Paladin
Ability
|
Invincible
|
Holy Circle
|
Shield Bash
|
Sentinel
|
Cover
|
Rampart
|
Fealty
|
Chivalry
|
Divine Emblem
|
Sepulcher
|
Palisade
|
Intervene
|
Job traits
|
Undead Killer
|
Defense Bonus
|
Resist Sleep
|
Shield Mastery
|
Defense Bonus II
|
Auto Refresh
|
Resist Sleep II
|
Max HP Boost
|
Defense Bonus III
|
Shield Mastery II
|
Resist Sleep III
|
Defense Bonus IV
|
Shield Mastery III
|
Guardian
|
Iron Will
|
Defense Bonus V
|
Shield Defense Bonus
|
Critical Defense Bonus
|
Max HP Boost II
|
Defense Bonus VI
|
Shield Mastery IV
|
Merit Group |
Merit name
|
Group 1
|
Shield Bash Recast
|
Holy Circle Recast
|
Sentinel Recast
|
Cover Effect Length
|
Rampart Recast
|
Group 2
|
Fealty
|
Chivalry
|
Iron Will
|
Guardian
|
Dark Knight
Ability
|
Blood Weapon
|
Arcane Circle
|
Last Resort
|
Weapon Bash
|
Souleater
|
Consume Mana
|
Dark Seal
|
Diabolic Eye
|
Nether Void
|
Arcane Crest
|
Scarlet Delirium
|
Soul Enslavement
|
Job traits
|
Attack Bonus
|
Desperate Blows
|
Resist Paralyze
|
Arcana Killer
|
Attack Bonus II
|
Resist Paralyze II
|
Occult Acumen
|
Stalwart Soul
|
Attack Bonus III
|
Occult Acumen II
|
Resist Paralyze III
|
Stalwart Soul II
|
Attack Bonus IV
|
Occult Acumen III
|
Resist Paralyze IV
|
Desperate Blows Effect
|
Muted Soul
|
Stalwart Soul III
|
Attack Bonus V
|
Occult Acumen IV
|
Critical Attack Bonus
|
Tactical Parry
|
Stalwart Soul IV
|
Attack Bonus VI
|
Critical Attack Bonus II
|
Occult Acumen V
|
Tactical Parry II
|
Merit Group |
Merit name
|
Group 1
|
Souleater Recast
|
Arcane Circle Recast
|
Last Resort Recast
|
Last Resort Effect
|
Weapon Bash Recast
|
Group 2
|
Dark Seal
|
Diabolic Eye
|
Muted Soul
|
Desperate Blows Effect
|
Beastmaster
- Pet enhancing gear does not work.
- Issues with Heel and correct pet behavior.
- Pets use incorrect TP moves.
Ability
|
Familiar
|
Charm
|
Gauge
|
Reward
|
Call Beast
|
Bestial Loyalty
|
Tame
|
Feral Howl
|
Killer Instinct
|
Unleash
|
Job traits
|
Vermin Killer
|
Resist Slow
|
Resist Amnesia
|
Bird Killer
|
Amorph Killer
|
Resist Slow II
|
Lizard Killer
|
Wide Scan II
|
Aquan Killer
|
Resist Slow III
|
Plantoid Killer
|
Wide Scan III
|
Beast Killer
|
Resist Slow IV
|
Beast Affinity
|
Beast Healer
|
Stout Servant
|
Fencer
|
Wide Scan IV
|
Fencer II
|
Stout Servant II
|
Fencer III
|
Stout Servant III
|
Pet commands
|
Fight
|
Heel
|
Stay
|
Sic
|
Ready
|
Leave
|
Snarl
|
Spur
|
Run Wild
|
Merit Group |
Merit name
|
Group 1
|
Killer Effects
|
Reward Recast
|
Call Beast Recast
|
Sic/Ready Recast
|
Tame Recast
|
Group 2
|
Feral Howl
|
Killer Instinct
|
Beast Affinity
|
Beast Healer
|
Bard
Ability
|
Soul Voice
|
Pianissimo
|
Nightingale
|
Troubadour
|
Tenuto
|
Marcato
|
Clarion Call
|
Job traits
|
Resist Silence
|
Resist Silence II
|
Resist Silence III
|
Resist Silence IV
|
Critical Defense Bonus
|
Resist Silence V
|
Fencer
|
Fencer II
|
Merit Group |
Merit name
