Augments

From DSP Wiki
Jump to: navigation, search

Augments for an item are in CInventoryItem packet. 2-byte length per augment. 11 bits of these bytes (starting at offset 0) are for 2047 possible types of augment, with 5 bits (range 0-31, starting at offset 11) are for the value of the augment. The first of four augment fields starts at 0x13. If the item shows a trial number, it is a uint16 at 0x1B that holds this number.

Augment Types

Value is 0 for these examples Positive integers will increase the magnitude, even if effect is negative

1 HP+1
2 HP+33
3 HP+65
4 HP+97
5 HP-1
6 HP-33
7 HP-65
8 HP-97
9 MP+1
10 MP+33
11 MP+65
12 MP+97
13 MP-1
14 MP-33
15 MP-65
16 MP-97
17 HP+1 MP+1
18 HP+33 MP+33
19 HP+1 MP-1
20 HP+33 MP-33
21 HP-1 MP+1
22 HP-33 MP+33
23 Accuracy+1
24 Accuracy-1
25 Attack+1
26 Attack-1
27 Rng.Acc.+1
28 Rng.Acc.-1
29 Rng.Atk.+1
30 Rng.Atk.-1
31 Evasion+1
32 Evasion-1
33 DEF+1
34 DEF-1
35 Mag.Acc.+1
36 Mag.Acc.-1
37 Mag.Evasion+1
38 Mag.Evasion-1
39 Enmity+1
40 Enmity-1
41 Crit.hit rate+1
42 Enemy crit. hit rate-1
43 Charm+1
44 Store TP+1 Subtle Blow+1
45 DMG:+1
46 DMG:-1
47 Delay:+1%
48 Delay:-1%
49 Haste+1
50 Slow+1
51 HP recovered while healing+1
52 MP recovered while healing+1
53 Spell interruption rate down 1%
54 Phys. dmg. taken -1%
55 Magic dmg. taken -1%
56 Breath dmg. taken -1%
57 Magic crit. hit rate +1
58 Mag.Def.Bns.-1
59 Latent effect: Regain+1
60 Latent effect: Refresh+1
61 Occ. inc. resist. to stat. ailments +1
62-95 <blank>
96 Pet: Accuracy+1 Rng.Acc+1
97 Pet: Attack+1 Rng.Atk.+1
98 Pet: Evasion+1
99 Pet: DEF+1
100 Pet: Mag.Acc.+1
101 Pet: Mag.Atk.Bns.+1
102 Pet: Crit.hit rate +1
103 Pet: Enemy crit. hit rate -1
104 Pet: Enmity+1
105 Pet: Enmity-1
106 Pet: Accuracy+1 Rng.Acc.+1
107 Pet: Attack+1 Rng.Atk.+1
108 Pet: Mag.Acc.+1 Mag.Atk.Bns.+1
109 Pet: Dbl.Atk.+1 Crit.hit rate +1
110 Pet: Regen+1
111 Pet: Haste+1
112 Pet: Damage taken -1%
113 Pet: Rng.Acc.+1
114 Pet: Rng.Atk.+1
115 Pet: Store TP +1
116 Pet: Subtle Blow +1
117 Pet: Mag. Evasion +1
118 Pet: Phys. dmg. taken -1%
119 Pet: Mag.Def.Bns.+1
120 Avatar: Mag.Atk.Bns.+1
121-127 <blank>
128 Pet: (This is all it says.)
129 Accuracy+1 Ranged Acc.+0 (Increases Accuracy, RngAcc remains displayed at 0)
130 Attack+1 Ranged Atk.+0
131 Mag. Acc+1 Mag.Atk.Bns.+0
132 Double Atk.+1 Crit. hit +0
133 Mag.Atk.Bns.+1
134 Mag.Def.Bns.+1
135 Avatar: (This is all it says.)
136 137 (This is all it says.) <numbered>
137 Regen+1
138 Refresh+1
139 Rapid Shot+1
140 Fast Cast+1
141 Conserve MP+1
142 Store TP+1
143 Dbl.Atk.+1
144 Triple Atk.+1
145 Counter+1
146 Dual Wield+1
147 Treasure Hunter+1
148 Gilfinder+1
149-152 <numbered>
153 Shield Mastery+1
154-175 <numbered>
176 Resist Sleep+1
177 Resist Poison+1
178 Resist Paralyze+1
179 Resist Blind+1
180 Resist Silence+1
181 Resist Petrify+1
182 Resist Virus+1
183 Resist Curse+1
184 Resist Stun+1
185 Resist Bind+1
186 Resist Gravity+1
187 Resist Slow+1
188 Resist Charm+1
189-193 <numbered>
194 Kick Attacks+1
195 Subtle Blow+1
196-197 <numbered>
198 Zanshin+1
199-210 <numbered>
211 Snapshot+1
212-214 <numbered>
215 Ninja tool expertise+1
216-256 <numbered>
