||{{Working|text=Feral Howl}} | ||
+ | ||{{NotWorking|text=Killer Instinct}} | ||
+ | ||{{NotWorking|text=Unleash}} | ||
+ | |- | ||
+ | |rowspan="6"|'''Job traits''' | ||
+ | ||{{Working|text=Vermin Killer}} | ||
+ | ||{{Working|text=Resist Slow}} | ||
+ | ||{{Working|text=Resist Amnesia}} | ||
+ | ||{{Working|text=Bird Killer}} | ||
+ | ||{{Working|text=Amorph Killer}} | ||
+ | |- | ||
+ | ||{{Working|text=Resist Slow II}} | ||
+ | ||{{Working|text=Resist Amnesia II}} | ||
+ | ||{{Working|text=Lizard Killer}} | ||
+ | ||{{NotWorking|text=Wide Scan II}} | ||
+ | ||{{Working|text=Aquan Killer}} | ||
+ | |- | ||
+ | ||{{Working|text=Resist Slow III}} | ||
+ | ||{{Working|text=Resist Amnesia III}} | ||
+ | ||{{Working|text=Plantoid Killer}} | ||
+ | ||{{NotWorking|text=Wide Scan III}} | ||
+ | ||{{Working|text=Beast Killer}} | ||
+ | |- | ||
+ | ||{{Working|text=Resist Slow IV}} | ||
+ | ||{{Working|text=Resist Amnesia IV}} | ||
+ | ||{{Working|text=Beast Affinity}} | ||
+ | ||{{Working|text=Beast Healer}} | ||
+ | ||{{NotWorking|text=Stout Servant}} | ||
+ | |- | ||
+ | ||{{NotWorking|text=Fencer}} | ||
+ | ||{{NotWorking|text=Wide Scan IV}} | ||
+ | ||{{Working|text=Resist Slow V}} | ||
+ | ||{{NotWorking|text=Fencer II}} | ||
+ | ||{{NotWorking|text=Stout Servant II}} | ||
+ | |- | ||
+ | ||{{NotWorking|text=Fencer III}} | ||
+ | ||{{NotWorking|text=Stout Servant III}} | ||
+ | |- | ||
+ | |rowspan="2"|'''Pet commands''' | ||
+ | ||{{Working|text=Fight}} | ||
+ | ||{{WorkingWithBugs|text=Heel}} | ||
+ | ||{{Working|text=Stay}} | ||
+ | ||{{Working|text=Sic}} | ||
+ | ||{{NotWorking|text=Ready}} | ||
+ | |- | ||
+ | ||{{Working|text=Leave}} | ||
+ | ||{{Working|text=Snarl}} | ||
+ | ||{{NotWorking|text=Spur}} | ||
+ | ||{{NotWorking|text=Run Wild}} | ||
+ | |} | ||
− | {{Working|text= | + | {|class="wikitable zebra" |
− | + | !Merit Group!!colspan = "5"|Merit name | |
+ | |- | ||
+ | |'''Group 1''' | ||
+ | ||Killer Effects | ||
+ | ||Reward Recast | ||
+ | ||Call Beast Recast | ||
+ | ||Sic/Ready Recast | ||
+ | ||Tame Recast | ||
+ | |- | ||
+ | |'''Group 2''' | ||
+ | ||{{Working|text=Feral Howl}} | ||
+ | ||{{NotWorking|text=Killer Instinct}} | ||
+ | ||{{Working|text=Beast Affinity}} | ||
+ | ||{{NotWorking|text=Beast Healer}} | ||
+ | |} | ||
− | + | ===== {{Working|text=Bard}} ===== | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | {{Working|text= | + | {|class="wikitable zebra" |
− | + | |- | |
− | + | |rowspan="2"|'''Ability''' | |
− | + | ||{{Working|text=Soul Voice}} | |
− | + | ||{{Working|text=Pianissimo}} | |
+ | ||{{Working|text=Nightingale}} | ||
+ | ||{{Working|text=Troubadour}} | ||
+ | |- | ||
+ | ||{{Working|text=Tenuto}} | ||
+ | ||{{Working|text=Marcato}} | ||
+ | ||{{NotWorking|text=Clarion Call}} | ||
+ | |- | ||
+ | |rowspan="2"|'''Job traits''' | ||
+ | ||{{Working|text=Resist Silence}} | ||
+ | ||{{Working|text=Resist Silence II}} | ||
+ | ||{{Working|text=Resist Silence III}} | ||
+ | ||{{Working|text=Resist Silence IV}} | ||
+ | |- | ||
+ | ||{{NotWorking|text=Critical Defense Bonus}} | ||
+ | ||{{Working|text=Resist Silence V}} | ||
+ | ||{{NotWorking|text=Fencer}} | ||
+ | ||{{NotWorking|text=Fencer II}} | ||
+ | |} | ||
− | {{Working|text=Ninja}} | + | {|class="wikitable zebra" |
− | + | !Merit Group!!colspan = "5"|Merit name | |
+ | |- | ||
+ | |'''Group 1''' | ||
+ | ||Lullaby Recast | ||
+ | ||Finale Recast | ||
+ | ||{{Working|text=Minne Effect}} | ||
+ | ||{{Working|text=Minuet Effect}} | ||
+ | ||{{Working|text=Madrigal Effect}} | ||
+ | |- | ||
+ | |'''Group 2''' | ||
+ | ||{{Working|text=Nightingale}} | ||
+ | ||{{Working|text=Troubadour}} | ||
+ | ||{{NotWorking|text=Foe Sirvente}} | ||
+ | ||{{NotWorking|text=Adventurer's Dirge}} | ||
+ | |} | ||
+ | |||
+ | ===== {{Working|text=Ranger}} ===== | ||
+ | |||
+ | {|class="wikitable zebra" | ||
+ | |- | ||
+ | |rowspan="3"|'''Ability''' | ||
+ | ||{{Working|text=Eagle Eye Shot}} | ||
+ | ||{{Working|text=Sharpshot}} | ||
+ | ||{{Working|text=Scavenge}} | ||
+ | ||{{Working|text=Camouflage}} | ||
+ | ||{{Working|text=Barrage}} | ||
+ | |- | ||
+ | ||{{Working|text=Shadowbind}} | ||
+ | ||{{Working|text=Velocity Shot}} | ||
+ | ||{{Working|text=Unlimited Shot}} | ||
+ | ||{{NotWorking|text=Flashy Shot}} | ||
+ | ||{{NotWorking|text=Stealth Shot}} | ||
+ | |- | ||
+ | ||Double Shot | ||
+ | ||Bounty Shot | ||
+ | ||Decoy Shot | ||
+ | ||Overkill | ||
+ | |- | ||
+ | |rowspan="6"|'''Job traits''' | ||
+ | ||{{Working|text=Alertness}} | ||
+ | ||{{Working|text=Accuracy Bonus}} | ||
+ | ||{{Working|text=Rapid Shot}} | ||
+ | ||{{Working|text=Recycle}} | ||
+ | ||{{Working|text=Resist Poison}} | ||
+ | |- | ||
+ | ||{{NotWorking|text=Wide Scan II}} | ||
+ | ||{{Working|text=Accuracy Bonus II}} | ||
+ | ||{{Working|text=Resist Poison II}} | ||
+ | ||{{NotWorking|text=Wide Scan III}} | ||
+ | ||{{Working|text=Accuracy Bonus III}} | ||
+ | |- | ||
+ | ||{{NotWorking|text=Dead Aim}} | ||
+ | ||{{Working|text=Resist Poison III}} | ||
+ | ||{{NotWorking|text=Wide Scan IV}} | ||
+ | ||{{NotWorking|text=Dead Aim II}} | ||
+ | ||{{Working|text=Accuracy Bonus IV}} | ||
+ | |- | ||
+ | ||{{NotWorking|text=Dead Aim III}} | ||
+ | ||{{NotWorking|text=Resist Poison IV}} | ||
+ | ||{{NotWorking|text=Recycle Rate}} | ||
+ | ||{{Working|text=Snapshot}} | ||
+ | ||{{NotWorking|text=True Shot}} | ||
+ | |- | ||
+ | ||{{NotWorking|text=Conserve TP}} | ||
+ | ||{{NotWorking|text=Dead Aim IV}} | ||
+ | ||{{NotWorking|text=Wide Scan V}} | ||
+ | ||{{NotWorking|text=Resist Poison V}} | ||
+ | ||{{Working|text=Accuracy Bonus V}} | ||
+ | |- | ||
+ | ||{{NotWorking|text=True Shot II}} | ||
+ | ||{{NotWorking|text=Rapid Shot II}} | ||
+ | ||{{NotWorking|text=Dead Aim V}} | ||
+ | ||{{NotWorking|text=True Shot III}} | ||
+ | ||{{NotWorking|text=Dead Aim VI}} | ||
+ | |} | ||
+ | |||
+ | {|class="wikitable zebra" | ||
+ | !Merit Group!!colspan = "5"|Merit name | ||
+ | |- | ||
+ | |'''Group 1''' | ||
+ | ||{{Working|text=Scavenge Effect}} | ||
+ | ||Camouflage Recast | ||
+ | ||Sharpshot Recast | ||
+ | ||Unlimited Shot Recast | ||
+ | ||Rapid Shot Rate | ||
+ | |- | ||
+ | |'''Group 2''' | ||
+ | ||{{NotWorking|text=Stealth Shot}} | ||
+ | ||{{NotWorking|text=Flashy Shot}} | ||
+ | ||{{Working|text=Snapshot}} | ||
+ | ||Recycle Rate | ||
+ | |} | ||
+ | |||