|
Group 1
|
Lullaby Recast
|
Finale Recast
|
Minne Effect
|
Minuet Effect
|
Madrigal Effect
|
Group 2
|
Nightingale
|
Troubadour
|
Foe Sirvente
|
Adventurer's Dirge
|
Ranger
Ability
|
Eagle Eye Shot
|
Sharpshot
|
Scavenge
|
Camouflage
|
Barrage
|
Shadowbind
|
Velocity Shot
|
Unlimited Shot
|
Flashy Shot
|
Stealth Shot
|
Double Shot
|
Bounty Shot
|
Decoy Shot
|
Overkill
|
Job traits
|
Alertness
|
Accuracy Bonus
|
Rapid Shot
|
Recycle
|
Resist Poison
|
Wide Scan II
|
Accuracy Bonus II
|
Resist Poison II
|
Wide Scan III
|
Accuracy Bonus III
|
Dead Aim
|
Resist Poison III
|
Wide Scan IV
|
Dead Aim II
|
Accuracy Bonus IV
|
Dead Aim III
|
Resist Poison IV
|
Recycle Rate
|
Snapshot
|
True Shot
|
Conserve TP
|
Dead Aim IV
|
Wide Scan V
|
Resist Poison V
|
Accuracy Bonus V
|
True Shot II
|
Rapid Shot II
|
Dead Aim V
|
True Shot III
|
Dead Aim VI
|
Merit Group |
Merit name
|
Group 1
|
Scavenge Effect
|
Camouflage Recast
|
Sharpshot Recast
|
Unlimited Shot Recast
|
Rapid Shot Rate
|
Group 2
|
Stealth Shot
|
Flashy Shot
|
Snapshot
|
Recycle Rate
|
Samurai
Merits: Samurai Group 1 and 2
- Store TP merits work
- Meditate recast down works
- Overwhelm works
Ability
|
Meikyo Shisui
|
Warding Circle
|
Third Eye
|
Hasso
|
Meditate
|
Seigan
|
Sekkanoki
|
Konzen-ittai
|
Blade Bash
|
Shikikoyo
|
Sengikori
|
Hamanoha
|
Hagakure
|
Yaegasumi
|
Job traits
|
Resist Blind
|
Store TP
|
Zanshin
|
Resist Blind II
|
Store TP II
|
Zanshin II
|
Demon Killer
|
Resist Blind III
|
Store TP III
|
Zanshin III
|
Resist Blind IV
|
Store TP IV
|
Zanshin IV
|
Ikishoten
|
Overwhelm
|
Skillchain Bonus
|
Skillchain Bonus II
|
Store TP V
|
Zanshin V
|
Skillchain Bonus III
|
Merit Group |
Merit name
|
Group 1
|
Third Eye Recast
|
Warding Circle Recast
|
Store TP Effect
|
Meditate Recast
|
Zanshin Attack Rate
|
Group 2
|
Shikikoyo
|
Blade Bash
|
Ikishoten
|
Overwhelm
|
Ninja
Merits: Ninja Group 1 and 2
Ability
|
Mijin Gakure
|
Yonin
|
Innin
|
Sange
|
Futae
|
Issekigan
|
Mikage
|
Job traits
|
Stealth
|
Dual Wield
|
Resist Bind
|
Subtle Blow
|
Max HP Boost
|
Dual Wield II
|
Daken I
|
Resist Bind II
|
Subtle Blow II
|
Max HP Boost II
|
Daken II
|
Dual Wield III
|
Subtle Blow III
|
Resist Bind III
|
Daken III
|
Max HP Boost III
|
Subtle Blow IV
|
Dual Wield IV
|
Resist Bind IV
|
Daken IV
|
Subtle Blow V
|
Ninja Tool Expertise
|
Tactical Parry
|
Max HP Boost IV
|
Magic Burst Bonus
|
Skillchain Bonus I
|
Dual Wield V
|
Tactical Parry II
|
Magic Burst Bonus II
|
Subtle Blow VI
|
Skillchain Bonus II
|
Daken V
|
Tactical Parry III
|
Max HP Boost V
|
Merit Group |
Merit name
|
Group 1
|
Subtle Blow Effect
|
Katon Effect
|
Hyoton Effect
|
Huton Effect
|
Doton Effect
|
Raiton Effect
|
Suiton Effect
|
Group 2
|
Sange
|
Ninja Tool Expertise
|
Katon: San
|
Hyoton: San
|
Huton: San
|
Doton: San
|
Raiton: San
|
Suiton: San
|
Dragoon
- Status removal breaths are not implemented.
