User:Zedingo
From DSP Wiki
Whatever
PANCAKES
Augments
Value is 0 for these examples
Positive integers will increase the magnitude, even if effect is negative
1 = HP+1 |
2 = HP+33 |
3 = HP+65 |
4 = HP+97 |
5 = HP-1 = HP-33 |
7 = HP-65 |
8 = HP-97 |
9 = MP+1 |
10 = MP+33 |
11 = MP+65 |
12 = MP+97 |
13 = MP-1 |
14 = MP-33 |
15 = MP-65 |
16 = MP-97 |
17 = HP+1 MP+1 |
18 = HP+33 MP+33 |
19 = HP+1 MP-1 |
20 = HP+33 MP-33 |
21 = HP-1 MP+1 |
22 = HP-33 MP+33 |
23 = Accuracy+1 |
24 = Accuracy-1 |
25 = Attack+1 |
26 = Attack-1 |
27 = Rng.Acc.+1 |
28 = Rng.Acc.-1 |
29 = Rng.Atk.+1 |
30 = Rng.Atk.-1 |
31 = Evasion+1 |
32 = Evasion-1 |
33 = DEF+1 |
34 = DEF-1 |
35 = Mag.Acc.+1 |
36 = Mag.Acc.-1 |
37 = Mag.Evasion+1 |
38 = Mag.Evasion-1 |
39 = Enmity+1 |
40 = Enmity-1 |
41 = Crit.hit rate+1 |
42 = Enemy crit. hit rate-1 |
43 = Charm+1 |
44 = Store TP+1 Subtle Blow+1 |
45 = DMG:+1 |
46 = DMG:-1 |
47 = Delay:+1% |
48 = Delay:-1% |
49 = Haste+1 |
50 = Slow+1 |
51 = HP recovered while healing+1 |
52 = MP recovered while healing+1 |
53 = Spell interruption rate down 1% |
54 = Phys. dmg. taken -1% |
55 = Magic dmg. taken -1% |
56 = Breath dmg. taken -1% |
57 = Magic crit. hit rate +1 |
58 = Mag.Def.Bns.-1 |
59 = Latent effect: Regain+1 |
60 = Latent effect: Refresh+1 |
61 = Occ. inc. resist. to stat. ailments +1 |
62-95 = <blank> |
96 = Pet: Accuracy+1 Rng.Acc+1 |
97 = Pet: Attack+1 Rng.Atk.+1 |
98 = Pet: Evasion+1 |
99 = Pet: DEF+1 |
100 = Pet: Mag.Acc.+1 |
101 = Pet: Mag.Atk.Bns.+1 |
102 = Pet: Crit.hit rate +1 |
103 = Pet: Enemy crit. hit rate -1 |
104 = Pet: Enmity+1 |
105 = Pet: Enmity-1 |
106 = Pet: Accuracy+1 Rng.Acc.+1 |
107 = Pet: Attack+1 Rng.Atk.+1 |
108 = Pet: Mag.Acc.+1 Mag.Atk.Bns.+1 |
109 = Pet: Dbl.Atk.+1 Crit.hit rate +1 |
110 = Pet: Regen+1 |
111 = Pet: Haste+1 |
112 = Pet: Damage taken -1% |
113 = Pet: Rng.Acc.+1 |
114 = Pet: Rng.Atk.+1 |
115 = Pet: Store TP +1 |
116 = Pet: Subtle Blow +1 |
117 = Pet: Mag. Evasion +1 |
118 = Pet: Phys. dmg. taken -1% |
119 = Pet: Mag.Def.Bns.+1 |
120 = Avatar: Mag.Atk.Bns.+1 |
121-127 = <blank> |
128 = Pet: (This is all it says.) |
129 = Accuracy+1 Ranged Acc.+0 (Increases Accuracy, RngAcc remains displayed at 0) |
130 = Attack+1 Ranged Atk.+0 |
131 = Mag. Acc+1 Mag.Atk.Bns.+0 |
132 = Double Atk.+1 Crit. hit +0 |
133 = Mag.Atk.Bns.+1 |
134 = Mag.Def.Bns.+1 |
135 = Avatar: (This is all it says.) |
136 = 137 (This is all it says.) <numbered> |
137 = Regen+1 |
138 = Refresh+1 |
139 = Rapid Shot+1 |
140 = Fast Cast+1 |
141 = Conserve MP+1 |
142 = Store TP+1 |
143 = Dbl.Atk.+1 |
144 = Triple Atk.+1 |
145 = Counter+1 |
146 = Dual Wield+1 |
147 = Treasure Hunter+1 |