+ | ===== {{Working|text=Samurai}} ===== | ||
+ | |||
+ | {|class="wikitable zebra" | ||
+ | |- | ||
+ | |rowspan="3"|'''Ability''' | ||
+ | ||{{Working|text=Meikyo Shisui}} | ||
+ | ||{{Working|text=Warding Circle}} | ||
+ | ||{{Working|text=Third Eye}} | ||
+ | ||{{Working|text=Hasso}} | ||
+ | ||{{Working|text=Meditate}} | ||
+ | |- | ||
+ | ||{{Working|text=Seigan}} | ||
+ | ||{{Working|text=Sekkanoki}} | ||
+ | ||{{Working|text=Konzen-ittai}} | ||
+ | ||{{Working|text=Blade Bash}} | ||
+ | ||{{Working|text=Shikikoyo}} | ||
+ | |- | ||
+ | ||{{NotWorking|text=Sengikori}} | ||
+ | ||{{NotWorking|text=Hamanoha}} | ||
+ | ||{{NotWorking|text=Hagakure}} | ||
+ | ||{{NotWorking|text=Yaegasumi}} | ||
+ | |- | ||
+ | |rowspan="4"|'''Job traits''' | ||
+ | ||{{Working|text=Resist Blind}} | ||
+ | ||{{Working|text=Store TP}} | ||
+ | ||{{Working|text=Zanshin}} | ||
+ | ||{{Working|text=Resist Blind II}} | ||
+ | ||{{Working|text=Store TP II}} | ||
+ | |- | ||
+ | ||{{Working|text=Zanshin II}} | ||
+ | ||{{Working|text=Demon Killer}} | ||
+ | ||{{Working|text=Resist Blind III}} | ||
+ | ||{{Working|text=Store TP III}} | ||
+ | ||{{Working|text=Zanshin III}} | ||
+ | |- | ||
+ | ||{{Working|text=Resist Blind IV}} | ||
+ | ||{{Working|text=Store TP IV}} | ||
+ | ||{{Working|text=Zanshin IV}} | ||
+ | ||{{Working|text=Ikishoten}} | ||
+ | ||{{Working|text=Overwhelm}} | ||
+ | |- | ||
+ | ||{{Working|text=Skillchain Bonus}} | ||
+ | ||{{Working|text=Skillchain Bonus II}} | ||
+ | ||{{Working|text=Store TP V}} | ||
+ | ||{{Working|text=Zanshin V}} | ||
+ | ||{{Working|text=Skillchain Bonus III}} | ||
+ | |} | ||
+ | |||
+ | {|class="wikitable zebra" | ||
+ | !Merit Group!!colspan = "5"|Merit name | ||
+ | |- | ||
+ | |'''Group 1''' | ||
+ | ||Third Eye Recast | ||
+ | ||Warding Circle Recast | ||
+ | ||{{Working|text=Store TP Effect}} | ||
+ | ||{{Working|text=Meditate Recast}} | ||
+ | ||Zanshin Attack Rate | ||
+ | |- | ||
+ | |'''Group 2''' | ||
+ | ||{{Working|text=Shikikoyo}} | ||
+ | ||{{Working|text=Blade Bash}} | ||
+ | ||{{Working|text=Ikishoten}} | ||
+ | ||{{Working|text=Overwhelm}} | ||
+ | |} | ||
+ | |||
+ | ===== {{Working|text=Ninja}} ===== | ||
+ | |||
+ | {|class="wikitable zebra" | ||
+ | |- | ||
+ | |rowspan="2"|'''Ability''' | ||
+ | ||{{Working|text=Mijin Gakure}} | ||
+ | ||{{Working|text=Yonin}} | ||
+ | ||{{Working|text=Innin}} | ||
+ | ||{{Working|text=Sange}} | ||
+ | ||{{Working|text=Futae}} | ||
+ | |- | ||
+ | ||{{Working|text=Issekigan}} | ||
+ | ||{{Working|text=Mikage}} | ||
+ | |- | ||
+ | |rowspan="7"|'''Job traits''' | ||
+ | ||{{Working|text=Stealth}} | ||
+ | ||{{Working|text=Dual Wield}} | ||
+ | ||{{Working|text=Resist Bind}} | ||
+ | ||{{Working|text=Subtle Blow}} | ||
+ | ||{{Working|text=Max HP Boost}} | ||
+ | |- | ||
+ | ||{{Working|text=Dual Wield II}} | ||
+ | ||{{NotWorking|text=Daken I}} | ||
+ | ||{{Working|text=Resist Bind II}} | ||
+ | ||{{Working|text=Subtle Blow II}} | ||
+ | ||{{Working|text=Max HP Boost II}} | ||
+ | |- | ||
+ | ||{{NotWorking|text=Daken II}} | ||
+ | ||{{Working|text=Dual Wield III}} | ||
+ | ||{{Working|text=Subtle Blow III}} | ||
+ | ||{{Working|text=Resist Bind III}} | ||
+ | ||{{NotWorking|text=Daken III}} | ||
+ | |- | ||
+ | ||{{Working|text=Max HP Boost III}} | ||
+ | ||{{Working|text=Subtle Blow IV}} | ||
+ | ||{{Working|text=Dual Wield IV}} | ||
+ | ||{{Working|text=Resist Bind IV}} | ||
+ | ||{{NotWorking|text=Daken IV}} | ||
+ | |- | ||
+ | ||{{Working|text=Subtle Blow V}} | ||
+ | ||{{Working|text=Ninja Tool Expertise}} | ||
+ | ||{{Working|text=Tactical Parry}} | ||
+ | ||{{Working|text=Max HP Boost IV}} | ||
+ | ||{{Working|text=Magic Burst Bonus}} | ||
+ | |- | ||
+ | ||{{Working|text=Skillchain Bonus I}} | ||
+ | ||{{Working|text=Dual Wield V}} | ||
+ | ||{{Working|text=Tactical Parry II}} | ||
+ | ||{{Working|text=Magic Burst Bonus II}} | ||
+ | ||{{Working|text=Subtle Blow VI}} | ||
+ | |- | ||
+ | ||{{Working|text=Skillchain Bonus II}} | ||
+ | ||{{NotWorking|text=Daken V}} | ||
+ | ||{{Working|text=Tactical Parry III}} | ||
+ | ||{{Working|text=Max HP Boost V}} | ||
+ | |} | ||
+ | |||
+ | {|class="wikitable zebra" | ||
+ | !Merit Group!!colspan = "5"|Merit name | ||
+ | |- | ||
+ | |'''Group 1''' | ||
+ | ||Subtle Blow Effect | ||
+ | ||{{Working|text=Katon Effect}} | ||
+ | ||{{Working|text=Hyoton Effect}} | ||
+ | ||{{Working|text=Huton Effect}} | ||
+ | ||{{Working|text=Doton Effect}} | ||
+ | ||{{Working|text=Raiton Effect}} | ||
+ | ||{{Working|text=Suiton Effect}} | ||
+ | |- | ||
+ | |'''Group 2''' | ||
+ | ||{{Working|text=Sange}} | ||
+ | ||{{Working|text=Ninja Tool Expertise}} | ||
+ | ||{{Working|text=Katon: San}} | ||
+ | ||{{Working|text=Hyoton: San}} | ||
+ | ||{{Working|text=Huton: San}} | ||
+ | ||{{Working|text=Doton: San}} | ||
+ | ||{{Working|text=Raiton: San}} | ||
+ | ||{{Working|text=Suiton: San}} | ||
+ | |} | ||
+ | |||
+ | ===== {{WorkingWithBugs|text=Dragoon}} ===== | ||
− | |||
:* Status removal breaths are not implemented. | :* Status removal breaths are not implemented. | ||
:* Most pet enhancing gear doesn't work (enhances wyvern breath gear works) | :* Most pet enhancing gear doesn't work (enhances wyvern breath gear works) | ||
− | |||
− | |||
− | |||
− | |||
− | + | :* Recast merits should be working. Empathy will allow you to use Spirit Link at full wyvern HP, but will copy no status effects. | |
− | :* | + | |
− | + | ||
− | + | ||
− | + | ||
− | {{NotWorking|text= | + | {|class="wikitable zebra" |
− | + | |- | |
+ | |rowspan="3"|'''Ability''' | ||
+ | ||{{Working|text=Spirit Surge}} | ||
+ | ||{{Working|text=Call Wyvern}} | ||
+ | ||{{Working|text=Ancient Circle}} | ||
+ | ||{{Working|text=Jump}} | ||
+ | ||{{Working|text=Spirit Link}} | ||
+ | |- | ||
+ | ||{{Working|text=High Jump}} | ||
+ | ||{{Working|text=Super Jump}} | ||
+ | ||{{Working|text=Deep Breathing}} | ||
+ | ||{{Working|text=Angon}} | ||
+ | ||{{NotWorking|text=Spirit Jump}} | ||
+ | |- | ||
+ | ||{{NotWorking|text=Soul Jump}} | ||
+ | ||{{NotWorking|text=Dragon Breaker}} | ||
+ | ||{{NotWorking|text=Fly High}} | ||
+ | |- | ||
+ | |rowspan="3"|'''Job traits''' | ||
+ | ||{{Working|text=Attack Bonus}} | ||
+ | ||{{NotWorking|text=Strafe}} | ||
+ | ||{{Working|text=Dragon Killer}} | ||
+ | ||{{Working|text=Accuracy Bonus}} | ||