257 Hand-to-Hand skill +1
258 Dagger skill +1
259 Sword skill +1
260 Great Sword skill +1
261 Axe skill +1
262 Great Axe skill +1
263 Scythe skill +1
264 Polearm skill +1
265 Katana skill +1
266 Great Katana skill +1
267 Club skill +1
268 Staff skill +1
269-277 <numbered>
278 Melee skill +1 (I assume for automaton)
279 Ranged skill +1
280 Magic skill +1
281 Archery skill +1
282 Marksmanship skill +1
283 Throwing skill +1
284-285 <numbered>
286 Shield skill +1
287 <numbered>
288 Divine magic skill +1
289 Healing magic skill +1
290 Enha.mag. skill +1
291 Enfb.mag. skill +1
292 Elem. magic skill +1
293 Dark magic skill +1
294 Summoning magic skill +1
295 Ninjutsu skill +1
296 Singing skill +1
297 String instrument skill +1
298 Wind instrument skill +1
299 Blue Magic skill +1
300 Geomancy Skill +1
301 Handbell Skill +1
302-319 <numbered>
320 Blood Pact ability delay -1
321 Avatar perpetuation cost -1
322 Song spellcasting time -1%
323 Cure spellcasting time -1%
324 Call Beast ability delay -1
325 Quick Draw ability delay -1
326 Weapon Skill Acc.+1
327 Weapon skill damage +1%
328 Crit. hit damage +1%
329 Cure potency +1%
330 Waltz potency +1%
331 Waltz ability delay -1
332 Sklchn.dmg.+1%
333 Conserve TP+1
334 Magic burst dmg. +1%
335 Mag. crit. hit dmg. +1%
336 Sic and Ready ability delay -1
337 Song recast delay -1
338 Barrage+1
339 Elemental Siphon+5 (value*5)
340 Phantom Roll ability delay -1
341 Repair potency +1%
342 Waltz TP cost -1
343-349 <numbered>
350 Occ. maximizes magic accuracy +1%
351 Occ. quickens spellcasting +1%
352 Occ. grants dmg. bonus based on TP +1%
353 TP Bonus +5 (value*5)
354-384 <numbered>
385-511 <blank>
512 STR+1
513 DEX+1
514 VIT+1
515 AGI+1
516 INT+1
517 MND+1
518 CHR+1
519 STR-1
520 DEX-1
521 VIT-1
522 AGI-1
523 INT-1
524 MND-1
525 CHR-1
526 STR+1 DEX-1 VIT-1
527 STR+1 DEX-1 AGI-1
528 STR+1 VIT-1 AGI-1
529 STR-1 DEX+1 VIT-1
530 STR-1 DEX+1 AGI-1
531 DEX+1 VIT-1 AGI-1
532 STR-1 DEX-1 VIT+1
533 STR-1 VIT+1 AGI-1
534 DEX-1 VIT+1 AGI-1
535 STR-1 DEX-1 AGI+1
536 STR-1 VIT-1 AGI+1
537 DEX-1 VIT-1 AGI+1
538 AGI+1 INT-1 MND-1
539 AGI+1 INT-1 CHR-1
540 AGI+1 MND-1 CHR-1
541 AGI-1 INT+1 MND-1
542 AGI-1 INT+1 CHR-1
543 INT+1 MND-1 CHR-1
544 AGI-1 INT-1 MND+1
545 AGI-1 MND+1 CHR-1
546 INT-1 MND+1 CHR-1
547 AGI-1 INT-1 CHR+1
548 AGI-1 MND-1 CHR+1
549 INT-1 MND-1 CHR+1
550-739 <blank>
740 DMG:+1
741 DMG:+33
742 DMG:+65
743 DMG:+97
744 DMG:-1
745 DMG:-33
746 DMG:+1
747 DMG:+33
748 DMG:+65
749 DMG:+97
750 DMG:-1
751 DMG:-33
752 Delay:+1
753 Delay:+33
754 Delay:+65
755 Delay:+97
756 Delay:-1
757 Delay:-33
758 Delay:-65
759 Delay:-97
760 Delay:+1
761 Delay:+33
762 Delay:+65
763 Delay:+97
764 Delay:-1
765 Delay:-33
766 Delay:-65
767 Delay:-97
768 Fire resist+1
769 Ice resist+1
770 Wind resist+1
771 Earth resist+1
772 Lightning resist+1
773 Water resist+1
774 Light resist+1
775 Dark resist+1
776 Fire resist-1
777 Ice resist-1
778 Wind resist-1
779 Earth resist-1
780 Lightning resist-1
781 Water resist-1
782 Light resist-1
783 Dark resist-1
784 Fire resist+1 Water resist-1
785 Fire resist-1 Water resist+1
786 Ice resist-1 Wind resist+1