148 = Gilfinder+1 |
149-152= <numbered> |
153 = Shield Mastery+1 |
154-175 = <numbered> |
176 = Resist Sleep+1 |
177 = Resist Poison+1 |
178 = Resist Paralyze+1 |
179 = Resist Blind+1 |
180 = Resist Silence+1 |
181 = Resist Petrify+1 |
182 = Resist Virus+1 |
183 = Resist Curse+1 |
184 = Resist Stun+1 |
185 = Resist Bind+1 |
186 = Resist Gravity+1 |
187 = Resist Slow+1 |
188 = Resist Charm+1 |
189-193 = <numbered> |
194 = Kick Attacks+1 |
195 = Subtle Blow+1 |
196-197 = <numbered> |
198 = Zanshin+1 |
199-210 = <numbered> |
211 = Snapshot+1 |
212-214 = <numbered> |
215 = Ninja tool expertise+1 |
216-256 = <numbered> |
257 = Hand-to-Hand skill +1 |
258 = Dagger skill +1 |
259 = Sword skill +1 |
260 = Great Sword skill +1 |
261 = Axe skill +1 |
262 = Great Axe skill +1 |
263 = Scythe skill +1 |
264 = Polearm skill +1 |
265 = Katana skill +1 |
266 = Great Katana skill +1 |
267 = Club skill +1 |
268 = Staff skill +1 |
269-277 = <numbered> |
278 = Melee skill +1 (I assume for automaton) |
279 = Ranged skill +1 |
280 = Magic skill +1 |
281 = Archery skill +1 |
282 = Marksmanship skill +1 |
283 = Throwing skill +1 |
284-285 = <numbered> |
286 = Shield skill +1 |
287 = <numbered> |
288 = Divine magic skill +1 |
289 = Healing magic skill +1 |
290 = Enha.mag. skill +1 |
291 = Enfb.mag. skill +1 |
292 = Elem. magic skill +1 |
293 = Dark magic skill +1 |
294 = Summoning magic skill +1 |
295 = Ninjutsu skill +1 |
296 = Singing skill +1 |
297 = String instrument skill +1 |
298 = Wind instrument skill +1 |
299 = Blue Magic skill +1 |
300 = Geomancy Skill +1 |
301 = Handbell Skill +1 |
302-319 = <numbered> |
320 = Blood Pact ability delay -1 |
321 = Avatar perpetuation cost -1 |
322 = Song spellcasting time -1% |
323 = Cure spellcasting time -1% |
324 = Call Beast ability delay -1 |
325 = Quick Draw ability delay -1 |
326 = Weapon Skill Acc.+1 |
327 = Weapon skill damage +1% |
328 = Crit. hit damage +1% |
329 = Cure potency +1% |
330 = Waltz potency +1% |
331 = Waltz ability delay -1 |
332 = Sklchn.dmg.+1% |
333 = Conserve TP+1 |
334 = Magic burst dmg. +1% |
335 = Mag. crit. hit dmg. +1% |
336 = Sic and Ready ability delay -1 |
337 = Song recast delay -1 |
338 = Barrage+1 |
339 = Elemental Siphon+5 (value*5) |
340 = Phantom Roll ability delay -1 |
341 = Repair potency +1% |
342 = Waltz TP cost -1 |
343-349 = <numbered> |
350 = Occ. maximizes magic accuracy +1% |
351 = Occ. quickens spellcasting +1% |
352 = Occ. grants dmg. bonus based on TP +1% |
353 = TP Bonus +5 (value*5) |
354-384 = <numbered> |
385-511 = <blank> |
512 = STR+1 |
513 = DEX+1 |
514 = VIT+1 |
515 = AGI+1 |
516 = INT+1 |