+ | ||{{NotWorking|text=Strafe II}} | ||
+ | |- | ||
+ | ||{{NotWorking|text=Conserve TP}} | ||
+ | ||{{Working|text=Accuracy Bonus II}} | ||
+ | ||{{NotWorking|text=Strafe III}} | ||
+ | ||{{Working|text=Empathy}} | ||
+ | ||{{Working|text=Strafe Effect}} | ||
+ | |- | ||
+ | ||{{Working|text=Accuracy Bonus III}} | ||
+ | ||{{NotWorking|text=Strafe IV}} | ||
+ | ||{{NotWorking|text=Critical Defense Bonus}} | ||
+ | ||{{NotWorking|text=Dragon Killer II}} | ||
+ | ||{{Working|text=Attack bonus II}} | ||
+ | |- | ||
+ | |rowspan="1"|'''Pet commands''' | ||
+ | ||{{Working|text=Dismiss}} | ||
+ | ||Smiting Breath | ||
+ | ||Restoring Breath | ||
+ | ||Steady Wing | ||
+ | |} | ||
− | {{WorkingWithBugs|text= | + | {|class="wikitable zebra" |
− | :* | + | !Merit Group!!colspan = "5"|Merit name |
− | : | + | |- |
− | + | |'''Group 1''' | |
+ | ||Ancient Circle Recast | ||
+ | ||Jump Recast | ||
+ | ||High Jump Recast | ||
+ | ||Super Jump Recast | ||
+ | ||Spirit Link Recast | ||
+ | |- | ||
+ | |'''Group 2''' | ||
+ | ||{{Working|text=Deep Breathing}} | ||
+ | ||{{Working|text=Angon}} | ||
+ | ||{{Working|text=Empathy}} | ||
+ | ||{{Working|text=Strafe Effect}} | ||
+ | |} | ||
+ | |||
+ | ===== {{WorkingWithBugs|text=Summoner}} ===== | ||
+ | |||
+ | :* Pet enhancing gear doesn't work | ||
+ | |||
+ | {|class="wikitable zebra" | ||
+ | |- | ||
+ | |rowspan="1"|'''Ability''' | ||
+ | ||{{Working|text=Astral Flow}} | ||
+ | ||{{Working|text=Elemental Siphon}} | ||
+ | ||{{Working|text=Apogee}} | ||
+ | ||{{NotWorking|text=Mana Cede}} | ||
+ | ||{{NotWorking|text=Astral Conduit}} | ||
+ | |- | ||
+ | |rowspan="5"|'''Job traits''' | ||
+ | ||{{Working|text=Max MP Boost}} | ||
+ | ||{{Working|text=Clear Mind}} | ||
+ | ||{{Working|text=Resist Slow}} | ||
+ | ||{{Working|text=Auto Refresh}} | ||
+ | ||{{Working|text=Clear Mind II}} | ||
+ | |- | ||
+ | ||{{Working|text=Max MP Boost II}} | ||
+ | ||{{Working|text=Resist Slow II}} | ||
+ | ||{{Working|text=Clear Mind III}} | ||
+ | ||{{Working|text=Max MP Boost III}} | ||
+ | ||{{NotWorking|text=Blood Boon}} | ||
+ | |- | ||
+ | ||{{Working|text=Clear Mind IV}} | ||
+ | ||{{Working|text=Resist Slow III}} | ||
+ | ||{{Working|text=Clear Mind V}} | ||
+ | ||{{Working|text=Max MP Boost IV}} | ||
+ | ||{{Working|text=Resist Slow IV}} | ||
+ | |- | ||
+ | ||{{Working|text=Max MP Boost V}} | ||
+ | ||{{NotWorking|text=Stout Servant}} | ||
+ | ||{{Working|text=Auto Refresh II}} | ||
+ | ||{{Working|text=Clear Mind VI}} | ||
+ | ||{{NotWorking|text=Stout Servant II}} | ||
+ | |- | ||
+ | ||{{Working|text=Max MP Boost VI}} | ||
+ | |- | ||
+ | |rowspan="4"|'''Summon commands''' | ||
+ | ||{{Working|text=Assault}} | ||
+ | ||{{WorkingWithBugs|text=Blood Pact: Rage}} | ||
+ | ||{{WorkingWithBugs|text=Blood Pact: Ward}} | ||
+ | ||{{Working|text=Release}} | ||
+ | ||{{Working|text=Retreat}} | ||
+ | |- | ||
+ | ||{{NotWorking|text=Avatar's Favor}} | ||
+ | |} | ||
+ | |||
+ | {|class="wikitable zebra" | ||
+ | !Merit Group!!colspan = "5"|Merit name | ||
+ | |- | ||
+ | |'''Group 1''' | ||
+ | ||Avatar Physical Accuracy | ||
+ | ||Avatar Physical Attack | ||
+ | ||Avatar Magical Accuracy | ||
+ | ||Avatar Magical Attack | ||
+ | ||Summoning Magic Cast Time | ||
+ | |- | ||
+ | |'''Group 2''' | ||
+ | ||{{Working|text=Meteor Strike}} | ||
+ | ||{{Working|text=Heavenly Strike}} | ||
+ | ||{{Working|text=Wind Blade}} | ||
+ | ||{{Working|text=Geocrush}} | ||
+ | ||{{Working|text=Thunderstorm}} | ||
+ | ||{{Working|text=Grand Fall}} | ||
+ | |} | ||
+ | |||
+ | ===== {{WorkingWithBugs|text=Blue Mage}} ===== | ||
+ | |||
+ | {{WhatWorks_BlueMage}} | ||
+ | |||
+ | ===== {{WorkingWithBugs|text=Corsair}} ===== | ||
− | |||
:* No AF. | :* No AF. | ||
− | |||
− | |||
− | {{WorkingWithBugs|text=Scholar}} | + | {|class="wikitable zebra" |
+ | |- | ||
+ | |rowspan="2"|'''Ability''' | ||
+ | ||{{Working|text=Wild Card}} | ||
+ | ||{{Working|text=Phantom Roll}} | ||
+ | ||{{Working|text=Double-Up}} | ||
+ | ||{{Working|text=Quick Draw}} | ||
+ | ||{{NotWorking|text=Random Deal}} | ||
+ | |- | ||
+ | ||{{Working|text=Snake Eye}} | ||
+ | ||{{Working|text=Fold}} | ||
+ | ||{{NotWorking|text=Triple Shot}} | ||
+ | ||{{NotWorking|text=Crooked Cards}} | ||
+ | ||{{NotWorking|text=Cutting Cards}} | ||
+ | |- | ||
+ | |rowspan="3"|'''Job traits''' | ||
+ | ||{{Working|text=Resist Paralyze}} | ||
+ | ||{{Working|text=Rapid Shot}} | ||
+ | ||{{Working|text=Resist Paralyze II}} | ||
+ | ||{{Working|text=Resist Amnesia}} | ||
+ | ||{{Working|text=Recycle}} | ||
+ | |- | ||
+ | ||{{Working|text=Resist Paralyze III}} | ||
+ | ||{{Working|text=Resist Amnesia II}} | ||
+ | ||{{Working|text=Resist Paralyze IV}} | ||
+ | ||{{Working|text=Resist Amnesia II}} | ||
+ | ||{{Working|text=Winning Streak}} | ||
+ | |- | ||
+ | ||{{Working|text=Loaded Deck}} | ||
+ | ||{{NotWorking|text=True Shot}} | ||
+ | ||{{NotWorking|text=True shot II}} | ||
+ | |- | ||
+ | |rowspan="7"|'''Rolls''' | ||
+ | ||{{Working|text=Corsair's Roll}} | ||
+ | ||{{Working|text=Ninja Roll}} | ||
+ | ||{{Working|text=Hunter's Roll}} | ||
+ | ||{{Working|text=Chaos Roll}} | ||
+ | ||{{Working|text=Magus's Roll}} | ||
+ | |- | ||
+ | ||{{Working|text=Healer's Roll}} | ||
+ | ||{{Working|text=Drachen Roll}} | ||
+ | ||{{Working|text=Choral Roll}} | ||
+ | ||{{Working|text=Monk's Roll}} | ||
+ | ||{{Working|text=Beast Roll}} | ||
+ | |- | ||
+ | ||{{Working|text=Samurai Roll}} | ||
+ | ||{{Working|text=Evoker's Roll}} | ||
+ | ||{{Working|text=Rogue's Roll}} | ||
+ | ||{{Working|text=Warlock's Roll}} | ||
+ | ||{{Working|text=Fighter's Roll}} | ||
+ | |- | ||
+ | ||{{Working|text=Puppet Roll}} | ||
+ | ||{{Working|text=Gallant's Roll}} | ||
+ | ||{{Working|text=Wizard's Roll}} | ||
+ | ||{{Working|text=Dancer's Roll}} | ||
+ | ||{{Working|text=Scholar's Roll}} | ||
+ | |- | ||
+ | ||{{NotWorking|text=Naturalist's Roll}} | ||
+ | ||{{NotWorking|text=Runeist's Roll}} | ||
+ | ||{{NotWorking|text=Bolter's Roll}} | ||
+ | ||{{NotWorking|text=Caster's Roll}} | ||
+ | ||{{NotWorking|text=Courser's Roll}} | ||
+ | |- | ||
+ | ||{{NotWorking|text=Blitzer's Roll}} | ||
+ | ||{{NotWorking|text=Tactician's Roll}} | ||
+ | ||{{NotWorking|text=Allies' Roll}} | ||
+ | ||{{NotWorking|text=Miser's Roll}} | ||
+ | ||{{NotWorking|text=Companion's Roll}} | ||
+ | |- | ||
