Difference between revisions of "Database"
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A break down of the database tables and what the fields mean. | A break down of the database tables and what the fields mean. | ||
+ | |||
+ | ===[[Basic database primer]]=== | ||
+ | |||
+ | A simple explanation of how a database works, some hurdles and "gotchas" that might crop up, and why things are done the way they are. | ||
===[[Accounts]]=== | ===[[Accounts]]=== | ||
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Includes "item_armor," "item_basic," "item_furnishing," "item_latents," "item_mods," "item_puppet," "item_usable," "item_weapon," and "item_weapon_unlocked." | Includes "item_armor," "item_basic," "item_furnishing," "item_latents," "item_mods," "item_puppet," "item_usable," "item_weapon," and "item_weapon_unlocked." | ||
− | |||
===[[Actions]]=== | ===[[Actions]]=== | ||
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Includes "mob_spawn_points," "mob_groups," "mob_pools," "mob_droplist," "mob_family_system," "mob_skill," and "nm_spawn_points." | Includes "mob_spawn_points," "mob_groups," "mob_pools," "mob_droplist," "mob_family_system," "mob_skill," and "nm_spawn_points." | ||
+ | ===[[Economy]]=== | ||
+ | |||
+ | Includes "auction_house," "delivery_box," "guild_shops," and "synth_recipes." | ||
− | + | bcnm_info, bcnm_instance, bcnm_loot, bcnm_treasure_chests, conquest_system, elevators, exp_base, exp_table, fishing_fish, fishing_lure, fishing_rod, fishing_zone, linkshells, mob_change_skin, npc_list, pet_list, server_variables, skill_caps, skillchain_damage_modifiers, status_effects, transport, zone_settings, zone_weather, zonelines |
Revision as of 20:11, 2 February 2013
A break down of the database tables and what the fields mean.
Basic database primer
A simple explanation of how a database works, some hurdles and "gotchas" that might crop up, and why things are done the way they are.
Accounts
Includes "accounts," "accounts_banned," and "accounts_sessions."
Characters
Includes "chars," "char_effects," "char_equip," "char_exp," "char_look," "char_points," "char_profile," "char_skills," "char_stats," "char_storage," "char_titles," "char_vars," and "char_weapon_skill_points."
Items
Includes "item_armor," "item_basic," "item_furnishing," "item_latents," "item_mods," "item_puppet," "item_usable," "item_weapon," and "item_weapon_unlocked."
Actions
Includes "abilities," "blue_spell_list," "blue_spell_mods," "merits," "skill_caps," "skill_ranks," "spell_list," "traits," and "weapon_skills."
Mobs
Includes "mob_spawn_points," "mob_groups," "mob_pools," "mob_droplist," "mob_family_system," "mob_skill," and "nm_spawn_points."
Economy
Includes "auction_house," "delivery_box," "guild_shops," and "synth_recipes."
bcnm_info, bcnm_instance, bcnm_loot, bcnm_treasure_chests, conquest_system, elevators, exp_base, exp_table, fishing_fish, fishing_lure, fishing_rod, fishing_zone, linkshells, mob_change_skin, npc_list, pet_list, server_variables, skill_caps, skillchain_damage_modifiers, status_effects, transport, zone_settings, zone_weather, zonelines