517 = MND+1 |
518 = CHR+1 |
519 = STR-1 |
520 = DEX-1 |
521 = VIT-1 |
522 = AGI-1 |
523 = INT-1 |
524 = MND-1 |
525 = CHR-1 |
526 = STR+1 DEX-1 VIT-1 |
527 = STR+1 DEX-1 AGI-1 |
528 = STR+1 VIT-1 AGI-1 |
529 = STR-1 DEX+1 VIT-1 |
530 = STR-1 DEX+1 AGI-1 |
531 = DEX+1 VIT-1 AGI-1 |
532 = STR-1 DEX-1 VIT+1 |
533 = STR-1 VIT+1 AGI-1 |
534 = DEX-1 VIT+1 AGI-1 |
535 = STR-1 DEX-1 AGI+1 |
536 = STR-1 VIT-1 AGI+1 |
537 = DEX-1 VIT-1 AGI+1 |
538 = AGI+1 INT-1 MND-1 |
539 = AGI+1 INT-1 CHR-1 |
540 = AGI+1 MND-1 CHR-1 |
541 = AGI-1 INT+1 MND-1 |
542 = AGI-1 INT+1 CHR-1 |
543 = INT+1 MND-1 CHR-1 |
544 = AGI-1 INT-1 MND+1 |
545 = AGI-1 MND+1 CHR-1 |
546 = INT-1 MND+1 CHR-1 |
547 = AGI-1 INT-1 CHR+1 |
548 = AGI-1 MND-1 CHR+1 |
549 = INT-1 MND-1 CHR+1 |
550-739 = <blank> |
740 = DMG:+1 |
741 = DMG:+33 |
742 = DMG:+65 |
743 = DMG:+97 |
744 = DMG:-1 |
745 = DMG:-33 |
746 = DMG:+1 |
747 = DMG:+33 |
748 = DMG:+65 |
749 = DMG:+97 |
750 = DMG:-1 |
751 = DMG:-33 |
752 = Delay:+1 |
753 = Delay:+33 |
754 = Delay:+65 |
755 = Delay:+97 |
756 = Delay:-1 |
757 = Delay:-33 |
758 = Delay:-65 |
759 = Delay:-97 |
760 = Delay:+1 |
761 = Delay:+33 |
762 = Delay:+65 |
763 = Delay:+97 |
764 = Delay:-1 |
765 = Delay:-33 |
766 = Delay:-65 |
767 = Delay:-97 |
768 = Fire resist+1 |
769 = Ice resist+1 |
770 = Wind resist+1 |
771 = Earth resist+1 |
772 = Lightning resist+1 |
773 = Water resist+1 |
774 = Light resist+1 |
775 = Dark resist+1 |
776 = Fire resist-1 |
777 = Ice resist-1 |
778 = Wind resist-1 |
779 = Earth resist-1 |
780 = Lightning resist-1 |
781 = Water resist-1 |
782 = Light resist-1 |
783 = Dark resist-1 |
784 = Fire resist+1 Water resist-1 |
785 = Fire resist-1 Water resist+1 |
786 = Ice resist-1 Wind resist+1 |
787 = Wind resist-1 Earth resist+1 |
788 = Earth resist-1 Lightning resist+1 |
789 = Lightning resist-1 Water resist+1 |
790 = Light resist+1 Dark resist-1 |
791 = Light resist-1 Dark resist+1 |
792 = Fire, Wind, Lightning, Light resists+1 |
793 = Ice, Earth, Water, Dark resists+1 |
794 = Fire, Wind, Lightning, Light resists+1, Ice, Earth, Water, Dark resists-1 |
795 = Fire, Wind, Lightning, Light resists-1, Ice, Earth, Water, Dark resists+1 |
796 = All elemental resists +1 |
797 = All elemental resists -1 |
798-951 = <blank> |
952 = Fire Affinity: Avatar perp. cost -1 |
953 = Ice Affinity: Avatar perp. cost -1 |
954 = Wind Affinity: Avatar perp. cost -1 |
955 = Earth Affinity: Avatar perp. cost -1 |
956 = Thunder Affinity: Avatar perp. cost -1 |
957 = Water Affinity: Avatar perp. cost -1 |
958 = Light Affinity: Avatar perp. cost -1 |
959 = Dark Affinity: Avatar perp. cost -1 |