+ | ||{{NotWorking|text=Avenger's Roll}} | ||
+ | |- | ||
+ | |rowspan="2"|'''Quick draw''' | ||
+ | ||{{Working|text=Light Shot}} | ||
+ | ||{{Working|text=Dark Shot}} | ||
+ | ||{{Working|text=Earth Shot}} | ||
+ | ||{{Working|text=Wind Shot}} | ||
+ | ||{{Working|text=Ice Shot}} | ||
+ | |- | ||
+ | ||{{Working|text=Thunder Shot}} | ||
+ | ||{{Working|text=Water Shot}} | ||
+ | |} | ||
+ | |||
+ | {|class="wikitable zebra" | ||
+ | !Merit Group!!colspan = "5"|Merit name | ||
+ | |- | ||
+ | |'''Group 1''' | ||
+ | ||Phantom Roll Recast | ||
+ | ||Quick Draw Recast | ||
+ | ||{{Working|text=Quick Draw Accuracy}} | ||
+ | ||Random Deal Recast | ||
+ | ||Bust Duration | ||
+ | |- | ||
+ | |'''Group 2''' | ||
+ | ||{{Working|text=Snake Eye}} | ||
+ | ||{{Working|text=Fold}} | ||
+ | ||{{Working|text=Winning Streak}} | ||
+ | ||{{Working|text=Loaded Deck}} | ||
+ | |} | ||
+ | |||
+ | ===== {{WorkingWithBugs|text=Puppetmaster}} ===== | ||
+ | |||
+ | {|class="wikitable zebra" | ||
+ | |- | ||
+ | |rowspan="2"|'''Ability''' | ||
+ | ||{{NotWorking|text=Overdrive}} | ||
+ | ||{{Working|text=Activate}} | ||
+ | ||{{NotWorking|text=Deus Ex Automata}} | ||
+ | ||{{Working|text=Repair}} | ||
+ | ||{{NotWorking|text=Maintenance}} | ||
+ | |- | ||
+ | ||{{NotWorking|text=Role Reversal}} | ||
+ | ||{{NotWorking|text=Ventriloquy}} | ||
+ | ||{{NotWorking|text=Tactical Switch}} | ||
+ | ||{{NotWorking|text=Cooldown}} | ||
+ | ||{{NotWorking|text=Heady Artifice}} | ||
+ | |- | ||
+ | |rowspan="5"|'''Job traits''' | ||
+ | ||{{Working|text=Resist Slow}} | ||
+ | ||{{Working|text=Resist Amnesia}} | ||
+ | ||{{Working|text=Evasion Bonus}} | ||
+ | ||{{Working|text=Martial Arts}} | ||
+ | ||{{Working|text=Resist Amnesia II}} | ||
+ | |- | ||
+ | ||{{Working|text=Evasion Bonus II}} | ||
+ | ||{{Working|text=Martial Arts II}} | ||
+ | ||{{Working|text=Resist Slow II}} | ||
+ | ||{{Working|text=Resist Amnesia III}} | ||
+ | ||{{Working|text=Evasion Bonus III}} | ||
+ | |- | ||
+ | ||{{Working|text=Resist Slow III}} | ||
+ | ||{{Working|text=Martial Arts III}} | ||
+ | ||{{Working|text=Fine-Tuning}} | ||
+ | ||{{Working|text=Optimization}} | ||
+ | ||{{NotWorking|text=Stout Servant}} | ||
+ | |- | ||
+ | ||{{Working|text=Evasion Bonus IV}} | ||
+ | ||{{NotWorking|text=Tactical Guard}} | ||
+ | ||{{NotWorking|text=Critical Defense Bonus}} | ||
+ | ||{{Working|text=Martial Arts IV}} | ||
+ | ||{{NotWorking|text=Stout Servant II}} | ||
+ | |- | ||
+ | ||{{NotWorking|text=Tactical Guard II}} | ||
+ | ||{{NotWorking|text=Stout Servant III}} | ||
+ | ||{{Working|text=Martial Arts V}} | ||
+ | |- | ||
+ | |rowspan="1"|'''Pet commands''' | ||
+ | ||{{Working|text=Deploy}} | ||
+ | ||{{Working|text=Deactivate}} | ||
+ | ||{{Working|text=Retrieve}} | ||
+ | |- | ||
+ | |rowspan="2"|'''Pet maneuvers''' | ||
+ | ||{{Working|text=Dark Maneuver}} | ||
+ | ||{{Working|text=Earth Maneuver}} | ||
+ | ||{{Working|text=Fire Maneuver}} | ||
+ | ||{{Working|text=Ice Maneuver}} | ||
+ | ||{{Working|text=Light Maneuver}} | ||
+ | |- | ||
+ | ||{{Working|text=Thunder Maneuver}} | ||
+ | ||{{Working|text=Water Maneuver}} | ||
+ | ||{{Working|text=Wind Maneuver}} | ||
+ | |} | ||
+ | |||
+ | {|class="wikitable zebra" | ||
+ | !Merit Group!!colspan = "5"|Merit name | ||
+ | |- | ||
+ | |'''Group 1''' | ||
+ | ||Automaton Melee Skill | ||
+ | ||Automaton Ranged Skill | ||
+ | ||Automaton Magic Skill | ||
+ | ||Activate Recast | ||
+ | ||Repair Recast | ||
+ | |- | ||
+ | |'''Group 2''' | ||
+ | ||{{NotWorking|text=Role Reversal}} | ||
+ | ||{{NotWorking|text=Ventriloquy}} | ||
+ | ||Fine-Tuning | ||
+ | ||Optimization | ||
+ | |} | ||
+ | |||
+ | ===== {{WorkingWithBugs|text=Dancer}} ===== | ||
+ | |||
+ | {{WhatWorks_Dancer}} | ||
+ | |||
+ | ===== {{WorkingWithBugs|text=Scholar}} ===== | ||
+ | |||
:* No AF. | :* No AF. | ||
:* Light Arts/Dark Arts do not grant skill bonus, but they will increase the cap. | :* Light Arts/Dark Arts do not grant skill bonus, but they will increase the cap. | ||
− | |||
− | |||
− | {{NotWorking|text=Geomancer}} | + | {|class="wikitable zebra" |
+ | |- | ||
+ | |rowspan="2"|'''Ability''' | ||
+ | ||{{Working|text=Tabula Rasa}} | ||
+ | ||{{Working|text=Light Arts}} | ||
+ | ||{{Working|text=Dark Arts}} | ||
+ | ||{{Working|text=Stratagems}} | ||
+ | ||{{Working|text=Sublimation}} | ||
+ | |- | ||
+ | ||{{Working|text=Modus Veritas}} | ||
+ | ||{{Working|text=Enlightenment}} | ||
+ | ||{{NotWorking|text=Libra}} | ||
+ | ||{{NotWorking|text=Caper Emissarius}} | ||
+ | |- | ||
+ | |rowspan="5"|'''Job traits''' | ||
+ | ||{{Working|text=Resist Silence}} | ||
+ | ||{{Working|text=Clear Mind}} | ||
+ | ||{{Working|text=Conserve MP}} | ||
+ | ||{{Working|text=Max MP Boost}} | ||
+ | ||{{Working|text=Tranquil Heart}} | ||
+ | |- | ||
+ | ||{{Working|text=Clear Mind II}} | ||
+ | ||{{Working|text=Resist Silence II}} | ||
+ | ||{{Working|text=Clear Mind III}} | ||
+ | ||{{Working|text=Clear Mind IV}} | ||
+ | ||{{Working|text=Resist Silence III}} | ||
+ | |- | ||
+ | ||{{Working|text=Stormsurge}} | ||
+ | ||{{Working|text=Clear Mind V}} | ||
+ | ||{{NotWorking|text=Occult Acumen}} | ||
+ | ||{{Working|text=Magic Burst Bonus}} | ||
+ | ||{{Working|text=Resist Silence IV}} | ||
+ | |- | ||
+ | ||{{NotWorking|text=Occult Acumen II}} | ||
+ | ||{{Working|text=Max MP Boost II}} | ||
+ | ||{{Working|text=Mag. Burst Bonus II}} | ||
+ | ||{{Working|text=Clear Mind V}} | ||
+ | ||{{NotWorking|text=Conserve MP II}} | ||
+ | |- | ||
+ | ||{{NotWorking|text=Occult Acumen III}} | ||
+ | ||{{Working|text=Mag. Burst Bonus III}} | ||
+ | |- | ||
+ | |rowspan="2"|'''White grimoire''' | ||
+ | ||{{Working|text=Penury}} | ||
+ | ||{{Working|text=Addendum: White}} | ||
+ | ||{{Working|text=Celerity}} | ||
+ | ||{{Working|text=Accession}} | ||
+ | ||{{Working|text=Rapture}} | ||
+ | |- | ||
+ | ||{{Working|text=Altruism}} | ||
+ | ||{{Working|text=Tranquility}} | ||
+ | ||{{NotWorking|text=Perpetuance}} | ||
+ | |- | ||
+ | |rowspan="2"|'''Black grimoire''' | ||
+ | ||{{Working|text=Parsimony}} | ||
+ | ||{{Working|text=Alacrity}} | ||
+ | ||{{Working|text=Addendum: Black}} | ||
+ | ||{{Working|text=Manifestation}} | ||
+ | ||{{Working|text=Ebullience}} | ||
+ | |- | ||
+ | ||{{Working|text=Focalization}} | ||
+ | ||{{Working|text=Equanimity}} | ||
