User:Teo

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Revision as of 09:07, 11 April 2015 by Teo (Talk | contribs) (Finish my ACP work:)

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Hi there. I'm Teo.


Below is my current list of stuff I intend to do that relate to the DarkStar Project on github:

Server assistance

If you need help learning to use git, guthub, or making a pull request, you should contact me on DarkStars forum or in IRC

  • Help the Legion dudes prep their retail stuff for pull requests to get that in DarkStar
  • Finish getting my own work out of Annwn server into a clean copy of DarkStar so it can be pull requested.

Make latents able to be used anywhere modifiers can be used

  • Starting with Status effects, by copying the behavior used by armor and subbing effectID with equipSlotID. Duplicate latents/mods from multiple effects will not be a problem if this behavior is copied correctly.

Finish Garrison like Whasf wanted

  • Tedious but easy to do, need to break this down by zone...
  • Maybe get some copy paste volunteers to speed that up... >.>
    • Needs to do same thing as what will need to be done for Confrontation status in order to emulate retail properly.

Mob Stuffs:

  • Finish those 50+ NM's in my NM Branch, get those into DarkStar.
  • Finish coding Reflect and Colibri spell mimicking Done!

Finish my ACP work:

  • Fix AI of mobs in Qu'bia Arena (Fei'Yin) BCNM (gob needs to SA his goblin rush, teleport, orc and yag need customized TP attacks, etc)
    • All done except Goblin's teleport+Sneak Attack.
  • Commit/push the scripts for Delkfut's tower climb+lv cap
  • Code final BCNM with Seed Crystal (no idea how to do clone thing, get everything else done and leave BCNM default disabled till that).
  • Tenshodo Treasure Coffer needs finished - needs the other ACP keys handled. Someone else can worry about AMK and ASA keys.
  • Code the battle status for Elite FoV (see effect list below).
  • Code Elite FoV NM shiz and augment loot.

Effects that need created:

  • Finish reworking ATMA effect coding.
    • UPDATE: 90 of the 145 ATMA now scripted. The NPC's menu script is still giving me difficulty.
  • Code Confrontation Status (needed for ACP,Elite FoV, and ANNM.)
    • Needs some sort of BattelfieldHandler type thing to prevent outside help.
  • See what other effects are unimplemented in DarkStar as of yet

Modifiers that need made:

  • Magic critical hit +%
  • Elemental magic casting time -%
  • Enfeebling magic casting time -%
  • Healing magic casting time -%
  • "Cure" spellcasting time -%
  • Blue magic casting time -%
  • Stoneskin Casting Time -%
  • "Utsusemi" spellcasting time -%
  • Song recast delay
  • Conserve tp
  • Save tp
  • Occasionally deals severe damage


Stuff you can help me with by capturing from retail:

  • cs params for a treasure box from any Elite FoV NM containing any items with more than 2 augments (1 augment can contain multiple stats). I was only able to guess at these enough to display 2 and should able to show 4.
  • Magian trial cs params (for onEventUpdate) where any item is displayed with more than just 2 augment "slots" in use (1 augment can contain multiple stats).
  • cs prams for every menu option of those evil synergy furnaces (for onEventUpdate).
  • cs params for a treasure box in Battalia downs (nowhere else, please) containing a temp flagged item like Deadelus wing.