960 = Fire Affinity: Magic Accuracy+0 (Increase matches value, not displayed if value=0), Fire Affinity: Recast time -2% (Increases by 2) |
961 = Ice Affinity: (same as 960) |
962 = Wind Affinity: (same as 960) |
963 = Earth Affinity: (same as 960) |
964 = Lightning Affinity: (same as 960) |
965 = Water Affinity: (same as 960) |
966 = Light Affinity: (same as 960) |
967 = Dark Affinity: (same as 960) |
968 = Fire Affinity: Magic Damage+0 (Increase matches value, not displayed if value=0), Fire Affinity: Casting time -2% (Increases by 2) |
969 = Ice Affinity: (same as 968) |
970 = Wind Affinity: (same as 968) |
971 = Earth Affinity: (same as 968) |
972 = Lightning Affinity: (same as 968) |
973 = Water Affinity: (same as 968) |
974 = Light Affinity: (same as 968) |
975 = Dark Affinity: (same as 968) |
976 = Fire Affin.: Blood Pact delay -1 |
977 = Ice Affin.: Blood Pact delay -1 |
978 = Wind Affin.: Blood Pact delay -1 |
979 = Earth Affin.: Blood Pact delay -1 |
980 = Lightning Affin.: Blood Pact delay -1 |
981 = Water Affin.: Blood Pact delay -1 |
982 = Light Affin.: Blood Pact delay -1 |
983 = Dark Affin.: Blood Pact delay -1 |
984 = Fire Affin.: Recast time-2% (increases by 2) |
985 = Ice Affin.: (same as 984) |
986 = Wind Affin.: (same as 984) |
987 = Earth Affin.: (same as 984) |
988 = Lightning Affin.: (same as 984) |
989 = Water Affin.: (same as 984) |
990 = Light Affin.: (same as 984) |
991 = Dark Affin.: (same as 984) |
992 = Fire Affinity: Castin time -2% (increases by 2) |
993 = Ice Affinity: (same as 992) |
994 = Wind Affinity: (same as 992) |
995 = Earth Affinity: (same as 992) |
996 = Lightning Affinity: (same as 992) |
997 = Water Affinity: (same as 992) |
998 = Light Affinity: (same as 992) |
999 = Dark Affinity: (same as 992) |
1000 = Fire Affinity: Magic Accuracy+0 (increase matches value, not displayed if value=0), Fire Affinity: Casting time -6% (increases by 6) |
1001 = Ice Affinity: (same as 1000) |
1002 = Wind Affinity: (same as 1000) |
1003 = Earth Affinity: (same as 1000) |
1004 = Lightning Affinity: (same as 1000) |
1005 = Water Affintiy: (same as 1000) |
1006 = Light Affinity: (same as 1000) |
1007 = Dark Affinity: (same as 1000) |
1008 = Fire Affinity: Magic Damage+0 (increase matches value, not displayed if value=0), Fire Affinity: Recast time -6% |
1009 = Ice Affinity: (same as 1008) |
1010 = Wind Affinity: (same as 1008) |
1011 = Earth Affinity: (same as 1008) |
1012 = Lightning Affinity: (same as 1008) |
1013 = Water Affinity: (same as 1008) |
1014 = Light Affinity: (same as 1008) |
1015 = Dark Affinity: (same as 1008) |
1016-1023 = <blank> |
1024 = Backhand Blow:DMG+5% (increases by 5) |