+ | ||{{NotWorking|text=Immanence}} | ||
+ | |} | ||
+ | |||
+ | {|class="wikitable zebra" | ||
+ | !Merit Group!!colspan = "5"|Merit name | ||
+ | |- | ||
+ | |'''Group 1''' | ||
+ | ||Grimoire Recast | ||
+ | ||{{Working|text=Modus Veritas Duration}} | ||
+ | ||{{Working|text=Helix Magic Acc./Atk.}} | ||
+ | ||{{NotWorking|text=Max Sublimation}} | ||
+ | |- | ||
+ | |'''Group 2''' | ||
+ | ||{{Working|text=Altruism}} | ||
+ | ||{{Working|text=Focalization}} | ||
+ | ||{{Working|text=Tranquility}} | ||
+ | ||{{Working|text=Equanimity}} | ||
+ | ||Enlightenment | ||
+ | ||{{Working|text=Stormsurge}} | ||
+ | |} | ||
+ | |||
+ | ===== {{NotWorking|text=Geomancer}} ===== | ||
+ | |||
+ | {|class="wikitable zebra" | ||
+ | |- | ||
+ | |rowspan="3"|'''Ability''' | ||
+ | ||{{NotWorking|text=Bolster}} | ||
+ | ||{{NotWorking|text=Full Circle}} | ||
+ | ||{{NotWorking|text=Lasting Emanation}} | ||
+ | ||{{NotWorking|text=Ecliptic Attrition}} | ||
+ | ||{{NotWorking|text=Collimated Fervor}} | ||
+ | |- | ||
+ | ||{{NotWorking|text=Life Cycle}} | ||
+ | ||{{NotWorking|text=Blaze of Glory}} | ||
+ | ||{{NotWorking|text=Dematerialize}} | ||
+ | ||{{NotWorking|text=Mending Halation}} | ||
+ | ||{{NotWorking|text=Radial Arcana}} | ||
+ | |- | ||
+ | ||{{NotWorking|text=Entrust}} | ||
+ | ||{{NotWorking|text=Theurgic Focus}} | ||
+ | ||{{NotWorking|text=Concentric Pulse}} | ||
+ | ||{{NotWorking|text=Widened Compass}} | ||
+ | |- | ||
+ | |rowspan="5"|'''Job traits''' | ||
+ | ||{{Working|text=Conserve MP}} | ||
+ | ||{{Working|text=Clear Mind}} | ||
+ | ||{{NotWorking|text=Cardinal Chant}} | ||
+ | ||{{Working|text=Conserve MP II}} | ||
+ | ||{{Working|text=Max MP Boost}} | ||
+ | |- | ||
+ | ||{{Working|text=Conserve MP III}} | ||
+ | ||{{Working|text=Clear Mind II}} | ||
+ | ||{{NotWorking|text=Cardinal Chant II}} | ||
+ | ||{{NotWorking|text=Elemental Celerity}} | ||
+ | ||{{Working|text=Conserve MP III}} | ||
+ | |- | ||
+ | ||{{Working|text=Clear Mind III}} | ||
+ | ||{{Working|text=Max MP Boost II}} | ||
+ | ||{{NotWorking|text=Cardinal Chant III}} | ||
+ | ||{{Working|text=Conserve MP IV}} | ||
+ | ||{{NotWorking|text=Curative Recantation}} | ||
+ | |- | ||
+ | ||{{NotWorking|text=Primeval Zeal}} | ||
+ | ||{{NotWorking|text=Clear Mind IV}} | ||
+ | ||{{NotWorking|text=Conserve MP V}} | ||
+ | ||{{NotWorking|text=Cardinal Chant IV}} | ||
+ | ||{{NotWorking|text=Clear Mind V}} | ||
+ | |- | ||
+ | ||{{NotWorking|text=Conserve MP VI}} | ||
+ | |} | ||
+ | |||
+ | {|class="wikitable zebra" | ||
+ | !Merit Group!!colspan = "5"|Merit name | ||
+ | |- | ||
+ | |'''Group 1''' | ||
+ | ||{{NotWorking|text=Full Circle Effect}} | ||
+ | ||{{NotWorking|text=Ecliptic Attrition Recast}} | ||
+ | ||{{NotWorking|text=Life Cycle Recast}} | ||
+ | ||{{NotWorking|text=Blaze of Glory Recast}} | ||
+ | ||{{NotWorking|text=Dematerialize Recast}} | ||
+ | |- | ||
+ | |'''Group 2''' | ||
+ | ||{{NotWorking|text=Mending Halation}} | ||
+ | ||{{NotWorking|text=Radial Arcana}} | ||
+ | ||{{NotWorking|text=Curative Recantation}} | ||
+ | ||{{NotWorking|text=Primordial Zeal}} | ||
+ | |} | ||
+ | |||
+ | ===== {{NotWorking|text=Rune Fencer}} ===== | ||
+ | * Traits need to be relooked into, since there are many differences between both wikis and conflicts between DSP and one, the other, or both wikis. | ||
+ | |||
+ | {|class="wikitable zebra" | ||
+ | |- | ||
+ | |rowspan="3"|'''Ability''' | ||
+ | ||{{NotWorking|text=Elemental Sforzo}} | ||
+ | ||{{NotWorking|text=Rune Enchantment}} | ||
+ | ||{{NotWorking|text=Ward}} | ||
+ | ||{{NotWorking|text=Swordplay}} | ||
+ | ||{{NotWorking|text=Effusion}} | ||
+ | |- | ||
+ | ||{{NotWorking|text=Embolden}} | ||
+ | ||{{NotWorking|text=Vivacious Pulse}} | ||
+ | ||{{NotWorking|text=Battuta}} | ||
+ | ||{{NotWorking|text=Rayke}} | ||
+ | ||{{NotWorking|text=One for All}} | ||
+ | |- | ||
+ | ||{{NotWorking|text=Odyllic Subterfuge}} | ||
+ | |- | ||
+ | |rowspan="4"|'''Job traits''' | ||
+ | ||{{Working|text=Tenacity}} | ||
+ | ||{{Working|text=Magic Defense Bonus}} | ||
+ | ||{{NotWorking|text=Inquartata}} | ||
+ | ||{{Working|text=Max HP Boost}} | ||
+ | ||{{Working|text=Magic Defense Bonus II}} | ||
+ | |- | ||
+ | ||{{Working|text=Auto Regen}} | ||
+ | ||{{Working|text=Max HP Boost II}} | ||
+ | ||{{Working|text=Tactical Parry}} | ||
+ | ||{{NotWorking|text=Accuracy Bonus}} | ||
+ | ||{{Working|text=Max HP Boost III}} | ||
+ | |- | ||
+ | ||{{Working|text=Tactical Parry II}} | ||
+ | ||{{Working|text=Magic Defense Bonus III}} | ||
+ | ||{{Working|text=Auto Regen II}} | ||
+ | ||{{NotWorking|text=Inspiration}} | ||
+ | ||{{NotWorking|text=Sleight of Sword}} | ||
+ | |- | ||
+ | ||{{Working|text=Max HP Boost IV}} | ||
+ | ||{{NotWorking|text=Auto Regen III}} | ||
+ | ||{{Working|text=Tactical Parry III}} | ||
+ | ||{{Working|text=Max HP Boost V}} | ||
+ | |- | ||
+ | |rowspan="2"|'''Rune enchantment''' | ||
+ | ||{{NotWorking|text=Ignis}} | ||
+ | ||{{NotWorking|text=Gelus}} | ||
+ | ||{{NotWorking|text=Flabra}} | ||
+ | ||{{NotWorking|text=Tellus}} | ||
+ | ||{{NotWorking|text=Sulpor}} | ||
+ | |- | ||
+ | ||{{NotWorking|text=Unda}} | ||
+ | ||{{NotWorking|text=Lux}} | ||
+ | ||{{NotWorking|text=Tenebrae}} | ||
+ | |- | ||
+ | |rowspan="1"|'''Wards''' | ||
+ | ||{{NotWorking|text=Vallation}} | ||
+ | ||{{NotWorking|text=Pflug}} | ||
+ | ||{{NotWorking|text=Valiance}} | ||
+ | ||{{NotWorking|text=Battuta}} | ||
+ | ||{{NotWorking|text=Liement}} | ||
+ | |- | ||
+ | |rowspan="1"|'''Effusions''' | ||
+ | ||{{NotWorking|text=Swipe}} | ||
+ | ||{{NotWorking|text=Lunge}} | ||
+ | ||{{NotWorking|text=Gambit}} | ||
+ | ||{{NotWorking|text=Rayke}} | ||
+ | |} | ||
− | {{NotWorking|text=Rune | + | {|class="wikitable zebra" |
+ | !Merit Group!!colspan = "5"|Merit name | ||
+ | |- | ||
+ | |'''Group 1''' | ||
+ | ||{{NotWorking|text=Rune Enhancement Effect}} | ||
+ | ||{{NotWorking|text=Vallation Effect}} | ||
+ | ||{{NotWorking|text=Lunge Effect}} | ||
+ | ||{{NotWorking|text=Pflug Effect}} | ||
+ | ||{{NotWorking|text=Gambit Effect}} | ||
+ | |- | ||
+ | |'''Group 2''' | ||
+ | ||{{NotWorking|text=Battuta}} | ||
+ | ||{{NotWorking|text=Rayke}} | ||
+ | ||{{NotWorking|text=Inspiration}} | ||
+ | ||{{NotWorking|text=Sleight of Sword}} | ||
+ | |} |
Latest revision as of 18:56, 15 July 2017
Contents
Paladin
- Some AF not implemented.
