Difference between revisions of "Mobs"
From DSP Wiki
(→dropId: Meh) |
(→dropType: clarified and table included) |
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===dropType=== | ===dropType=== | ||
| + | |||
| + | What kind of drop the items are: | ||
| + | {|class="wikitable sortable zebra" | ||
| + | !droptypeid!!drop type | ||
| + | |- | ||
| + | |0||DROP_NORMAL | ||
| + | |- | ||
| + | |1||DROP_GROUPED | ||
| + | |- | ||
| + | |2||DROP_STEAL | ||
| + | |- | ||
| + | |4||DROP_DESPOIL | ||
| + | |- | ||
| + | |} | ||
| + | |||
| + | '''Normal''' items drop upon mob death | ||
| + | |||
| + | '''Grouped''' unknown (Teo will need to clarify) | ||
| + | |||
| + | '''Steal''' items are stolen | ||
| + | |||
| + | '''Despoil''' items are stolen on use of despoil ability (separate table from steal) | ||
| + | |||
===groupId=== | ===groupId=== | ||
===groupRate=== | ===groupRate=== | ||
Revision as of 04:59, 25 June 2018
Contents
- 1 mob droplist
- 2 mob family mods
- 3 mob family system
- 3.1 familyid
- 3.2 family
- 3.3 systemid
- 3.4 system
- 3.5 mobsize
- 3.6 speed
- 3.7 HP
- 3.8 MP
- 3.9 STR
- 3.10 DEX
- 3.11 VIT
- 3.12 AGI
- 3.13 INT
- 3.14 MND
- 3.15 CHR
- 3.16 ATT
- 3.17 DEF
- 3.18 ACC
- 3.19 EVA
- 3.20 Slash
- 3.21 Pierce
- 3.22 H2H
- 3.23 Impact
- 3.24 Fire
- 3.25 Ice
- 3.26 Wind
- 3.27 Earth
- 3.28 Lightning
- 3.29 Water
- 3.30 Light
- 3.31 Dark
- 3.32 Element
- 3.33 detects
- 3.34 charmable
- 4 mob groups
- 5 mob pets
- 6 mob pools
- 6.1 poolid
- 6.2 name
- 6.3 packet_name
- 6.4 familyid
- 6.5 HEX(modelid)
- 6.6 mJob
- 6.7 sJob
- 6.8 cmbSkill
- 6.9 cmbDelay
- 6.10 cmbDmgMult
- 6.11 behavior
- 6.12 aggro
- 6.13 true_detection
- 6.14 links
- 6.15 mobType
- 6.16 immunity
- 6.17 name_prefix
- 6.18 flag
- 6.19 entityFlags
- 6.20 animationsub
- 6.21 hasSpellScript
- 6.22 spellList
- 6.23 namevis
- 6.24 roamflag
- 6.25 skill_list_id
- 7 mob pool mods
- 8 mob skills
- 9 mob skill lists
- 10 mob spawn mods
- 11 mob spawn points
- 12 mob spell lists
- 13 nm spawn points
mob droplist
dropId
The ID assigned to the drop
dropType
What kind of drop the items are:
| droptypeid | drop type |
|---|---|
| 0 | DROP_NORMAL |
| 1 | DROP_GROUPED |
| 2 | DROP_STEAL |
| 4 | DROP_DESPOIL |
Normal items drop upon mob death
Grouped unknown (Teo will need to clarify)
Steal items are stolen
Despoil items are stolen on use of despoil ability (separate table from steal)