1025 = Spinning Attack:DMG+5% (increases by 5) |
1026 = Howling Fist:DMG+5% (increases by 5) |
1027 = Dragon Kick:DMG+5% (increases by 5) |
1028 = Viper Bite:DMG+5% (increases by 5) |
1029 = Shadowstitch:DMG+5% (increases by 5) |
1030 = Cyclone:DMG+5% (increases by 5) |
1031 = Evisceration:DMG+5% (increases by 5) |
1032 = Burning Blade:DMG+5% (increases by 5) |
1033 = Shining Blade:DMG+5% (increases by 5) |
1034 = Circle Blade:DMG+5% (increases by 5) |
1035 = Savage Blade:DMG+5% (increases by 5) |
1036 = Freezebite:DMG+5% (increases by 5) |
1037 = Shockwave:DMG+5% (increases by 5) |
1038 = Ground Strike:DMG+5% (increases by 5) |
1039 = Sickle Moon:DMG+5% (increases by 5) |
1040 = Gale Axe:DMG+5% (increases by 5) |
1041 = Spinning Axe:DMG+5% (increases by 5) |
1042 = Calamity:DMG+5% (increases by 5) |
1043 = Decimation:DMG+5% (increases by 5) |
1044 = Iron Tempest:DMG+5% (increases by 5) |
1045 = Sturmwind:DMG+5% (increases by 5) |
1046 = Keen Edge:DMG+5% (increases by 5) |
1047 = Steel Cyclone:DMG+5% (increase by 5) |
1048 = Nightmare Scythe:DMG+5% (increases by 5) |
1049 = Spinning Scythe:DMG+5% (increases by 5) |
1050 = Vorpal Scythe:DMG+5% (increases by 5) |
1051 = Spiral Hell:DMG+5% (increases by 5) |
1052 = Leg Sweep:DMG+5% (increases by 5) |
1053 = Vorpal Thrust:DMG+5% (increases by 5) |
1054 = Skewer:DMG+5% (increases by 5) |
1055 = Impulse Drive:DMG+5% (increases by 5) |
1056 = Blade: To:DMG+5% (increases by 5) |
1057 = Blade: Chi:DMG+5% (increases by 5) |
1058 = Blade: Ten:DMG+5% (increases by 5) |
1059 = Blade: Ku:DMG+5% (increases by 5) |
1060 = Tachi: Goten:DMG+5% (increases by 5) |
1061 = Tachi: Jinpu:DMG+5% (increases by 5) |
1062 = Tachi: Koki:DMG+5% (increases by 5) |
1063 = Tachi: Kasha:DMG+5% (increases by 5) |
1064 = Brainshaker:DMG+5% (increases by 5) |
1065 = Skullbreaker:DMG+5% (increases by 5) |
1066 = Judgment:DMG+5% (increases by 5) |
1067 = Black Halo:DMG+5% (increases by 5) |
1068 = Rock Crusher:DMG+5% (increases by 5) |
1069 = Shell Crusher:DMG+5% (increases by 5) |
1070 = Full Swing:DMG+5% (increases by 5) |
1071 = Retribution:DMG+5% (increases by 5) |
1072 = Dulling Arrow:DMG+5% (increases by 5) |
1073 = Blast Arrow:DMG+5% (increases by 5) |
1074 = Arching Arrow:DMG+5% (increases by 5) |
1075 = Empyreal Arrow:DMG+5% (increases by 5) |
1076 = Hot Shot:DMG+5% (increases by 5) |
1077 = Split Shot:DMG+5% (increases by 5) |
1078 = Sniper Shot:DMG+5% (increases by 5) |
1079 = Detonator:DMG+5% (increases by 5) |
1080 = Weapon Skill:DMG+5% (increases by 5) |
1081-1086 = <blank> |
1087-1131 = <trash>
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