787 Wind resist-1 Earth resist+1
788 Earth resist-1 Lightning resist+1
789 Lightning resist-1 Water resist+1
790 Light resist+1 Dark resist-1
791 Light resist-1 Dark resist+1
792 Fire, Wind, Lightning, Light resists+1
793 Ice, Earth, Water, Dark resists+1
794 Fire, Wind, Lightning, Light resists+1, Ice, Earth, Water, Dark resists-1
795 Fire, Wind, Lightning, Light resists-1, Ice, Earth, Water, Dark resists+1
796 All elemental resists +1
797 All elemental resists -1
798-951 <blank>
952 Fire Affinity: Avatar perp. cost -1
953 Ice Affinity: Avatar perp. cost -1
954 Wind Affinity: Avatar perp. cost -1
955 Earth Affinity: Avatar perp. cost -1
956 Thunder Affinity: Avatar perp. cost -1
957 Water Affinity: Avatar perp. cost -1
958 Light Affinity: Avatar perp. cost -1
959 Dark Affinity: Avatar perp. cost -1
960 Fire Affinity: Magic Accuracy+0 (Increase matches value, not displayed if value=0), Fire Affinity: Recast time -2% (Increases by 2)
961 Ice Affinity: (same as 960)
962 Wind Affinity: (same as 960)
963 Earth Affinity: (same as 960)
964 Lightning Affinity: (same as 960)
965 Water Affinity: (same as 960)
966 Light Affinity: (same as 960)
967 Dark Affinity: (same as 960)
968 Fire Affinity: Magic Damage+0 (Increase matches value, not displayed if value=0), Fire Affinity: Casting time -2% (Increases by 2)
969 Ice Affinity: (same as 968)
970 Wind Affinity: (same as 968)
971 Earth Affinity: (same as 968)
972 Lightning Affinity: (same as 968)
973 Water Affinity: (same as 968)
974 Light Affinity: (same as 968)
975 Dark Affinity: (same as 968)
976 Fire Affin.: Blood Pact delay -1
977 Ice Affin.: Blood Pact delay -1
978 Wind Affin.: Blood Pact delay -1
979 Earth Affin.: Blood Pact delay -1
980 Lightning Affin.: Blood Pact delay -1
981 Water Affin.: Blood Pact delay -1
982 Light Affin.: Blood Pact delay -1
983 Dark Affin.: Blood Pact delay -1
984 Fire Affin.: Recast time-2% (increases by 2)
985 Ice Affin.: (same as 984)
986 Wind Affin.: (same as 984)
987 Earth Affin.: (same as 984)
988 Lightning Affin.: (same as 984)
989 Water Affin.: (same as 984)
990 Light Affin.: (same as 984)
991 Dark Affin.: (same as 984)
992 Fire Affinity: Castin time -2% (increases by 2)
993 Ice Affinity: (same as 992)
994 Wind Affinity: (same as 992)
995 Earth Affinity: (same as 992)
996 Lightning Affinity: (same as 992)
997 Water Affinity: (same as 992)
998 Light Affinity: (same as 992)
999 Dark Affinity: (same as 992)
1000 Fire Affinity: Magic Accuracy+0 (increase matches value, not displayed if value=0), Fire Affinity: Casting time -6% (increases by 6)
1001 Ice Affinity: (same as 1000)
1002 Wind Affinity: (same as 1000)
1003 Earth Affinity: (same as 1000)
1004 Lightning Affinity: (same as 1000)
1005 Water Affintiy: (same as 1000)
1006 Light Affinity: (same as 1000)
1007 Dark Affinity: (same as 1000)
1008 Fire Affinity: Magic Damage+0 (increase matches value, not displayed if value=0), Fire Affinity: Recast time -6%
1009 Ice Affinity: (same as 1008)
1010 Wind Affinity: (same as 1008)
1011 Earth Affinity: (same as 1008)
1012 Lightning Affinity: (same as 1008)
1013 Water Affinity: (same as 1008)