- Most pet enhancing gear doesn't work (enhances wyvern breath gear works)
- Super Jump not implemented.
- Spirit Surge not implemented.
Merits: Dragoon Group 1 and 2
- Recast merits should be working. Deep Breathing has been added. Empathy will allow you to use Spirit Link at full wyvern HP, but will copy no status effects.
Ability
|
Spirit Surge
|
Call Wyvern
|
Ancient Circle
|
Jump
|
Spirit Link
|
High Jump
|
Super Jump
|
Deep Breathing
|
Angon
|
Spirit Jump
|
Soul Jump
|
Dragon Breaker
|
Fly High
|
Job traits
|
Attack Bonus
|
Strafe
|
Dragon Killer
|
Accuracy Bonus
|
Strafe II
|
Conserve TP
|
Accuracy Bonus II
|
Strafe III
|
Empathy
|
Strafe Effect
|
Accuracy Bonus III
|
Strafe IV
|
Critical Defense Bonus
|
Dragon Killer II
|
Attack bonus II
|
Pet commands
|
Dismiss
|
Smiting Breath
|
Restoring Breath
|
Steady Wing
|
Merit Group |
Merit name
|
Group 1
|
Ancient Circle Recast
|
Jump Recast
|
High Jump Recast
|
Super Jump Recast
|
Spirit Link Recast
|
Group 2
|
Deep Breathing
|
Angon
|
Empathy
|
Strafe Effect
|
Summoner
- No Astral Flow
- Pet enhancing gear doesn't work
- No Elemental Siphon
- No Avatar's Favor
Merits: Summoner Group 1 and 2
Ability
|
Astral Flow
|
Elemental Siphon
|
Apogee
|
Mana Cede
|
Astral Conduit
|
Job traits
|
Max MP Boost
|
Clear Mind
|
Resist Slow
|
Auto Refresh
|
Clear Mind II
|
Max MP Boost II
|
Resist Slow II
|
Clear Mind III
|
Max MP Boost III
|
Blood Boon
|
Clear Mind IV
|
Resist Slow III
|
Clear Mind V
|
Max MP Boost IV
|
Resist Slow IV
|
Max MP Boost V
|
Stout Servant
|
Auto Refresh II
|
Stout Servant II
|
Max MP Boost VI
|
Summon commands
|
Assault
|
Blood Pact: Rage
|
Blood Pact: Ward
|
Release
|
Retreat
|
Avatar's Favor
|
Merit Group |
Merit name
|
Group 1
|
Avatar Physical Accuracy
|
Avatar Physical Attack
|
Avatar Magical Accuracy
|
Avatar Magical Attack
|
Summoning Magic Cast Time
|
Group 2
|
Meteor Strike
|
Heavenly Strike
|
Wind Blade
|
Geocrush
|
Thunderstorm
|
Grand Fall
|
Blue Mage
- No AF.
- Spell learning is a flat, 25% chance if your level is within 7 of the enemy's. Skill plays no factor.
- Many spells are not yet scripted.
Merits: Blue Mage Group 1 and 2
Ability
|
Azure Lore
|
Burst Affinity
|
Chain Affinity
|
Convergence
|
Diffusion
|
Efflux
|
Unbridled Learning
|
Unbridled Wisdom
|
Job traits
|
Enchainment
|
Assimilation
|
- Other traits require spell sets.
Merit Group |
Merit name
|
Group 1
|
Chain Affinity Recast
|
Burst Affinity Recast
|
Monster Correlation
|
Physical Potency
|
Magical Accuracy
|
Group 2
|
Convergence
|
Diffusion
|
Enchainment
|
Assimilation
|
Corsair
- No AF.