Ability | Invincible | Holy Circle | Shield Bash | Sentinel | Cover | Rampart |
Fealty | Chivalry | Divine Emblem | Sepulcher | Palisade | Intervene | |
Job traits | Undead Killer | Defense Bonus | Resist Sleep | Shield Mastery | Defense Bonus II | Auto Refresh |
Resist Sleep II | Max HP Boost | Defense Bonus III | Shield Mastery II | Resist Sleep III | Defense Bonus IV | |
Shield Mastery III | Guardian | Iron Will | Defense Bonus V | Shield Defense Bonus | Critical Defense Bonus | |
Max HP Boost II | Defense Bonus VI | Shield Mastery IV |
Merit Group | Merit name | ||||
---|---|---|---|---|---|
Group 1 | Shield Bash Recast | Holy Circle Recast | Sentinel Recast | Cover Effect Length | Rampart Recast |
Group 2 | Fealty | Chivalry | Iron Will | Guardian |
Dark Knight
Ability | Blood Weapon | Arcane Circle | Last Resort | Weapon Bash | Souleater | Consume Mana |
Dark Seal | Diabolic Eye | Nether Void | Arcane Crest | Scarlet Delirium | Soul Enslavement | |
Job traits | Attack Bonus | Desperate Blows | Resist Paralyze | Arcana Killer | Attack Bonus II | Resist Paralyze II |
Occult Acumen | Stalwart Soul | Attack Bonus III | Occult Acumen II | Resist Paralyze III | Stalwart Soul II | |
Attack Bonus IV | Occult Acumen III | Resist Paralyze IV | Desperate Blows Effect | Muted Soul | Stalwart Soul III | |
Attack Bonus V | Occult Acumen IV | Critical Attack Bonus | Tactical Parry | Stalwart Soul IV | Attack Bonus VI | |
Critical Attack Bonus II | Occult Acumen V | Tactical Parry II |
Merit Group | Merit name | ||||
---|---|---|---|---|---|
Group 1 | Souleater Recast | Arcane Circle Recast | Last Resort Recast | Last Resort Effect | Weapon Bash Recast |
Group 2 | Dark Seal | Diabolic Eye | Muted Soul | Desperate Blows Effect |
Beastmaster
- Pet enhancing gear does not work.
- Issues with Heel and correct pet behavior.
- Pets use incorrect TP moves.
- ffxi wiki and bg wiki shows some different traits. They need to be rechecked and possibly updated.
Ability | Familiar | Charm | Gauge | Reward | Call Beast |
Bestial Loyalty | Tame | Feral Howl | Killer Instinct | Unleash | |
Job traits | Vermin Killer | Resist Slow | Resist Amnesia | Bird Killer | Amorph Killer |
Resist Slow II | Resist Amnesia II | Lizard Killer | Wide Scan II | Aquan Killer | |
Resist Slow III | Resist Amnesia III | Plantoid Killer | Wide Scan III | Beast Killer | |
Resist Slow IV | Resist Amnesia IV | Beast Affinity | Beast Healer | Stout Servant | |
Fencer | Wide Scan IV | Resist Slow V | Fencer II | Stout Servant II | |
Fencer III | Stout Servant III | ||||
Pet commands | Fight | Heel | Stay | Sic | Ready |
Leave | Snarl | Spur | Run Wild |
Merit Group | Merit name | ||||
---|---|---|---|---|---|
Group 1 | Killer Effects | Reward Recast | Call Beast Recast | Sic/Ready Recast | Tame Recast |
Group 2 | Feral Howl | Killer Instinct | Beast Affinity | Beast Healer |
Bard
Ability | Soul Voice | Pianissimo | Nightingale | Troubadour |
Tenuto | Marcato | Clarion Call | ||
Job traits | Resist Silence | Resist Silence II | Resist Silence III | Resist Silence IV |
Critical Defense Bonus | Resist Silence V | Fencer | Fencer II |
Merit Group | Merit name | ||||
---|---|---|---|---|---|
Group 1 | Lullaby Recast | Finale Recast | Minne Effect | Minuet Effect | Madrigal Effect |
Group 2 | Nightingale | Troubadour | Foe Sirvente | Adventurer's Dirge |
Ranger
Ability | Eagle Eye Shot | Sharpshot | Scavenge | Camouflage | Barrage |
Shadowbind | Velocity Shot | Unlimited Shot | Flashy Shot | Stealth Shot | |
Double Shot | Bounty Shot | Decoy Shot | Overkill | ||
Job traits | Alertness | Accuracy Bonus | Rapid Shot | Recycle | Resist Poison |
Wide Scan II | Accuracy Bonus II | Resist Poison II | Wide Scan III | Accuracy Bonus III | |
Dead Aim | Resist Poison III | Wide Scan IV | Dead Aim II | Accuracy Bonus IV | |
Dead Aim III | Resist Poison IV | Recycle Rate | Snapshot | True Shot | |
Conserve TP | Dead Aim IV | Wide Scan V | Resist Poison V | Accuracy Bonus V | |
True Shot II | Rapid Shot II | Dead Aim V | True Shot III | Dead Aim VI |
Merit Group | Merit name | ||||
---|---|---|---|---|---|
Group 1 | Scavenge Effect | Camouflage Recast | Sharpshot Recast | Unlimited Shot Recast | Rapid Shot Rate |
Group 2 | Stealth Shot | Flashy Shot | Snapshot | Recycle Rate |
Samurai
Ability | Meikyo Shisui | Warding Circle | Third Eye | Hasso | Meditate |
Seigan | Sekkanoki | Konzen-ittai | Blade Bash | Shikikoyo | |
Sengikori | Hamanoha | Hagakure | Yaegasumi | ||
Job traits | Resist Blind | Store TP | Zanshin | Resist Blind II | Store TP II |
Zanshin II | Demon Killer | Resist Blind III | Store TP III | Zanshin III | |
Resist Blind IV | Store TP IV | Zanshin IV | Ikishoten | Overwhelm | |
Skillchain Bonus | Skillchain Bonus II | Store TP V | Zanshin V | Skillchain Bonus III |
Merit Group | Merit name | ||||
---|---|---|---|---|---|
Group 1 | Third Eye Recast | Warding Circle Recast | Store TP Effect | Meditate Recast | Zanshin Attack Rate |
Group 2 | Shikikoyo | Blade Bash | Ikishoten | Overwhelm |
Ninja
Ability | Mijin Gakure | Yonin | Innin | Sange | Futae |
Issekigan | Mikage | ||||
Job traits | Stealth | Dual Wield | Resist Bind | Subtle Blow | Max HP Boost |
Dual Wield II | Daken I | Resist Bind II | Subtle Blow II | Max HP Boost II | |
Daken II | Dual Wield III | Subtle Blow III | Resist Bind III | Daken III | |
Max HP Boost III | Subtle Blow IV | Dual Wield IV | Resist Bind IV | Daken IV | |
Subtle Blow V | Ninja Tool Expertise | Tactical Parry | Max HP Boost IV | Magic Burst Bonus | |
Skillchain Bonus I | Dual Wield V | Tactical Parry II | Magic Burst Bonus II | Subtle Blow VI | |
Skillchain Bonus II | Daken V | Tactical Parry III | Max HP Boost V |
Merit Group | Merit name | |||||||
---|---|---|---|---|---|---|---|---|
Group 1 | Subtle Blow Effect | Katon Effect | Hyoton Effect | Huton Effect | Doton Effect | Raiton Effect | Suiton Effect | |
Group 2 | Sange | Ninja Tool Expertise | Katon: San | Hyoton: San | Huton: San | Doton: San | Raiton: San | Suiton: San |
Dragoon
- Status removal breaths are not implemented.
- Most pet enhancing gear doesn't work (enhances wyvern breath gear works)
- Recast merits should be working. Empathy will allow you to use Spirit Link at full wyvern HP, but will copy no status effects.