1014 Light Affinity: (same as 1008)
1015 Dark Affinity: (same as 1008)
1016-1023 <blank>
1024 Backhand Blow:DMG+5% (increases by 5)
1025 Spinning Attack:DMG+5% (increases by 5)
1026 Howling Fist:DMG+5% (increases by 5)
1027 Dragon Kick:DMG+5% (increases by 5)
1028 Viper Bite:DMG+5% (increases by 5)
1029 Shadowstitch:DMG+5% (increases by 5)
1030 Cyclone:DMG+5% (increases by 5)
1031 Evisceration:DMG+5% (increases by 5)
1032 Burning Blade:DMG+5% (increases by 5)
1033 Shining Blade:DMG+5% (increases by 5)
1034 Circle Blade:DMG+5% (increases by 5)
1035 Savage Blade:DMG+5% (increases by 5)
1036 Freezebite:DMG+5% (increases by 5)
1037 Shockwave:DMG+5% (increases by 5)
1038 Ground Strike:DMG+5% (increases by 5)
1039 Sickle Moon:DMG+5% (increases by 5)
1040 Gale Axe:DMG+5% (increases by 5)
1041 Spinning Axe:DMG+5% (increases by 5)
1042 Calamity:DMG+5% (increases by 5)
1043 Decimation:DMG+5% (increases by 5)
1044 Iron Tempest:DMG+5% (increases by 5)
1045 Sturmwind:DMG+5% (increases by 5)
1046 Keen Edge:DMG+5% (increases by 5)
1047 Steel Cyclone:DMG+5% (increase by 5)
1048 Nightmare Scythe:DMG+5% (increases by 5)
1049 Spinning Scythe:DMG+5% (increases by 5)
1050 Vorpal Scythe:DMG+5% (increases by 5)
1051 Spiral Hell:DMG+5% (increases by 5)
1052 Leg Sweep:DMG+5% (increases by 5)
1053 Vorpal Thrust:DMG+5% (increases by 5)
1054 Skewer:DMG+5% (increases by 5)
1055 Impulse Drive:DMG+5% (increases by 5)
1056 Blade: To:DMG+5% (increases by 5)
1057 Blade: Chi:DMG+5% (increases by 5)
1058 Blade: Ten:DMG+5% (increases by 5)
1059 Blade: Ku:DMG+5% (increases by 5)
1060 Tachi: Goten:DMG+5% (increases by 5)
1061 Tachi: Jinpu:DMG+5% (increases by 5)
1062 Tachi: Koki:DMG+5% (increases by 5)
1063 Tachi: Kasha:DMG+5% (increases by 5)
1064 Brainshaker:DMG+5% (increases by 5)
1065 Skullbreaker:DMG+5% (increases by 5)
1066 Judgment:DMG+5% (increases by 5)
1067 Black Halo:DMG+5% (increases by 5)
1068 Rock Crusher:DMG+5% (increases by 5)
1069 Shell Crusher:DMG+5% (increases by 5)
1070 Full Swing:DMG+5% (increases by 5)
1071 Retribution:DMG+5% (increases by 5)
1072 Dulling Arrow:DMG+5% (increases by 5)
1073 Blast Arrow:DMG+5% (increases by 5)
1074 Arching Arrow:DMG+5% (increases by 5)
1075 Empyreal Arrow:DMG+5% (increases by 5)
1076 Hot Shot:DMG+5% (increases by 5)
1077 Split Shot:DMG+5% (increases by 5)
1078 Sniper Shot:DMG+5% (increases by 5)
1079 Detonator:DMG+5% (increases by 5)
1080 Weapon Skill:DMG+5% (increases by 5)
1081-1086 <blank>
1087-1279 <trash>
1280 Enhances Mighty Strikes effect
1281 Enhances Hundred Fists effect
1282 Enhances Benediction effect
1283 Enhances Manafont effect
1284 Enhances Chainspell effect
1285 Enhances Perfect Dodge effect
1286 Enhances Invincible effect
1287 Enhances Blood Weapon effect
1288 Enhances Familiar effect
1289 Enhances Soul Voice effect
1290 Enhances Eagle Eye Shot effect
1291 Enhances Meikyo Shisui effect
1292 Enhances Mijin Gakure effect
1293 Enhances Spirit Surge effect
1294 Enhances Astral Flow effect
1295 Enhances Azure Lore effect
1296 Enhances Wild Card effect
1297 Enhances Overdrive effect
1298 Enhances Trance effect
1299 Enhances Tablua Rasa effect