- No Random Deal, Wild Card, merit JAs
Merits: Corsair Group 1 and 2
Ability
|
Wild Card
|
Phantom Roll
|
Double-Up
|
Quick Draw
|
Random Deal
|
Snake Eye
|
Fold
|
Triple Shot
|
Crooked Cards
|
Cutting Cards
|
Job traits
|
Resist Paralyze
|
Rapid Shot
|
Resist Paralyze II
|
Resist Amnesia
|
Recycle
|
Resist Paralyze III
|
Resist Paralyze IV
|
Winning Streak
|
Loaded Deck
|
True Shot
|
True shot II
|
Merit Group |
Merit name
|
Group 1
|
Phantom Roll Recast
|
Quick Draw Recast
|
Quick Draw Accuracy
|
Random Deal Recast
|
Bust Duration
|
Group 2
|
Snake Eye
|
Fold
|
Winning Streak
|
Loaded Deck
|
Puppetmaster
Merits: Puppetmaster Group 1 and 2
Ability
|
Overdrive
|
Activate
|
Deus Ex Automata
|
Repair
|
Maintenance
|
Role Reversal
|
Ventriloquy
|
Tactical Switch
|
Cooldown
|
Heady Artifice
|
Job traits
|
Resist Slow
|
Resist Amnesia *
|
Evasion Bonus
|
Martial Arts
|
Evasion Bonus II
|
Martial Arts II
|
Resist Slow II
|
Evasion Bonus III
|
Resist Slow III
|
Martial Arts III
|
Fine-Tuning
|
Optimization
|
Stout Servant
|
Evasion Bonus IV
|
Tactical Guard
|
Critical Defense Bonus
|
Martial Arts IV
|
Stout Servant II
|
Tactical Guard II
|
Martial Arts V
|
Stout Servant III
|
Pet commands
|
Deploy
|
Deactivate
|
Retrieve
|
Pet maneuvers
|
Dark Maneuver
|
Earth Maneuver
|
Fire Maneuver
|
Ice Maneuver
|
Light Maneuver
|
Thunder Maneuver
|
Water Maneuver
|
Wind Maneuver
|
Merit Group |
Merit name
|
Group 1
|
Automaton Melee Skill
|
Automaton Ranged Skill
|
Automaton Magic Skill
|
Activate Recast
|
Repair Recast
|
Group 2
|
Role Reversal
|
Ventriloquy
|
Fine-Tuning
|
Optimization
|
Dancer
- No AF.
- Waltzes function, formulas may be off/incorrectly lacking a cap.
Merits: Dancer Group 1 and 2
Ability
|
Trance
|
Sambas
|
Waltzes
|
Steps
|
Flourishes
|
Jigs
|
Flourishes II
|
Contradance
|
Saber Dance
|
Fan Dance
|
No Foot Rise
|
Presto
|
Flourishes III
|
Grand Pas
|
Job traits
|
Evasion Bonus
|
Dual Wield
|
Resist Slow
|
Subtle Blow
|
Accuracy Bonus
|
Dual Wield II
|
Evasion Bonus II
|
Skillchain Bonus
|
Subtle Blow II
|
Skillchain Bonus II
|
Accuracy Bonus II
|
Dual Wield III
|
Subtle Blow III
|
Skillchain Bonus III
|
Evasion Bonus III
|
Closed Position (Merit)
|
Conserve TP
|
Tactical Parry
|
Critical Attack Bonus
|
Dual Wield IV
|
Accuracy Bonus III
|
Skillchain Bonus IV
|
Subtle Blow IV
|
Critical Attack Bonus II
|
Skillchain Bonus V
|
Sambas
|
Drain Samba
|
Aspir Samba
|
Drain Samba II
|
Haste Samba
|
Aspir Samba II
|
Drain Samba III
|
Waltzes
|
Curing Waltz
|
Divine Waltz
|
Curing Waltz II
|
Healing Waltz
|
Curing Waltz III
|
Curing Waltz IV
|
Divine Waltz II
|
Curing Waltz V
|
Steps
|
Quickstep
|
Box Step
|
Stutter Step
|
Feather Step
|
Jigs
|
Spectral Jig
|
Chocobo Jig
|
Chocobo Jig II
|
Flourishes I
|
Animated Flourish
|
Desperate Flourish
|
Violent Flourish
|
Flourishes II
|
Reverse Flourish
|
Building Flourish
|
Wild Flourish
|
Flourishes III
|
Climactic Flourish
|
Striking Flourish
|
Ternary Flourish
|
Merit Group |
Merit name
|
Group 1
|
Steps Accuracy
|
Haste Samba Effect
|
Reverse Flourish Effect
|
Building Flourish Effect
|
Group 2
|
Saber Dance
|
Fan Dance
|
No Foot Rise
|
Closed Position
|
Scholar
- No AF.