Ability | Spirit Surge | Call Wyvern | Ancient Circle | Jump | Spirit Link |
High Jump | Super Jump | Deep Breathing | Angon | Spirit Jump | |
Soul Jump | Dragon Breaker | Fly High | |||
Job traits | Attack Bonus | Strafe | Dragon Killer | Accuracy Bonus | Strafe II |
Conserve TP | Accuracy Bonus II | Strafe III | Empathy | Strafe Effect | |
Accuracy Bonus III | Strafe IV | Critical Defense Bonus | Dragon Killer II | Attack bonus II | |
Pet commands | Dismiss | Smiting Breath | Restoring Breath | Steady Wing |
Merit Group | Merit name | ||||
---|---|---|---|---|---|
Group 1 | Ancient Circle Recast | Jump Recast | High Jump Recast | Super Jump Recast | Spirit Link Recast |
Group 2 | Deep Breathing | Angon | Empathy | Strafe Effect |
Summoner
- Pet enhancing gear doesn't work
Ability | Astral Flow | Elemental Siphon | Apogee | Mana Cede | Astral Conduit |
Job traits | Max MP Boost | Clear Mind | Resist Slow | Auto Refresh | Clear Mind II |
Max MP Boost II | Resist Slow II | Clear Mind III | Max MP Boost III | Blood Boon | |
Clear Mind IV | Resist Slow III | Clear Mind V | Max MP Boost IV | Resist Slow IV | |
Max MP Boost V | Stout Servant | Auto Refresh II | Clear Mind VI | Stout Servant II | |
Max MP Boost VI | |||||
Summon commands | Assault | Blood Pact: Rage | Blood Pact: Ward | Release | Retreat |
Avatar's Favor |
Merit Group | Merit name | |||||
---|---|---|---|---|---|---|
Group 1 | Avatar Physical Accuracy | Avatar Physical Attack | Avatar Magical Accuracy | Avatar Magical Attack | Summoning Magic Cast Time | |
Group 2 | Meteor Strike | Heavenly Strike | Wind Blade | Geocrush | Thunderstorm | Grand Fall |
Blue Mage
- Spell learning is a flat, 25% chance if your level is within 7 of the enemy's. Skill plays no factor.
- Some spells are not yet scripted.
Ability | Azure Lore | Burst Affinity | Chain Affinity | Convergence |
Diffusion | Efflux | Unbridled Learning | Unbridled Wisdom | |
Job traits | Enchainment | Assimilation |
- Other traits require spell sets.
Merit Group | Merit name | ||||
---|---|---|---|---|---|
Group 1 | Chain Affinity Recast | Burst Affinity Recast | Monster Correlation | Physical Potency | Magical Accuracy |
Group 2 | Convergence | Diffusion | Enchainment | Assimilation |
Set type | Name | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Magus Attire Set | Magus Torque | Immortal's Scimitar | Magus Charuqs | Magus Shalwar | Magus Bazubands | Magus Jubbah | Magus Keffiyeh | |||
Magus Attire Set +1 | Magus Charuqs +1 | Magus Shalwar +1 | Magus Bazubands +1 | Magus Jubbah +1 | Magus Keffiyeh +1 | |||||
Assimilator's Attire Set | Assimilator's Charuqs | Assimilator's Shalwar | Assimilator's Bazubands | Assimilator's Jubbah | Assimilator's Keffiyeh | |||||
Assimilator's Attire Set +1 | Assimilator's Charuqs +1 | Assimilator's Shalwar +1 | Assimilator's Bazubands +1 | Assimilator's Jubbah +1 | Assimilator's Keffiyeh +1 | |||||
Assimilator's Attire Set +2 | Assimilator's Charuqs +2 | Assimilator's Shalwar +2 | Assimilator's Bazubands +2 | Assimilator's Jubbah +2 | Assimilator's Keffiyeh +2 | |||||
Assimilator's Attire Set +3 | Assimilator's Charuqs +3 | Assimilator's Shalwar +3 | Assimilator's Bazubands +3 | Assimilator's Jubbah +3 | Assimilator's Keffiyeh +3 | |||||
Mirage Attire Set | Mirage Mantle | Mirage Charuqs | Mirage Shalwar | Mirage Bazubands | Mirage Jubbah | Mirage Keffiyeh | ||||
Mirage Attire Set +1 | Mirage Charuqs +1 | Mirage Shalwar +1 | Mirage Bazubands +1 | Mirage Jubbah +1 | Mirage Keffiyeh +1 | |||||
Mirage Attire Set +2 | Mirage Charuqs +2 | Mirage Shalwar +2 | Mirage Bazubands +2 | Mirage Jubbah +2 | Mirage Keffiyeh +2 | |||||
Luhlaza Attire Set | Luhlaza Charuqs | Luhlaza Shalwar | Luhlaza Bazubands | Luhlaza Jubbah | Luhlaza Keffiyeh | |||||
Luhlaza Attire Set +1 | Luhlaza Charuqs +1 | Luhlaza Shalwar +1 | Luhlaza Bazubands +1 | Luhlaza Jubbah +1 | Luhlaza Keffiyeh +1 | |||||
Mavi Attire Set | Mavi Scarf | Mavi Tathlum | Mavi Basmak | Mavi Tayt | Mavi Bazubands | Mavi Mintan | Mavi Kavuk | Mavi Earring | ||
Mavi Attire Set +1 | Mavi Basmak +1 | Mavi Tayt +1 | Mavi Bazubands +1 | Mavi Mintan +1 | Mavi Kavuk +1 | |||||
Mavi Attire Set +2 | Mavi Basmak +2 | Mavi Tayt +2 | Mavi Bazubands +2 | Mavi Mintan +2 | Mavi Kavuk +2 | |||||
Hashishin Attire Set | Hashishin Basmak | Hashishin Tayt | Hashishin Bazubands | Hashishin Mintan | Hashishin Kavuk | |||||
Hashishin Attire Set +1 | Hashishin Basmak +1 | Hashishin Tayt +1 | Hashishin Bazubands +1 | Hashishin Mintan +1 | Hashishin Kavuk +1 | |||||
Mythic Weapon | (75) Tizona | (80) Tizona | (85) Tizona | (90) Tizona | (95) Tizona | (99) Tizona | (99) Tizona | (99) Tizona | (99) Tizona | (99) Tizona |
Empyrean Weapon | (80) Almace | (85) Almace | (90) Almace | (95) Almace | (99) Almace | (99) Almace | (99) Almace | (99) Almace | (99) Almace |
Corsair
- No AF.
Ability | Wild Card | Phantom Roll | Double-Up | Quick Draw | Random Deal |
Snake Eye | Fold | Triple Shot | Crooked Cards | Cutting Cards | |
Job traits | Resist Paralyze | Rapid Shot | Resist Paralyze II | Resist Amnesia | Recycle |
Resist Paralyze III | Resist Amnesia II | Resist Paralyze IV | Resist Amnesia II | Winning Streak | |
Loaded Deck | True Shot | True shot II | |||
Rolls | Corsair's Roll | Ninja Roll | Hunter's Roll | Chaos Roll | Magus's Roll |
Healer's Roll | Drachen Roll | Choral Roll | Monk's Roll | Beast Roll | |
Samurai Roll | Evoker's Roll | Rogue's Roll | Warlock's Roll | Fighter's Roll | |
Puppet Roll | Gallant's Roll | Wizard's Roll | Dancer's Roll | Scholar's Roll | |
Naturalist's Roll | Runeist's Roll | Bolter's Roll | Caster's Roll | Courser's Roll | |
Blitzer's Roll | Tactician's Roll | Allies' Roll | Miser's Roll | Companion's Roll | |
Avenger's Roll | |||||
Quick draw | Light Shot | Dark Shot | Earth Shot | Wind Shot | Ice Shot |
Thunder Shot | Water Shot |
Merit Group | Merit name | ||||
---|---|---|---|---|---|
Group 1 | Phantom Roll Recast | Quick Draw Recast | Quick Draw Accuracy | Random Deal Recast | Bust Duration |
Group 2 | Snake Eye | Fold | Winning Streak | Loaded Deck |
Puppetmaster
Ability | Overdrive | Activate | Deus Ex Automata | Repair | Maintenance |
Role Reversal | Ventriloquy | Tactical Switch | Cooldown | Heady Artifice | |
Job traits | Resist Slow | Resist Amnesia | Evasion Bonus | Martial Arts | Resist Amnesia II |
Evasion Bonus II | Martial Arts II | Resist Slow II | Resist Amnesia III | Evasion Bonus III | |
Resist Slow III | Martial Arts III | Fine-Tuning | Optimization | Stout Servant | |
Evasion Bonus IV | Tactical Guard | Critical Defense Bonus | Martial Arts IV | Stout Servant II | |
Tactical Guard II | Stout Servant III | Martial Arts V | |||
Pet commands | Deploy | Deactivate | Retrieve | ||
Pet maneuvers | Dark Maneuver | Earth Maneuver | Fire Maneuver | Ice Maneuver | Light Maneuver |
Thunder Maneuver | Water Maneuver | Wind Maneuver |
Merit Group | Merit name | ||||
---|---|---|---|---|---|
Group 1 | Automaton Melee Skill | Automaton Ranged Skill | Automaton Magic Skill | Activate Recast | Repair Recast |
Group 2 | Role Reversal | Ventriloquy | Fine-Tuning | Optimization |
Dancer
- Waltzes function, formulas may be off/incorrectly lacking a cap.