1300-1303 <trash>
1304-1327 <blank>
1328 Enhances Savagery effect
1329 Enhances Aggressive Aim effect
1330 Enhances Warrior's Charge effect
1331 Enhances Tomahawk effect
1332-1333 <trash>
1334 Enhances Penance effect
1335 Enhances Formless Strikes effect
1336 Enhances Invigorate effect
1337 Enhances Mantra effect
1338-1339 <trash>
1340 Enhances Protectra V effect
1341 Enhances Martyr effect
1342 Enhances Shellra V effect
1343 Enhances Devotion effect
1344-1345 <trash>
1346 Increases Ancient Magic II damage
1347 Reduces Ancient Magic II casting time
1348 Increases Ancient Magic II accuracy
1349 Reduces Ancient Magic II MP cost
1350-1351 <trash>
1352 Enhances Dia III effect
1353 Enhances Slow II effect
1354 Enhances Phalanx II effect
1355 Enhances Bio III effect
1356 Enhances Blind II effect
1357 Enhances Paralyze II effect
1358 Enhances Aura Steal effect
1359 Enhances Ambush effect
1360 Enhances Feint effect
1361 Enh. Assassin's Charge effect
1362-1363 <trash>
1364 Enhances Iron Will effect
1365 Enhances Fealty effect
1366 Enhances Chivalry effect
1367 Enhances Guardian effect
1368-1369 <trash>
1370 Enhances Dark Seal effect
1371 Enhances Diabolic Eye effect
1372 Enhances Muted Soul effect
1373 Enhances Desperate Blows effect
1374-1375 <trash>
1376 Enhances Killer Instinct effect
1377 Enhances Feral Howl effect
1378 Enhances Beast Affinity effect
1379 Enhances Beast Healer effect
1380-1381 <trash>
1382 Enhances Foe Sirvente effect
1383 Enhances Troubadour effect
1384 Enh. Adventurer's Dirge effect
1385 Enhances Nightingale effect
1386-1387 <trash>
1388 Enhances Recycle effect
1389 Enhances Snapshot effect
1390 Enhances Flashy Shot effect
1391 Enhances Stealth Shot effect
1392-1393 <trash>
1394 Enhances Shikikoyo effect
1395 Enhances Overwhelm effect
1396 Enhances Blade Bash effect
1397 Enhances Ikishoten effect
1398-1399 <trash>
1400 Increases elem. ninjutsu III damage
1401 Enhances Sange effect
1402 Enh. Ninja Tool Expertise effect
1403 Reduces elem. ninjutsu III cast time
1404-1405 <trash>
1406 Enhances Deep Breathing effect
1407 Enhances Angon effect
1408 Enhances Strafe effect
1409 Enhances Empathy effect
1410-1411 <trash>
1412 Reduces Sp Blood Pact MP cost
1413 Inc Sp Blood Pact magic burst dmg
1414 Increases Sp Blood Pact accuracy
1415 Inc. Sp. Blood Pact magic crit. dmg.
1416-1417 <trash>
1418 Enhances Convergence effect
1419 Enhances Enchainment effect
1420 Enhances Assimilation effect
1421 Enhances Diffusion effect
1422-1423 <trash>
1424 Enhances Winning Streak effect
1425 Enhances Loaded Deck effect
1426 Enhances Fold effect
1427 Enhances Snake Eye effect
1428-1429 <trash>
1430 Enhances Optimization effect
1431 Enhances Fine-Tuning effect
1432 Enhances Ventriloquy effect
1433 Enhances Role Reversal effect
1434-1435 <trash>
1436 Enhances No Foot Rise effect
1437 Enhances Fan Dance effect
1438 Enhances Saber Dance effect
1439 Enhances Closed Position effect
1440-1441 <trash>
1442 Enh. Altruism and Focalization
1443 Enhances Enlightenment effect
1444 Enh. Tranquility and Equanimity
1445 Enhances Stormsurge effect
1446-1471 <trash>
1472-2046 <blank>
2047 ???