- Light Arts/Dark Arts do not grant skill bonus, but they will increase the cap.
Merits: Scholar Group 1 and 2
- Enlightenment, Altruism, Focalization, Tranquility, Equanamity not yet functional
Ability
|
Tabula Rasa
|
Light Arts
|
Dark Arts
|
Stratagems
|
Sublimation
|
Modus Veritas
|
Enlightenment
|
Libra
|
Caper Emissarius
|
Job traits
|
Resist Silence
|
Clear Mind
|
Conserve MP
|
Max MP Boost
|
Tranquil Heart
|
Clear Mind II
|
Resist Silence II
|
Clear Mind III
|
Clear Mind IV
|
Resist Silence III
|
Stormsurge
|
Clear Mind V
|
Occult Acumen
|
Magic Burst Bonus
|
Resist Silence IV
|
Occult Acumen II
|
White grimoire
|
Penury
|
Addendum: White
|
Celerity
|
Accession
|
Rapture
|
Altruism
|
Tranquility
|
Perpetuance
|
Black grimoire
|
Parsimony
|
Alacrity
|
Addendum: Black
|
Manifestation
|
Ebullience
|
Focalization
|
Equanimity
|
Immanence
|
Merit Group |
Merit name
|
Group 1
|
Grimoire Recast
|
Modus Veritas Duration
|
Helix Magic Acc./Atk.
|
Max Sublimation
|
Group 2
|
Altruism
|
Focalization
|
Tranquility
|
Equanimity
|
Enlightenment
|
Stormsurge
|
Geomancer
Ability
|
Bolster
|
Full Circle
|
Lasting Emanation
|
Ecliptic Attrition
|
Collimated Fervor
|
Life Cycle
|
Blaze of Glory
|
Dematerialize
|
Mending Halation
|
Radial Arcana
|
Entrust
|
Theurgic Focus
|
Concentric Pulse
|
Widened Compass
|
Job traits
|
Conserve MP
|
Clear Mind
|
Cardinal Chant
|
Conserve MP II
|
Max MP Boost
|
Conserve MP III
|
Clear Mind II
|
Cardinal Chant II
|
Elemental Celerity
|
Conserve MP III
|
Clear Mind III
|
Cardinal Chant III
|
Conserve MP IV
|
Curative Recantation
|
Primeval Zeal
|
Clear Mind IV
|
Conserve MP V
|
Cardinal Chant IV
|
Clear Mind V
|
Conserve MP VI
|
Merit Group |
Merit name
|
Group 1
|
Full Circle Effect
|
Ecliptic Attrition Recast
|
Life Cycle Recast
|
Blaze of Glory Recast
|
Dematerialize Recast
|
Group 2
|
Mending Halation
|
Radial Arcana
|
Curative Recantation
|
Primordial Zeal
|
Rune Fencer
Ability
|
Elemental Sforzo
|
Rune Enchantment
|
Ward
|
Swordplay
|
Effusion
|
Embolden
|
Vivacious Pulse
|
Battuta
|
Rayke
|
One for All
|
Odyllic Subterfuge
|
Job traits
|
Tenacity
|
Magic Defense Bonus
|
Inquartata
|
Max HP Boost
|
Auto Regen
|
Max HP Boost II
|
Tactical Parry
|
Accuracy Bonus
|
Max HP Boost III
|
Tactical Parry II
|
Auto Regen II
|
Inspiration
|
Sleight of Sword
|
Max HP Boost IV
|
Auto Regen III
|
Tactical Parry III
|
Max HP Boost V
|
Rune enchantment
|
Ignis
|
Gelus
|
Flabra
|
Tellus
|
Sulpor
|
Unda
|
Lux
|
Tenebrae
|
Wards
|
Vallation
|
Pflug
|
Valiance
|
Battuta
|
Liement
|
Effusions
|
Swipe
|
Lunge
|
Gambit
|
Rayke
|
Merit Group |
Merit name
|
Group 1
|
Rune Enhancement Effect
|
Vallation Effect
|
Lunge Effect
|
Pflug Effect
|
Gambit Effect
|
Group 2
|
Battuta
|
Rayke
|
Inspiration
|
Sleight of Sword
|