- There are some extra job traits that do not belong. Someone needs to review the traits table and remove these.
Ability | Trance | Sambas | Waltzes | Steps | Flourishes |
Jigs | Flourishes II | Contradance | Saber Dance | Fan Dance | |
No Foot Rise | Presto | Flourishes III | Grand Pas | ||
Job traits | Evasion Bonus | Dual Wield | Resist Slow | Subtle Blow | Accuracy Bonus |
Dual Wield II | Evasion Bonus II | Skillchain Bonus | Subtle Blow II | Skillchain Bonus II | |
Accuracy Bonus II | Dual Wield III | Subtle Blow III | Skillchain Bonus III | Evasion Bonus III | |
Closed Position (Merit) | Conserve TP | Tactical Parry | Critical Attack Bonus | Dual Wield IV | |
Accuracy Bonus III | Skillchain Bonus IV | Subtle Blow IV | Critical Attack Bonus II | Skillchain Bonus V | |
Sambas | Drain Samba | Aspir Samba | Drain Samba II | Haste Samba | Aspir Samba II |
Drain Samba III | |||||
Waltzes | Curing Waltz | Divine Waltz | Curing Waltz II | Healing Waltz | Curing Waltz III |
Curing Waltz IV | Divine Waltz II | Curing Waltz V | |||
Steps | Quickstep | Box Step | Stutter Step | Feather Step | |
Jigs | Spectral Jig | Chocobo Jig | Chocobo Jig II | ||
Flourishes I | Animated Flourish | Desperate Flourish | Violent Flourish | ||
Flourishes II | Reverse Flourish | Building Flourish | Wild Flourish | ||
Flourishes III | Climactic Flourish | Striking Flourish | Ternary Flourish |
Merit Group | Merit name | ||||
---|---|---|---|---|---|
Group 1 | Steps Accuracy | Haste Samba Effect | Reverse Flourish Effect | Building Flourish Effect | |
Group 2 | Saber Dance | Fan Dance | No Foot Rise | Closed Position |
Set type | Name | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Dancer's Attire Set | Dancer's Torque | War Hoop | Dancer's Bangles | Dancer's Tiara | Dancer's Toe Shoes | Dancer's Tights | Dancer's Casaque | |||
Dancer's Attire Set +1 | Dancer's Bangles +1 | Dancer's Tiara +1 | Dancer's Toe Shoes +1 | Dancer's Tights +1 | Dancer's Casaque +1 | |||||
Maxixi Attire Set | Maxixi Bangles | Maxixi Tiara | Maxixi Toeshoes | Maxixi Tights | Maxixi Casaque | |||||
Maxixi Attire Set +1 | Maxixi Bangles +1 | Maxixi Tiara +1 | Maxixi Toeshoes +1 | Maxixi Tights +1 | Maxixi Casaque +1 | |||||
Maxixi Attire Set +2 | Maxixi Bangles +2 | Maxixi Tiara +2 | Maxixi Toeshoes +2 | Maxixi Tights +2 | Maxixi Casaque +2 | |||||
Maxixi Attire Set +3 | Maxixi Bangles +3 | Maxixi Tiara +3 | Maxixi Toeshoes +3 | Maxixi Tights +3 | Maxixi Casaque +3 | |||||
Etoile Attire Set | Etoile Cape | Etoile Bangles | Etoile Tiara | Etoile Toe Shoes | Etoile Tights | Etoile Casaque | ||||
Etoile Attire Set +1 | Etoile Bangles +1 | Etoile Tiara +1 | Etoile Toe Shoes +1 | Etoile Tights +1 | Etoile Casaque +1 | |||||
Etoile Attire Set +2 | Etoile Bangles +2 | Etoile Tiara +2 | Etoile Toe Shoes +2 | Etoile Tights +2 | Etoile Casaque +2 | |||||
Horos Attire Set | Horos Bangles | Horos Tiara | Horos Shoes | Horos Tights | Horos Casaque | |||||
Horos Attire Set +1 | Horos Bangles +1 | Horos Tiara +1 | Horos Shoes +1 | Horos Tights +1 | Horos Casaque +1 | |||||
Charis Attire Set | Charis Necklace | Charis Feather | Charis Bangles | Charis Tiara | Charis Toeshoes | Charis Tights | Charis Casaque | Charis Earring | ||
Charis Attire Set +1 | Charis Bangles +1 | Charis Tiara +1 | Charis Shoes +1 | Charis Tights +1 | Charis Casaque +1 | |||||
Charis Attire Set +2 | Charis Bangles +2 | Charis Tiara +2 | Charis Toeshoes +2 | Charis Tights +2 | Charis Casaque +2 | |||||
Maculele Attire Set | Maculele Bangles | Maculele Tiara | Maculele Toeshoes | Maculele Tights | Maculele Casaque | |||||
Maculele Attire Set +1 | Maculele Bangles +1 | Maculele Tiara +1 | Maculele Toeshoes +1 | Maculele Tights +1 | Maculele Casaque +1 | |||||
Mythic Weapons | (75) Terpsichore | (80) Terpsichore | (85) Terpsichore | (90) Terpsichore | (95) Terpsichore | (99) Terpsichore | (99) Terpsichore | (99) Terpsichore | (99) Terpsichore | (99) Terpsichore |
Empyrean Weapons | (80) Twashtar | (85) Twashtar | (90) Twashtar | (95) Twashtar | (99) Twashtar | (99) Twashtar | (99) Twashtar | (99) Twashtar | (99) Twashtar |
Scholar
- No AF.
- Light Arts/Dark Arts do not grant skill bonus, but they will increase the cap.
Ability | Tabula Rasa | Light Arts | Dark Arts | Stratagems | Sublimation |
Modus Veritas | Enlightenment | Libra | Caper Emissarius | ||
Job traits | Resist Silence | Clear Mind | Conserve MP | Max MP Boost | Tranquil Heart |
Clear Mind II | Resist Silence II | Clear Mind III | Clear Mind IV | Resist Silence III | |
Stormsurge | Clear Mind V | Occult Acumen | Magic Burst Bonus | Resist Silence IV | |
Occult Acumen II | Max MP Boost II | Mag. Burst Bonus II | Clear Mind V | Conserve MP II | |
Occult Acumen III | Mag. Burst Bonus III | ||||
White grimoire | Penury | Addendum: White | Celerity | Accession | Rapture |
Altruism | Tranquility | Perpetuance | |||
Black grimoire | Parsimony | Alacrity | Addendum: Black | Manifestation | Ebullience |
Focalization | Equanimity | Immanence |
Merit Group | Merit name | |||||
---|---|---|---|---|---|---|
Group 1 | Grimoire Recast | Modus Veritas Duration | Helix Magic Acc./Atk. | Max Sublimation | ||
Group 2 | Altruism | Focalization | Tranquility | Equanimity | Enlightenment | Stormsurge |
Geomancer
Ability | Bolster | Full Circle | Lasting Emanation | Ecliptic Attrition | Collimated Fervor |
Life Cycle | Blaze of Glory | Dematerialize | Mending Halation | Radial Arcana | |
Entrust | Theurgic Focus | Concentric Pulse | Widened Compass | ||
Job traits | Conserve MP | Clear Mind | Cardinal Chant | Conserve MP II | Max MP Boost |
Conserve MP III | Clear Mind II | Cardinal Chant II | Elemental Celerity | Conserve MP III | |
Clear Mind III | Max MP Boost II | Cardinal Chant III | Conserve MP IV | Curative Recantation | |
Primeval Zeal | Clear Mind IV | Conserve MP V | Cardinal Chant IV | Clear Mind V | |
Conserve MP VI |
Merit Group | Merit name | ||||
---|---|---|---|---|---|
Group 1 | Full Circle Effect | Ecliptic Attrition Recast | Life Cycle Recast | Blaze of Glory Recast | Dematerialize Recast |
Group 2 | Mending Halation | Radial Arcana | Curative Recantation | Primordial Zeal |
Rune Fencer
- Traits need to be relooked into, since there are many differences between both wikis and conflicts between DSP and one, the other, or both wikis.
Ability | Elemental Sforzo | Rune Enchantment | Ward | Swordplay | Effusion |
Embolden | Vivacious Pulse | Battuta | Rayke | One for All | |
Odyllic Subterfuge | |||||
Job traits | Tenacity | Magic Defense Bonus | Inquartata | Max HP Boost | Magic Defense Bonus II |
Auto Regen | Max HP Boost II | Tactical Parry | Accuracy Bonus | Max HP Boost III | |
Tactical Parry II | Magic Defense Bonus III | Auto Regen II | Inspiration | Sleight of Sword | |
Max HP Boost IV | Auto Regen III | Tactical Parry III | Max HP Boost V | ||
Rune enchantment | Ignis | Gelus | Flabra | Tellus | Sulpor |
Unda | Lux | Tenebrae | |||
Wards | Vallation | Pflug | Valiance | Battuta | Liement |
Effusions | Swipe | Lunge | Gambit | Rayke |
Merit Group | Merit name | ||||
---|---|---|---|---|---|
Group 1 | Rune Enhancement Effect | Vallation Effect | Lunge Effect | Pflug Effect | Gambit Effect |
Group 2 | Battuta | Rayke | Inspiration | Sleight of Sword |